Fgohorn ppt - juanblue

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Transcript Fgohorn ppt - juanblue

The Foghorn
By: Juan, Nicholas and Sultan
Introduction
The name of this story is The Foghorn.
Written by: Ray Bradbury and was written in 1951.
Characters: McDunn (The boss), Johnny ( Narrator) and the
sea monster.
Setting: The setting of this story is mostly in a lighthouse
during the night.
Literary Features
Mood, Symbolism and Point Of View
Mood
Mood is the climate of feeling in
a story. The choice of setting,
objects, details, images, etc. It
all contributes to the mood of
the story.
Mood vs Tone
Tone
Tone is the author’s attitude,
stated or implied, about a
subject.
Example 1
Example 2
Symbolism
Symbolism refers to the use of
a object to represent
something else. Another thing
or idea. Sometimes, symbols
have multiple meaning.
Example 1
Point Of View
Point of view refers to who us
telling the story and how it is told.
It’s the way the author allows you
to experience the story. There are 3
types of POV. 1st person, 2nd person
and 3rd person point of view.
Forms of POV
 1st person POV- when a character narrates the
story with I, me, my, mine. You hear the
narrator’s thoughts and see the world through his
or her eyes.
 2nd person POV- The author uses you and your,
and speaks directly to the reader, as if you were
a part of the story. This is the most rare form of
POV in literature.
Forms of POV continued…
 3rd person POV- an outer looking in at the action.
 There are two types:
 3rd person objective: the narrator does not assume a
characters perspective, and its not a character in the
story.
 3rd person omniscient: all- knowing narrator. The
narrator knows what every character is thinking, feeling
and doing.
Example
Example 2
Theme
 Someone always waiting for someone
who never comes home. Always
someone loving some thing more
than that thing loves them. And after
a while you want to destroy
whatever that thing is, so it can't
hurt you no more.
Games! 
Symbolism activity
BUZZ!
Rules
 1. 4 teams
 2. 1 from each team come up
 3. A question is asked and the first one to hit the table
has the right to answer
 4. Who ever gets the Question right, gets candy 
Question 1