An HTML5 Game in 45 Minutes
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Transcript An HTML5 Game in 45 Minutes
An HTML5 Game in 45 Minutes
Steve Taylor
Utah Code Camp, March 2015
Who is Steve Taylor?
• Wahoo Studios / NinjaBee
• Shipped multiple HTML5 games
on multiple platforms
• … and a lot of other games over
the years…
The Plan
• Build a Game From Scratch
• Review HTML5 Game Opportunities
• Q&A
Build A Game…
• Setup
• Graphics
• Input
• Audio
Acquiring Images…
Finding Images…
For Example:
• http://www.over00.com/index.
php/archives/1844
• “Well you are free to do
anything with these (beside
selling them though creating a
commercial project with them is
fine)”
Acquiring Audio
• Bfxr:
• http://www.bfxr.net/
• “You have full rights to all sounds made with
bfxr, and are free to use them for any purposes,
commercial or otherwise.”
• Convert to MP3:
• http://audio.online-convert.com/convert-tomp3
Ready set go…
HTML5 Game Opportunities
• Browser
• Desktop Native
• Mobile
• Consoles
HTML5 Browser Opportunities
• All modern browsers
• Kongregate, FGL, etc.
• Console Browsers (PS4, Xbox
One, in particular)
Desktop
• Windows 8
• Windows UAP
• Win10 Desktop, Tablet, Xbox One, Phone
• MacOS
• WebView, TideSDK, etc.
• Linux
• TideSDK, etc.
Mobile
• Intel XDK (iOS, Android,
Windows Phone, etc.)
• Crosswalk (Android)
• Packaged Apps (Amazon Store,
Google Play)
• Others…
Console Native
• WiiU
• Xbox One
Q&A
Resources
• Project
• wahoo.com/play/html5in45/
• Contact me
• Steve Taylor
• [email protected]
• HTML5 Stuff
• www.html5rocks.com
• … and a billion other websites