The Giver Hero’s Journey - Culver City Middle School

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Transcript The Giver Hero’s Journey - Culver City Middle School

The Giver Hero’s Journey
Joseph Campbell
1. Hero’s are introduced in the
ORDINARY WORLD, where
• Jonas – Hero’s Journey
• The Mundane World/Community of
Sameness
• Jonas is an eleven year old boy who lives in an
apparent utopia. There is no pain or anguish,
emotions are suppressed, and everyone is
basically the same. He lives with his parents
(not his biological parents) and his sister Lily.
2. they receive the CALL TO
ADVENTURE.
• The Call To Adventure
• Jonas attends the Ceremony of Twelve to
receive his job that he will be doing the rest of
his life. This is customary for everyone who
turns twelve in his community. The Council of
Elders give Jonas the job of “Receiver of
Memory.”
. They are RELUCTANT at first or
REFUSE THE CALL, but
• Crossing The Threshold
• Jonas meets “The Giver,” the man who has
held all the memories of the community such
as pain, adventure, music, and many more.
The first memory Jonas receives is sledding
down a hill in the winter time
4. are encouraged by a MENTOR to
• The Giver
5. CROSS THE FIRST THRESHOLD and enter the
Special
World, where
• First Threshold: The memory of the sled
• Discovers: hills, snow, speed, exhilaration,
color of red on the runners
#6 Test, Allies, Enemies
• The Path of Trials
• Jonas goes through a lot while receiving the
memories from The Giver. He first gets happy
memories but after a while The Giver has to
give him a painful memory. Jonas at first is
horrified but learns to deal with the burden.
#6 Trials (memories)
• Memories of sunburn, sled ride, snow,
sunshine, Civil War, elephants shot and grief,
love/Christmas/grandparents, thirst, broken
leg
• Parallel episodes: sled three times,
• release of old, release of new born,
• Ceremony,
• telling of feelings at dinner
7. They APPROACH THE INMOST CAVE,
crossing the second
threshold
• Jonas seeing what “being released” actually
means.
• Belly of the whale/darkest hour= the release
of the newborn twin.
8. where they endure the SUPREME
ORDEAL
• How to bring back the memories to the
Community,
• How to save Gabe
• Master of Two Worlds
• Jonas feels that everyone needs to feel the memories
he has in his head and decides to leave the community
with Gabriel. With the help of The Giver, he leaves his
home and sets off with Gabriel. He knows that as he
leaves the memories will find their way back to
everyone, and people will start to gain what they
have lost.
• Jonas becomes the Master of Two Worlds when he
realizes that while having no pain and anguish might be
good, the sacrifice of love, joy, and everything else that
was good isn’t worth it.
9. They take possession of their
REWARD and
• Gabriel’s survivals
• The Memories?
• The Freedom?
10. are pursued on THE ROAD BACK to
the ordinary world.
• Running from the Community in order to find
Elsewhere. Search planes hover in the sky.
11. They cross the third threshold, experience a
RESURRECTION,
are transformed by the experience.
• Enter the world of Elsewhere
• Hears music, sees Christmas lights, hears an
echo
12. They RETURN WITH THE ELIXIR, a boon or treasure
to
benefit the Ordinary World.
• The memories are given to the entire
Community.
• Elixir: magic
Elixir
• e·lix·ir
• /ɪˈlɪksər/ Show Spelled [ih-lik-ser] Show IPA
• noun 1. Pharmacology . a sweetened, aromatic solution of
alcohol and water containing, or used as a vehicle for,
medicinal substances.
• 2. Also called elixir of life. an alchemic preparation formerly
believed to be capable of prolonging life.
• 3. an alchemic preparation formerly believed to be capable
of transmuting base metals into gold.
• 4. the quintessence or absolute embodiment of anything.
• 5. a panacea; cure-all; sovereign remedy.
Hero’s Journey Answer Key
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Hero’s Journey Answer Key
1. ORDINARY WORLD: The Community of Sameness
2. CALL TO ADVENTURE: Chosen as the Receiver
3. RELUCTANCE: fear, confusion of the role
4. MENTOR: The Giver
5. FIRST THRESHOLD: Memory of the sled
6. TESTS, ALLIES, ENEMIES: Tests may include: the painful memories, not being
able to share what he learns with others. Allies may include: Fiona, Rosemary,
possibly his family members. Enemies may include: Asher, Community of
Sameness , possibly his family members
7. THE INMOST CAVE: Jonas seeing what “being released” actually means
8. SUPREME ORDEAL: How to bring back the memories to the Community,
How to save Gabe
9. REWARD: Gabriel? The memories? Freedom?
10. THE ROAD BACK: Running from the Community in order to find Elsewhere
11. RESURRECTION: Enter the world of Elsewhere
12. BESTOW THE ELIXIR: The memories are given to the entire Community