BOYO FREDERIX

Download Report

Transcript BOYO FREDERIX

BOYO FREDERIX
Shot Breakdown – Demo Reel 2014
Dr Van Der Hoog TVC
• 3D done together with Ritchy Wattimena.
My focus was on the:
• Multi camera body tracking in PFTrack and set
supervising.
• Flower animation script written in Python. This allowed
us to animates the flowers and make them land on her
body very fast and directable.
• Lighting and rendering the shot.
Making of
Anouk – Birds • For this project I was the only 3D artist.
• CG flocking birds with custom flocking system based on
Nparticles and python.
• 3D set supervision.
Making of
Melkunie TVC’s
• For this project I was the only 3D artist.
• CG cow and fur made in Mayausing puppet fur shader
and custom lighting techniques/script to simulate
indirect/HDR lighting while using the rasterizer for
optimum speed and quality.
• Head tracking in PFTrack.
Making of
Gillette Viral Silvie Meijs
• For this project I was the only 3D artist.
• 3D tracking in PFTrack.
• CG ball modeling and animating in Maya using a
combination of simulation and keyframing techniques.
Croma TVC
• Tracking, texturing, shading, rendering done by me.
Bottle model from Ritchy Wattimena.
• The tracking in PFTrack and placing the bottle in the
hand was quite a challenge.
[email protected] | boyo.eu | +31 – (0)622573724 | Javastraat 106-4, Amsterdam, NL
BOYO FREDERIX
Shot Breakdown – Demo Reel 2014
Vind een Lief TVC
• For this project I was the only 3D artist.
• CG gumball machine in Maya.
• Tracking in PFTrack.
C1000 Yolanthe TVC
• For this project I was the only 3D artist.
Plus Football TVC
• 3D done together with Ritchy Wattimena.
My focus was on the:
• CG crowd generation script. Python in Maya.
• Lighting / Rendering.
• Virtual set and rest of production done together.
Crowd Tool
Heinz TVC
• For this project I was the only 3D artist.
• CG bottle/ spaceship in Maya.
De Gang of Oss Feature Film
• 3D boat, factory models etc done together with Ritchy
Wattimena.
• Realflow sims by Flip Buttinger.
Next to that my focus was on:
• 3D Lead / Set supervisor.
• Lighting Rendering.
• Smoke simulations.
Making of
Responsible for the set supervision for all projects.
Everything comped by Bram Buddingh, Bram Vleugel or Dustin Kershaw.