Transcript Capter 17
Chapter 17 The Creation and Diffusion Of Global Consumer Culture By Michael R. Solomon Consumer Behavior Buying, Having, and Being Sixth Edition 17 - 1 Opening Vignette: Alexandra • What does Chloe mean when she says that the Capri pants are “tight”? • What makes the clothing they are buying seem tight? • Why does Alexandra want to give her classmates in Kansas the impression that she is “fresh off the streets of New York City”? • Why does Alexandra feel like she would fit in with the “sistahs” in the Bronx? 17 - 2 The Creation of Culture • Co-optation: – Process by which outsiders transform the meanings of cultural products • Cultural Selection: – Process by which many possibilities compete for adoption, and these are steadily winnowed out as they make their way down the path from conception to consumption • Culture Production Systems (CPS): – The set of individuals and organizations responsible for creating and marketing a cultural product 17 - 3 The Movement of Meaning Figure 17.1 17 - 4 The Culture Production Process Figure 17.2 17 - 5 Obsolescence • As this AT&T ad demonstrates, many products and styles are destined to become obsolete. 17 - 6 Vibe 17 - 7 Cultural Specialists 17 - 8 Components of a CPS • Components of a CPS – (1) Creative Subsystem (e.g. Eminem) – (2) Managerial Subsystem (e.g. Interscope) – (3) Communications Subsystem (e.g. Ad and publicity agencies) • Cultural Gatekeepers – Responsible for filtering the overflow of information and materials intended for consumers. – Throughput sector: Set of agents which serve as gatekeepers 17 - 9 High Art and Popular Culture • As this British ad illustrates, high art merges with popular culture in interesting ways. 17 - 10 Discussion Question • Tommy Hilfiger clothing originally targeted a preppie audience as is indicated in the ad on the left. However, Hilfiger now pursues the hip-hop crowd as well. • How does a company successfully change its product image to target other cultures? Can you think of other products that have pulled this off? 17 - 11 High Culture and Popular Culture • Arts and Crafts: – Art Product: Viewed primarily as an object of aesthetic contemplation without any functional value. – Craft Product: Admired because of the beauty with which it performs some function. • High Art Versus Low Art • Cultural Formulae: – When certain roles and props often occur consistently. • Aesthetic Market Research 17 - 12 Recycled Imagery • This perfume ad recycles imagery from pulp romance novels. 17 - 13 Reality Engineering • Reality Engineering: – Occurs as marketers appropriate elements of popular culture and convert them for use as promotional vehicles. – Cultivation Hypothesis: The media’s ability to distort consumers’ perceptions of reality. • Product Placement: – Refers to the insertion of specific products and the use of brand names in movie and TV scripts. • Advergaming: – Where online games merge with interactive advertisements that let companies target specific types of consumers. 17 - 14 Rolling Stone 17 - 15 The Diffusion of Innovations • Innovation: – Any product or service that consumers perceive to be new. • Diffusion of Innovations: – Refers to the process whereby a new product, service, or idea spreads through a population. 17 - 16 VIDEO: Nike • Nike emphasizes the importance of innovation throughout its organization. Click image to play video. 17 - 17 Adopting Innovations • Laggards: – People who are slow to pick up new products. • Late Adopters: – Consumers interested in new things, but do not want them to be too new. They deliberately wait to adopt an innovation. • Innovators: – The brave souls who are always on the lookout for novel developments and will be the first to try a new offering. • Early Adopters: – Share many of the same characteristics as innovators, but an important difference is their degree of concern for social acceptance, especially with regard to expressive products. 17 - 18 Types of Adopters Figure 17.3 17 - 19 A Laggard 17 - 20 Behavioral Demands of Innovations • Continuous Innovation: – Refers to a modification of an existing product. • Dynamically Continuous Innovation: – A more pronounced change in an existing product. • Discontinuous Innovation: – Creates major changes in the way we live. 17 - 21 Prerequisites for Successful Adoption • Compatibility: – Innovation is compatible with the consumer’s lifestyle • Trialability: – People are more likely to adopt a product they can experiment with first • Complexity: – The product should be low in complexity • Observability: – Easily observable innovations are more likely to spread • Relative Advantage: – Should offer relative advantage over other alternatives 17 - 22 The Fashion System • Fashion System – Consists of all those people and organizations involved in creating symbolic meaning and transferring these meanings to cultural goods. – Context-dependent: Different consumers can interpret the same item differently. – Undercoded: There is no one precise meaning, but rather plenty of room for interpretation among perceivers. • Fashion – The process of social diffusion by which a new style is adopted by some group(s) of consumers. 17 - 23 Cultural Categories • Cultural Categories: – Cultural distinctions that correspond to the way we characterize the world – Collective Selection: The process by which certain symbolic alternatives are chosen over others. • Behavioral Science Perspectives on Fashion – Major approaches: • Psychological Models of Fashion • Economic Models of Fashion • Sociological Models of Fashion 17 - 24 Instant Gratification of Needs • A cultural emphasis on science in the 1950s and 1960s affected product designs, as seen in the design of automobiles with large tail fins (to resemble rockets). 17 - 25 Economic Models of Fashion • Parody Display: – Where upscale consumers deliberately adopt formerly low-status or inexpensive products and stores. • Prestige-Exclusivity Effect: – When high prices still create high demand. • Snob Effect: – Where lower prices actually reduce demand. 17 - 26 Female Anatomy Throughout History • This ad for Maidenform illustrates that fashions have accentuated different parts of the female anatomy throughout history. 17 - 27 Sociological Models of Fashion • Trickle-Down Theory: – There are two conflicting forces that drive fashion change • First: Subordinate groups adopt the status symbols of the groups above them. • Second: Superordinate groups look at subordinate groups to make sure they are not imitated. – Mass Fashion: When media exposure permits many groups to become aware of a style at the same time. – Trickle-Across Effect: Fashions diffuse horizontally among members of the same social group. – Trickle-Up: Fashions that originate with the lower class first. 17 - 28 A “Medical” Model of Fashion • Meme Theory: – When an idea or product enters the consciousness of people over time • Tipping Point: – When a few people initially use a product, but change happens in a hurry when the process reaches the moment of critical mass. 17 - 29 Cycles of Fashion • Fashion Life Cycles – Fashion Acceptance Cycle • Introduction Stage • Acceptance Stage • Regression Stage – Classic: A fashion with an extremely long acceptance cycle. – Fad: A very short-lived fashion. 17 - 30 A Normal Fashion Cycle Figure 17.4 17 - 31 Comparison of Acceptance Cycles Figure 17.5 17 - 32 The Behavior of Fads Figure 17.6 17 - 33 Cyclical Nature of Fashion • This Jim Beam ad illustrates the cyclical nature of fashion. 17 - 34 BadFads.com 17 - 35 Fad or Trend? • • • • • Does it fit with basic lifestyle changes? What are the benefits? Can it be personalized? Is it a trend or a side effect? What other changes have occurred in the market? – Carryover effects • Who has adopted the change? 17 - 36 Discussion Question • Fads such as tie dye clothing, bell bottoms, parachute pants, etc. have made many appearances on the market. • What distinguishes a fad from a trend? How can marketers prevent their product from just being a fad? 17 - 37 Transferring Product Meanings to Other Cultures • Think Globally, Act Locally • Adopt a Standardized Strategy: – Etic Perspective: Focuses on commonalities across cultures. • Adopt a Localized Strategy: – Emic Perspective: Stresses variations across cultures. – National Character: A distinctive set of behavior and personality characteristics. 17 - 38 Globalization • We expect today’s technical products to satisfy our needs – instantly. 17 - 39 Emic Perspective • JCDecauz, a French advertising agency, specializes in “street furniture” like these kiosks, newsstands and public toilets. They represent an emic perspective because each is designed to reflect the local culture. 17 - 40 Cultural Differences Relevant to Marketers • Back Translation: – A different interpreter retranslates a translated ad back into its original language to catch errors. • Does Global Marketing Work? • The Diffusion of Consumer Culture – Culture tends to flow from stronger nations to weaker ones (wealthier, freer, & more advanced) • I’d Like to Buy the World a Coke… 17 - 41 Emerging Consumer Cultures in Transitional Economies • Globalized Consumption Ethic: – People worldwide begin to share the ideal of a material lifestyle and value brands that symbolize prosperity. • Transitional Economies: – Refers to a country that is struggling with the difficult adaptation from a controlled, centralized economy to a free-market system. • Creolization – Occurs when foreign influences are absorbed and integrated with local meaning. 17 - 42 World Advertising Appeals • Many advertising messages appeal to people the world over. This Australian ad for a Finnish product would appeal to sophisticated young people from many different cultures. 17 - 43