TODD BERTUZZI All Star Hockey Player & Retaliation Machine

Download Report

Transcript TODD BERTUZZI All Star Hockey Player & Retaliation Machine

TODD BERTUZZI
All Star Hockey Player &
Retaliation Machine
Abstract
Biography
 Steve Moore Incident
 Motives
 Motivation Theories
 Aggression
 Apter’s Theory
 Guilt & Shame
 Emotional Intelligence Study
 Draw Conclusions

Biography
Born: Feb. 2, 1975 in Sudbury, Ontario
 Married: wife Julie, daughter Jaden and
son Tag
 Played in the OHL for the Guelph Storm
1991 - 1995
 Drafted in the first round, (23rd overall) in
the 1993 NHL Entry Draft by the New York
Islanders.

Two years later, he made his NHL debut.
 In his 4th season he was traded to the
Vancouver Canucks.
 2001 – 2002 was his best NHL season, he
finished 3rd overall in scoring with 85
points.
 March 8th, 2004 Todd was
involved in an incident with
Steve Moore.
 Todd Currently plays for the
Detroit Red Wings.

The Steve Moore Incident
February 16, 2004 incident with Canucks
captain Markus Naslund.
 Referee did not call a penalty on the play.
 March 8, 2004 Bertuzzi attacked Moore.

Moore Incident cont..
Moore’s extensive injuries.
 Bertuzzi’s punishment.
 Bertuzzi’s plea and aftermath

THE BIG QUESTION…..
WHY DID TODD BERTUZZI
ATTACK STEVE
MOORE??????
5 Types of Motives
Achievement: striving for a standard of excellence
 Social: interacting with people
 Self Esteem: feeling capable, self worth
 Physiological: innate feelings (hunger)
 Stimulus Change: seek new experiences

Todd’s Motives
Achievement
 Social
 Self Esteem

Theories of Motivation

Drive Theory: internal tension motivates
engagement in activities that reduce the tension.

Learning Theory: behaviour is the result of learning
from one’s environment with punishment & rewards.

Needs Theory:
1 .) Maslow – whole person is motivated by 1 need.
Needs are arranged in hierarchy.
2.) Murray – needs are physiological, and acquired.
Maslow’s Needs Theory

Safety Needs: to feel secure, safe, and out of
danger.

Belongingness Needs: to affiliate with others, be
accepted, and belong.

Esteem Needs: to achieve, be competent, and gain
approval and recognition.
Murray’s Needs Theory

Achievement: to overcome obstacles and attain a
high standard. To rival and surpass others. To strive to
master.

Aggression: to assault or injure another. To fight. To
oppose forcefully. To belittle, harm, blame, accuse or
depreciate another. To revenge an injury.

Counteraction: to master or make up for failure by
renewed effort. To overcome a weakness. To maintain
honor, pride, and self-respect.
Aggression

Aggression: not defined by harm but the coming together or
intention of harm.








Predatory
Inter-male
Fear-induced
Territorial
Maternal
Sex-related
Irritable
Instrumental
Todd’s Display of Aggression

Irritable: attack or destructive behaviour directed
toward any object as the result of frustration, pain,
deprivation, or any other stressor.

Instrumental: aggressive behaviour that has
previously resulted in some kind of reward.
Hockey’s Universal Aggression

“There’s definitely a bounty on his head.
Clean hit or not, that’s our best player, and
you respond. It’s going to be fun when we
get him”.
- Brad May of the Vancouver Canucks,
several days before Bertuzzi’s attack.
Coercive Action

Coercive Action: as an action taken with the
intention of imposing harm on another person or forcing
compliance. It is used when behaviour of others is not in
line with the wishes of person.
Motivation by Goals

Apter’s Theory: the level of stimulation that people
prefer depends on their goals. Two types of goals:
a.) Telic – motivated by need for achievement
b.) Paratelic – motivated by desire to experience
Aftermath of Incident
Guilt: going against one’s person moral values or rules.
 Shame: failing to live up to one’s personal best.



“I am truly sorry. I don’t play the game that way, I’m not a
mean spirited person. And I’m sorry for what happened”.
– Todd Bertuzzi
“Steve I just want to apologize for what
happened out there. I had no intention
of hurting you”.
- Todd Bertuzzi
Emotional Intelligence Case Study
Emotional Intelligence in the NHL
 Subjects: during 2003/2004 season, 79
players from 24 teams.
 Measured on Bar-on Emotional Quotient
Inventory
 Emotional Intelligence Definition
 Purpose: to evaluate the standing on
emotional intelligence of NHL players in
relation to stress & performance.

Study Conclusions
29% of the variance in occupational
performance is accounted by E.I.
 Hockey players scored high on E.I. –
dispelling the theory that hockey players
are emotionally deficient.
 The more games you played the lower the
E.I. was found to be

Future Directions
The affects of long term aggression on a
hockey player like Todd Bertuzzi.
 Future career/retirement
 Cultural differences

Conclusions




The Moore Incident although out of character for Todd
Bertuzzi is explainable through motivations, such as
achievement.
The drive and learning theories of motivation explain that
stress and reinforcement attributed to his attack.
Todd displayed both irritable and instrumental
aggression towards Moore, that is also a coercive action.
According to the Emotional Intelligence case study on
NHL hockey players, Todd’s actions are perhaps the
result of his prolonged career in the NHL and his loss in
ability to control his actions.
References




Curwen, T. (2007. January 9) Human Motivation.
Lecture presented at Nipissing University.
Franken, Robert. “Human Motivation”. Belmont,
CA: Thompson Wadsworth. 2007.
Perlini, A., Halverson, T. (2006). Emotional
Intelligence in the National Hockey League.
Canadian Journal of Behavioural Science, 38
(2), 109-119.
(2007). Todd Bertuzzi. Retrieved March 3, 2007,
from Wikipedia Encyclopedia.
http://en.wikipedia.org/wiki/Todd_Bertuzzi
Questions or
Comments???