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Interaction Through Spells
Embodied, collaborative composition
of ubiquitous services
Johan Mattsson
[email protected]
Co-located collaborative &
ubiquitous computing
 Transparent sharing of computation
 Adaptable environment, providing a shared opportunities
of control
 Wireless devices, provides easily connections between
any services
 Generic networked services, possibly residing and
accessed anywhere
Interaction Trough Spells
Johan Mattsson
Lost in a collaborative interactive
work session?
 Awareness of shared activities, what
are we trying to achieve with all
ongoing possible activities
 Transparency between social
interaction and computer interaction
 Democracy, why did this happened? I couldn't share my opinion on it
Interaction Trough Spells
Johan Mattsson
Research questions
 Can we make it easier and more intuitive,
from a group perspective to configure
interactive work environment
 The initial setup for a project session
 Temporal adaptations within a session
 Transparency, how to support:
 Collective view on how the environment is used
 Fair interpretations on co-workers intentions
with their actions
 How can we empower real-world actions to
refine collaborative work and experiences?
Interaction Trough Spells
Johan Mattsson
Approach
 Exploring ways of adjusting and
augment ‘social protocol’ to offer
intuitive interaction alternatives for
interactive spaces
 Designing and experiment with
interaction techniques aiming to
provide expressions and meaning to:
 Co-located users
 Trigger computer interactions
Interaction Trough Spells
Johan Mattsson
Spells
 Embodied traces expressing the
configurations of seamless ubiquitous
devices and services
 Publicly shared expressive interaction
 Tangible interaction as intuitive symbolic
expressions
 “Embodied Interaction is the creation,
manipulation, and sharing of meaning
through engaged interaction with artifacts.”
[Dourish]
Interaction Trough Spells
Johan Mattsson
Interacting trough spells
 Empowers embodied user behaviour such
as:





Pointing
Touching
Waving
Spatially place an item in place
…
 Map of the activities and related services
and devices provided as a trace of socially
and tangible experiences
 Implicit real-world actions overloaded to
executive and predictive explicit interaction
Interaction Trough Spells
Johan Mattsson
Where spells support collaborative
post desktop computation
 Service selection, makes the
environment announce and present
public services and application related
to any physical property
 Shared Guidance and information,
items in the real world are able to
share knowledge or usage
instructions
 Transformation and connection, …
Interaction Trough Spells
Johan Mattsson
Transformation and connection
 Transparent moving and adapting of
computation
 Transparent transferring computation and data:
moving or copying information between devices
 Transferring control, how we act to redirect I/O
streams, e.g. how we:
 Express a change target for input
 Announce a change of responsibility or source
user
 Transfer and transforming behaviours over
distances and modalities
Interaction Trough Spells
Johan Mattsson
Hypotheses
 Predictable/accountable acting will
affect the involvement and
engagement positively
 The supported acting are intuitive to
handle and co-workers made fair
predictions on the acting
Interaction Trough Spells
Johan Mattsson
Prototypes
 iwand’s
 Magic Bowl
 (The old knob)
Interaction Trough Spells
Johan Mattsson
iwand concept: transferring
computation example
 1’st selects and fetch the sound stream
from the phone
 2’nd moving the incoming sound to the
common speaker system
Interaction Trough Spells
Johan Mattsson
iwand, 2’nd iteration
 Creates connections
between real-world
entities by pointing
 Enchantment targets
applied on relevant
entities
 A laser enabled PDA
triggers the targets to
reply wirelessly with
parameters that forms
the spell content
Interaction Trough Spells
Johan Mattsson
Magic Bowl
 Magic objects are with
attached RFID
 The bowls are capable
of identifying several
tagged object
simultaneously
 Magic items “opens a
secret door to” certain
functionality, project
data, room settings,
etc.
Interaction Trough Spells
Johan Mattsson
Where is the magic?
 Expressive actions enchants/executes
changes in the environment
 The magic spells are supported by
enchanted tangible tools
 Empowered user behaviour appeals to
fictional magic:
 Pointing with a magic wand to remotely cast a
spell
 Waving or touching a wand over something to
bless or enchant it
 Put an magic item in the right place to open a
secret door
Interaction Trough Spells
Johan Mattsson
Related Work
 Interactive workspaces project,
http://iwork.stanford.edu
 USE’s, Martin Jonsson, FUSE
 Embodied interaction, Paul Dourish
Interaction Trough Spells
Johan Mattsson