Resume - Bas van Zutphen

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Transcript Resume - Bas van Zutphen

BAS VAN ZUTPHEN
Game Programmer
Tramsingel 120, 4814 AX Breda, The Netherlands
[email protected]​
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basvanzutphen.com​
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linkedin
I am a C++ game programming student from the Netherlands. My main focus is cross-platform development and
graphics programming and I am currently looking for an internship in game development as part of my education.
Computing skills and languages
Languages
Dutch (native)
English (fluent)
Programming Languages
Advanced:
Intermediate:
APIs
OpenGL, DirectX11, GNM(X)
Engines
Unity3D, Unreal Engine 4, PhyreEngine
Platforms
Windows, Linux, PS4, Android
Tools
Visual Studio, Sublime Text, Git, Perforce, SVN, SCons, CMake, Photoshop,
Renderdoc
C++, C, C#, GLSL, HLSL, PSSL
Python, Java, Actionscript
Education
2012 - 2016
Bachelor of Science​
- NHTV University of Applied Sciences, Breda, The Netherlands
Game Programming, International Game Architecture and Design (IGAD)
2007 - 2011
MBO - ​
Mediacollege Amsterdam, Amsterdam, The Netherlands
Gaming (All-round game development)
Experience
June 2014 - Present
Solid Optics: ​
(Part-time, zero-hour contract): Android Developer and general R&D
Feb 2011 - July 2012
MediaMonks, games department : (​
Full-time): Flash game programmer
Interests
Games
Half-life, The Witcher, Skyrim, Mass Effect, Team Fortress 2, Terraria, Portal
Music genres
Breakcore, Drum & Bass, Jungle, Industrial, Tekno, IDM
Other interests
Astronomy, Biology, Physics, PC & Phone Tech