INFO 324 Team Process and Product Week 10 Dr. Jennifer Booker College of Information Science and Technology Drexel University Copyright by Gregory W. Hislopwww.ischool.drexel.edu Introduction.
Download ReportTranscript INFO 324 Team Process and Product Week 10 Dr. Jennifer Booker College of Information Science and Technology Drexel University Copyright by Gregory W. Hislopwww.ischool.drexel.edu Introduction.
INFO 324 Team Process and Product Week 10 Dr. Jennifer Booker College of Information Science and Technology Drexel University Copyright by Gregory W. Hislop 1 www.ischool.drexel.edu Introduction Agenda • Paul Maritz interview – Leadership and management style – Team roles – Hiring – Learning • Professional development – Drexel is only the beginning • Interviewing thoughts Copyright by Gregory W. Hislop 2 www.ischool.drexel.edu Corner Office • New York Times interview series – Mostly CEO’s – Many tech companies – http://projects.nytimes.com/corner-office • Lots of interesting comments on leadership and management – Being successful, getting hired, etc Copyright by Gregory W. Hislop 3 www.ischool.drexel.edu Essential Team “Types” • Paul Maritz, CEO of VMware • Relevance in the context of this course – Leading teams – Being a productive team member – Professional development Copyright by Gregory W. Hislop 4 www.ischool.drexel.edu Maritz: Managing • Manager’s role changes with group size – 10 vs. 100 vs. 1,000 vs. 10,000 • As size grows, more about – Getting the best from others – Setting a framework to let others succeed – Being a symbol and representing the mission • Less about – Being a specialist – Knowing the details – Making concrete contributions Copyright by Gregory W. Hislop 5 www.ischool.drexel.edu Maritz: Management Style • Positive or negative – Positive works best – Negative: critique, criticism, intimidation, etc • Goal: creating loyalty • See: Dale Carnegie: “How to win Friends and Influence People” – Published in 1936; still in print Copyright by Gregory W. Hislop 6 www.ischool.drexel.edu Maritz: Team Roles • Visionary – sets overall goals • Classic manager – internal focus to get the work done • Customer champion – understanding, empathy, and ability to represent the customer • Enforcer – pushing decisions and creating forward motion People tend to think they can do all of these, but generally they can not Copyright by Gregory W. Hislop 7 www.ischool.drexel.edu Team Roles • Know what you do well • Know that you don’t do everything well – Go with your strengths – Improve your weaknesses • Find team members to balance your weaknesses – And value the contributions others can make Copyright by Gregory W. Hislop 8 www.ischool.drexel.edu Maritz: Hiring • Guidelines for hiring and being hired • Attributes – Intellectual skills – Record of actually getting things done – Thoughtful, self-aware, and learning Copyright by Gregory W. Hislop 9 www.ischool.drexel.edu Maritz: Learning • “Almost at any level, the really successful people in organizations are the ones who try to structure their lives to learn and get feedback and be self-aware. That’s not necessarily a natural thing to do, so you have to be very mindful of it.” • Professional development – It means life-long learning – No one will make it happen unless you do Copyright by Gregory W. Hislop 10 www.ischool.drexel.edu Why Professional Development? • School through a Bachelor’s degree: 17 or 18 years – Including kindergarten • Working career after college: 40+ years Look back 40 years to get some perspective on what a career’s worth of change might be like. … and change in the next 40 might be greater! Copyright by Gregory W. Hislop 11 www.ischool.drexel.edu IT 40 Years Ago: mid-1970s • Mainframes dominate (e.g. IBM 370) – Water cooled, raised-floor rooms – Monochrome character based terminals Copyright by Gregory W. Hislop 12 www.ischool.drexel.edu IT 40 Years Ago: mid-1970s • Leading edge – 1973 – 10,000 component chip; 4k bit DRAM – 1974 – first WYSIWYG interface (Xerox PARC) – 1975 – first PC kit available, Altair 8800 – 1977 – Microsoft founded, Apple II announced Copyright by Gregory W. Hislop 13 www.ischool.drexel.edu Why Professional Development? • Bottom line: What you know now won’t carry you to retirement – Knowledge you need will change with promotions and industry sector change – Technology change will be huge – To graduates in 40 years the slickest technology of today will be clunky and antique • Your goal is to ensure that you don’t seem antique too There’s a reason this is called “Life-long Learning” Copyright by Gregory W. Hislop 14 www.ischool.drexel.edu Who Makes Professional Development Happen? • You • Your employer (maybe. If you’re lucky.) When Does Professional Development Happen? • When you have no time for it • No canned curriculum to follow • But you do it anyhow Copyright by Gregory W. Hislop 15 www.ischool.drexel.edu Employer Responsibility • Strictly speaking: there is none – Very different from your years in school • Practically speaking: make this a key factor in evaluating job opportunities Copyright by Gregory W. Hislop 16 www.ischool.drexel.edu Personal Responsibility • No one will care about your development as much as you do – Except perhaps your mother, and she’s probably not in IT – Employers will care more if they know this is a priority for you – No one will care at all unless you do • Any learning opportunity increases in value if you are highly engaged Copyright by Gregory W. Hislop 17 www.ischool.drexel.edu What To Do • Define goals – Pick one or two • Make a plan • Follow through • Revise and repeat… until you retire! – Even if you switch from IT/IS to another career Copyright by Gregory W. Hislop 18 www.ischool.drexel.edu Define Goals • Define several goals – Near term and long term – Consider all the areas relevant to your job • Write the goals down – Periodically review progress and update goals • Break goals down into particular tasks – Achievable within a few months Copyright by Gregory W. Hislop 19 www.ischool.drexel.edu Areas of Development • Narrow technical areas – Particular programming languages, tools, applications • Python, Java, SVN, Oracle, SAP, etc • Broad technical areas – history, trends – – – – – Hardware capacity and price IT vendor industry segments and key players Rate of change in technology Convergence trends Emerging technology Copyright by Gregory W. Hislop 20 www.ischool.drexel.edu Areas of Development • Application environment – Learn about the environment your work supports • For-profit, non-profit, government • Industry segment, e.g., medical, chemicals, communication • People, teams, management – Psychology, Sociology, Anthropology – General business literature on teams, managing, collaboration, etc. Copyright by Gregory W. Hislop 21 www.ischool.drexel.edu Areas of Development • Knowledge of the world – politics, economics, families, living, etc. – Things that might affect your organization – Things that will affect people you manage – Things that will make your life better – Things that will affect your clients Art Copyright by Gregory W. Hislop 22 www.ischool.drexel.edu Make a Plan • Choose ways to learn • Find good learning resources Copyright by Gregory W. Hislop 23 www.ischool.drexel.edu Resources for Learning • Employer resources – Courses, books, etc. • Professional societies – Seminars, online courses and books, publications • University libraries – Privileges at Drexel as Alumni • Open source communities – Code and other artifacts • General Web resources – Tutorials, artifacts, etc. Copyright by Gregory W. Hislop 24 www.ischool.drexel.edu Resources for Learning • Formal learning channels – Vendor courses – Training and seminar companies – University courses and degrees Copyright by Gregory W. Hislop 25 www.ischool.drexel.edu Ways to Learn • Read – Especially books – Blogs and short pieces tend to be to fluffy and lack context and depth • Apply and practice – Skills require practice to become expert • You can’t learn to ride a bicycle by reading about it – Contribute to an open source project – Take on extra work that’s not time critical Copyright by Gregory W. Hislop 26 www.ischool.drexel.edu Ways to Learn • Learn with others – humans are social (even us!) – Informal learning together • Share learning with a colleague or friend • More brain power • Additional source of motivation – Formal learning through groups • Professional societies (ACM, IEEE/CS, AIS, AITP, SIM) • Local professional groups (Linux user groups, Oracle, etc.) – Hang around with people who are intellectually alive • Learning habits rub off Copyright by Gregory W. Hislop 27 www.ischool.drexel.edu Ways to Learn • Reflect – Especially by writing – journal, blog, notes • Teach – Prepping to teach takes a lot of learning – Explaining and answering questions forces new ways of thinking • Create time for learning – Give it priority – there will never be an easy time – Consider allotting 30 minutes every work day Copyright by Gregory W. Hislop 28 www.ischool.drexel.edu A Final Perspective • Professional development as career evolution – It’s a jungle out there! • Natural selection – Survival of the fittest – Specialization and generalization are key Copyright by Gregory W. Hislop 29 www.ischool.drexel.edu Specialization and Evolution • Specialization – – – – Greater success in a given environment Higher survival rate Greater efficiency Life is good! • Limits of specialization – – – – Reduces adaptability Less able to expand to different environments Risk extinction when environment changes Life is not so good! Copyright by Gregory W. Hislop 30 www.ischool.drexel.edu Specialization and Evolution • “A human being should be able to change a diaper, plan an invasion, butcher a hog, conn a ship, design a building, write a sonnet, balance accounts, build a wall, set a bone, comfort the dying, take orders, give orders, cooperate, act alone, solve equations, analyze a new problem, pitch manure, program a computer, cook a tasty meal, fight efficiently, die gallantly. Specialization is for insects.” – Robert A. Heinlein Copyright by Gregory W. Hislop 31 www.ischool.drexel.edu Specialization in IT • Specialization - defining a career by a particular technology – COBOL programmer - headed for extinction – Python programmer – headed for extinction… just not so soon Copyright by Gregory W. Hislop 32 www.ischool.drexel.edu Specialization in IT • Generalization – Define a career by things that last • Software developer • Human and organizational knowledge and skill – Acquire and discard particular technologies as needed Always remember that there are unemployed IT professionals … but also a lot of unfilled IT jobs Copyright by Gregory W. Hislop 33 www.ischool.drexel.edu Planning your Next Job • Starts the day before you accept each position • Not an obsession, just an awareness – As a habit, include regular career review • Is there an exit strategy? – If this job vaporizes, do you have good options? Copyright by Gregory W. Hislop 34 www.ischool.drexel.edu Being Hired • Focus on the job – How you’ll spend your time – Who you will work for and with – How satisfying the work will be day to day – Opportunity to learn and advance – Hours and expectations – work/life balance – Salary and benefits as last consideration • Get paid what you’re worth • But it’s not the key issue for a job Copyright by Gregory W. Hislop 35 www.ischool.drexel.edu Being Hired • Prepare – about you – Current, accurate resume – Careful thought about your accomplishments • Summary, analysis, clear description – Explanation about any trouble spots • Prepare – for the job – Know the company, the people, the industry – Have a list of questions you want to ask • To get the answers, but also to show your understanding Copyright by Gregory W. Hislop 36 www.ischool.drexel.edu Being Hired • Presenting yourself – always professional – Dress the part – conservatively – Mind your manners – Be positive – Sell yourself, but accurately and low key • Including attitude and interest in the job and organization – Tone matters Copyright by Gregory W. Hislop 37 www.ischool.drexel.edu Being Hired • Negotiating terms – Offers are a usually starting point • But the end point is not miles away – Focus on the work first • The job, the opportunity, the growth potential – Salary last • • • • But don’t skip over it Salary distributions are almost always skewed Know what you’re talking about – collect data Almost always ask for an increase – But only in a positive way and keeping focus on the job – Be realistic – A compromise is often the best result Copyright by Gregory W. Hislop 38 www.ischool.drexel.edu Hiring • Hire for qualities that don’t change easily – Brain power and ability to learn – Energy – Drive and passion for work – Positive attitude – Interpersonal skill – Personal chemistry – Foundation technical knowledge • People can learn new technologies Copyright by Gregory W. Hislop 39 www.ischool.drexel.edu Hiring • Don’t assume candidate knowledge – Ask detailed questions that have factual answers – Drill down until you find the extent of expertise • Look for real expertise in something • Don’t expect expertise in everything • Sell the job – both parties are “buying” – Present yourself well – Present the job and your organization Copyright by Gregory W. Hislop 40 www.ischool.drexel.edu Perspective • Careers are journeys – Final destination is almost never known at the start – Detours are common; in fact, expected! – Breakdowns and other problems are not the end, merely interesting challenges or opportunities Copyright by Gregory W. Hislop 41 www.ischool.drexel.edu In Your Future... • Please fill out the course evaluation! – I read them and make changes based on them • Assignment #10: Professional Development Plan – Optional, replaces your worst grade from the other nine assignments Copyright by Gregory W. Hislop 42 www.ischool.drexel.edu