Bridges, Seoul, Aug. 15, 2014 Physically Correct Rendering of Pacioli’s Rhombicuboctahedron Carlo H.
Download ReportTranscript Bridges, Seoul, Aug. 15, 2014 Physically Correct Rendering of Pacioli’s Rhombicuboctahedron Carlo H.
Bridges, Seoul, Aug. 15, 2014 Physically Correct Rendering of Pacioli ’s Rhombicuboctahedron
Carlo H. Séquin and Raymond Shiau University of California, Berkeley
“
Ritratto di Frà Luca Pacioli
”
(1495)
Museo e Gallerie di Capodimonte in Naples, Italy
RCO = Rhombi-cuboctahedron
RCO “Leonardo style” Archimedean solid: 8 triangles, 18 square faces
Praise of the Pacioli RCO
… a masterpiece of reflection, refraction, and perspective.
[George Hart] Its surface reflects a view out an open window, showing the Palazzo Ducale in Urbino.
[Margaret Davis]
How Accurate Is the Rendering ?
… do the reflections show that the window is high up towards the left? Or rather towards the bottom right? Both do not really make sense. … the way the images are formed doesn ’t seem very realistic at all.
[Joost Rekveld]
Comparison to a Physical Model
Quite different surroundings !
Model by Claude Boehringer Photo by Herman Serras
Do a Computer Graphics Rendering!
Which of these pictures is correct?
There are many parameters to adjust!
Difficulties with the glass/water interface.
Matching the Viewing Geometry
Front view Side view
Depicting Surface Reflections
0 ° 10 ° 34 ° A line reflected across a non-flat dihedral angle results in a “sheared” discontinuity.
Pasted-on rectangular “ sticker ” is wrong!
Bad Window Reflection!
34 ° A line reflected across a non-flat dihedral angle results in a “sheared” discontinuity.
Pasted-on rectangular “ sticker ” is wrong!
Simple Refraction in Water
Painting no refraction with refraction Painter did not observe any refraction!
(probably did not have a water-filled model)
Effect of Refraction in Water
Computer rendering Boehringer model Painter did not have a water-filled model !
Multiple Refraction- & Mirror- Events
Limiting the depth of the ray-trace tree: M=1 R=2
Mi
M=1 M=8 R=2 R=8
Prism
Glass / Water Interface
Water half-cube behind Glass half-cube view Water /gap/ Glass Water / Glass (fused)
Water Half-cube
behind
Glass Half-cube
Tracing ray-bundles Properly fused interface
Water Half-cube
behind
Glass Half-cube
Ray-bundles Properly fused interface Ray-bundles
The Complete RCO
The various materials and interfaces: Opaque filler (O), Water (W), Glass (G), G/W-interface (I)
Modeling the Whole RCO
In the striped Cornell Box
Modeling the Whole RCO
M=1 R=3
Modeling the Whole RCO
R=4 M=1, R=4
Modeling the Whole RCO
M=1, R=6 M=R=10 (max) = “ground truth” ?
RCO in Pacioli ’s Room
Set-up Slightly exaggerated tinting
Final Comparison
1495 Painting 2014 Computer Rendering
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