Bridges, Seoul, Aug. 15, 2014 Physically Correct Rendering of Pacioli’s Rhombicuboctahedron Carlo H.

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Transcript Bridges, Seoul, Aug. 15, 2014 Physically Correct Rendering of Pacioli’s Rhombicuboctahedron Carlo H.

Bridges, Seoul, Aug. 15, 2014 Physically Correct Rendering of Pacioli ’s Rhombicuboctahedron

Carlo H. Séquin and Raymond Shiau University of California, Berkeley

Ritratto di Frà Luca Pacioli

(1495)

Museo e Gallerie di Capodimonte in Naples, Italy

RCO = Rhombi-cuboctahedron

RCO “Leonardo style”  Archimedean solid: 8 triangles, 18 square faces

Praise of the Pacioli RCO

 … a masterpiece of reflection, refraction, and perspective.

[George Hart]  Its surface reflects a view out an open window, showing the Palazzo Ducale in Urbino.

[Margaret Davis]

How Accurate Is the Rendering ?

 … do the reflections show that the window is high up towards the left? Or rather towards the bottom right? Both do not really make sense.  … the way the images are formed doesn ’t seem very realistic at all.

[Joost Rekveld]

Comparison to a Physical Model

 Quite different surroundings !

Model by Claude Boehringer Photo by Herman Serras

Do a Computer Graphics Rendering!

Which of these pictures is correct?

There are many parameters to adjust!

Difficulties with the glass/water interface.

Matching the Viewing Geometry

Front view Side view

Depicting Surface Reflections

0 ° 10 ° 34 ° A line reflected across a non-flat dihedral angle results in a “sheared” discontinuity.

 Pasted-on rectangular “ sticker ” is wrong!

Bad Window Reflection!

34 ° A line reflected across a non-flat dihedral angle results in a “sheared” discontinuity.

 Pasted-on rectangular “ sticker ” is wrong!

Simple Refraction in Water

Painting no refraction with refraction  Painter did not observe any refraction!

(probably did not have a water-filled model)

Effect of Refraction in Water

Computer rendering Boehringer model  Painter did not have a water-filled model !

Multiple Refraction- & Mirror- Events

 Limiting the depth of the ray-trace tree: M=1 R=2

Mi

M=1 M=8 R=2 R=8

Prism

Glass / Water Interface

Water half-cube behind Glass half-cube view Water /gap/ Glass Water / Glass (fused)

Water Half-cube

behind

Glass Half-cube

Tracing ray-bundles Properly fused interface

Water Half-cube

behind

Glass Half-cube

Ray-bundles Properly fused interface Ray-bundles

The Complete RCO

The various materials and interfaces: Opaque filler (O), Water (W), Glass (G), G/W-interface (I)

Modeling the Whole RCO

In the striped Cornell Box

Modeling the Whole RCO

M=1 R=3

Modeling the Whole RCO

R=4 M=1, R=4

Modeling the Whole RCO

M=1, R=6 M=R=10 (max) = “ground truth” ?

RCO in Pacioli ’s Room

Set-up Slightly exaggerated tinting

Final Comparison

1495 Painting 2014 Computer Rendering

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