Long-Term Retention & Reuse of E-Learning Objects and Materials Dr Roger Rist Director ICBL Heriot-Watt University Edinburgh.
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Transcript Long-Term Retention & Reuse of E-Learning Objects and Materials Dr Roger Rist Director ICBL Heriot-Watt University Edinburgh.
Long-Term Retention & Reuse of
E-Learning Objects and Materials
Dr Roger Rist
Director ICBL
Heriot-Watt University
Edinburgh
Team of ICBL and AHDS
Institute for Computer Based Learning
Roger Rist
Ed Barker
Colin Milligan
Arts and Humanities Data Service
Hamish James
Gareth Knight
Malcolm Polfreman
JISC Requirement
The Joint Information Systems Committee
(JISC) commissioned this study on longterm retention and re-use for e-Learning
Objects and Materials.
Part of the implementation of the JISC
Continuing Access and Digital Preservation
Strategy 2002-5 and its support for elearning programmes.
ICT for Learning
There is growing recognition that
Information and Communications
Technology (ICT) has a considerable
amount to offer as a tool to support many
areas of learning and teaching from its
administration, through to face-to-face or
remote delivery.
E-Learning
The perceived potential of ICT to help
colleges and universities address the
challenges presented by increased
student numbers, new student
demographics and widening participation
has brought the concept of ‘E-Learning’ to
the fore.
Still in early stages
E-Learning is at an early phase of
evolution and current research
and development is focussed on the
creation of materials and implementation
and inter-operability of current systems.
Study Aims
Complementary to JORUM
Focusing on:
Creation and use of useful e-learning
materials
Infrastructure for long-term management of
e-learning materials
Digital preservation issues with e-learning
materials
Intended Audience
Study on three major levels
Findings and recommendations for three
constituencies:
JISC as a central agency within UK HE/FE
Individual HE/FE institutions
Individual teachers and staff
Creation and Reuse
Why no large banks of E-Learning resources?
New and experimental – a lot of hype, plus
some substance
Development has been driven by technology,
not pedagogy
Technology itself is evolving
E-Learning is not yet commonly accepted by FE
& HE staff
Still the domain of a small number of early adopters
History
Since 1990 many “Learning Technology”
initiatives e.g. CTI, TLTP, Use of MANs,
5/99, ...
Little evidence that outputs of UK projects
have been retained and reused on a
significant level to date
Some Long-Lived Projects
Developed with clear short term advantages
SCRAN, COLEG, EUROMET
What these projects have in common:
Focus on distinct market areas
Responsive to end users
Clear and specific aims about what sort of materials
they are accepting/producing
Emphasis on quality and evaluation of outputs
Avoid reliance on external websites or other
resources
Long-Term Implications
Custodianship
Coherent funding strategies
Who assesses quality, how is quality
assessed
Maintaining pedagogical relevance
Other sustainability and preservation
activities
Current Developments
Focus is on development of interoperable
repository infrastructure to support elearning:
Development of standards for E-Learning
Repository Projects are being set up: HLSI,
JORUM, institutional repositories, NLN etc
VLE use is increasing
Repositories to manage learning objects
A Learning Object is
“an aggregation of one or more digital
assets incorporating metadata which
constitute an educationally meaningful
stand-alone unit”, Dalziel
Defined here as “any resource that can be
used to facilitate learning and teaching
and has been described using metadata”,
JORUM
E-Learning Objects
are Learning Objects comprised of digital
resources
Reusability = the aim to reduce
duplication of effort and improve quality
Factors Affecting
Reusability
Granularity
Technical dependency
Content dependency
Granularity
If a LO is too large or conceptually complex it
may be difficult to reuse in different contexts.
Inc re as ing Fle xibility
0% granular
100% aggregated
(i.e. w hole c ours es )
O ptim al
G ranularity
100% granular
0% aggregated
(raw digital c ontent)
Inc re as ing Educ tio nal Value
Technical and Content
dependency
Technical dependency: is the LO technically
dependent on other resources? E.g. HTML
linked in a linear navigation sequence,
interactive content with server side scripts.
Content dependency: does the content of the
LO reference other related, but external,
resources? E.g. a glossary or the next module in
a sequence.
‘-abilities’
Interoperability
Re-usability
Manageability
Accessibility
Durability
Scalability
Affordability
Technical Considerations
Learning objects may contain any type of
content
Wide range of preservation problems, and
potential solutions
Need more connections between digital
preservation work and e-learning work
Repositories and Learning
Objects
Facilitate movement of resources
Allow cross searching
Support long term retention of materials,
packaged as learning objects
Be able to cater for the varying different
end user groups in FE and HE
Interoperability with institutional VLE
Model
Res ourc e
Creator/
M odifier
'updates '
res ourc e
m ake res ourc e
available
'updates '
res ourc e
D ata S torage
delivers
m ake res ourc e
available
D is c overy
S ys tem
D elivery
S ys tem
queries
harves ts
P res ervation
S ervic es
alerts
D ata S torage
delivers
Res ourc e
Us er
Key Elements
E-Learning coordination
Institutions
National/regional/consortia?
Multiple implementations
National archival repository
Institutional + other types of repository
Current Work
IPR
Pedagogy for e-learning
Social and practical issues
May be implemented through metadata
attached to e-learning objects
IPR
Institutions recognise value of learning materials
and will want to control access
Individuals want rewards
Need to allow for variety of IPR scenarios e.g.
sharing, buying etc
Need clarity and simplicity for end user
Needs to be considered at creation and publishing
phase
Needs to be retained in the long term
Pedagogy
Learning Object Theory
Granularity, disaggregation/ reaggregation
Brick and Mortar analogy
Dangerous to enforce pedagogy
Experimentation necessary for different
purposes (especially for face to face teaching)
Future: Quality Assurance
Users want quality assurance
A ‘publishing’ process is needed
Peer review
Establishment of rights
Standardised quality mark?
Summary of Requirements
Creation of E-Learning objects needs to
be focussed on requirements of end-users
Encourage uptake of E-Learning objects
Plan and build a sustainable infrastructure
for discovery, delivery and management of
E-Learning objects
Recommendations: End
Users
More awareness of the limitations of e-learning
resources and this may mean large-scale enduser studies that start from a non-technical
perspective before looking at how technology
can help.
Work has been done into looking at reusing
resources for distance learning by the Open
University.
Research still needed into the practicalities of
reusing learning materials in Face-To-Face
situations.
Recommendations: Uptake
Studies into how end users make use of existing
e-learning objects
Efficient methods of resource discovery must be
established
Development and promotion of portals
Adoption of standards for descriptive metadata
Improved communication between end-users
and resource creators.
Recommendations:
Infrastructure
Greater communication between elearning activities and digital preservation
activities.
Support for a distributed network of
repositories.
Contact
Dr Roger Rist
Institute for Computer Based Learning
Heriot-Watt University
[email protected]
Report on JISC website:
www.jisc.ac.uk/index.cfm?name=program
me_preservation