UI: MFC, GDI UI: DirectX still need to rethink user experience ISO C++ VC++ Runtime (CRT, PPL, …) C++/CLI OS / Win32 WinRT + Win32 subset COM /

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Transcript UI: MFC, GDI UI: DirectX still need to rethink user experience ISO C++ VC++ Runtime (CRT, PPL, …) C++/CLI OS / Win32 WinRT + Win32 subset COM /

UI: MFC, GDI
UI: DirectX
still need to rethink user experience
ISO C++
VC++ Runtime (CRT, PPL, …)
C++/CLI
OS / Win32
WinRT + Win32 subset
COM / ATL
ATL subset
3rd party libraries
it depends
Everything else
it depends
Preferred:
Not Recommended:
Available options for Windows Store apps:
Available options for Windows Store apps:
User Interface
HTML5/CSS
XAML
DirectX
Controls
Data Binding
SVG
Tiles
Input
Accessibility
Printing
Devices
Geolocation
Portable
Communications & Data
Sensors
NFC
Contracts
Media
Playback
Capture
PlayTo
Visual
Effects
Background
Transfer
Local & Cloud Storage
Notifications
Streams
XML
Networking
Web
SMS
Fundamentals
Application Services
Threading/Timers
Memory Management
Authentication
Cryptography
Globalization
• Tue
• Tue
2:15
5:45
• Wed 11:1
5
The Power of C++ Project Austin
Connecting C++ Apps to the Cloud via
Casablanca
All About Performance
• Wed 1:45
• Wed 5:15
• Thu 10:1
5
DirectX Graphics Development
Diving Deep Into C++/CX and WinRT
Building Windows Store Apps using
XAML and C++
• Fri
The Future of C++
12:4
5
http://blogs.msdn.com/b/vcblog/
http://msdn.microsoft.com/en-us/windows/apps
http://channel9.msdn.com/Shows/C9-GoingNative
http://social.msdn.microsoft.com/Forums/enUS/category/windowsapps
http://bit.ly/x6dtHt