Sixth Sense Tutoring System Anil Omanwar Balashaheb Darade Outline Introduction Prototype Design- SSTS Challenges Proposed Design Conclusion and Results.
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Transcript Sixth Sense Tutoring System Anil Omanwar Balashaheb Darade Outline Introduction Prototype Design- SSTS Challenges Proposed Design Conclusion and Results.
Sixth Sense Tutoring
System
Anil Omanwar
Balashaheb Darade
Outline
Introduction
Prototype Design- SSTS
Challenges
Proposed Design
Conclusion and Results
Introduction
Teaching Learning Cycle
ITS
– Definition
– Needs
– Advantages
Sixth Sense
Fuzzy Logic
– fuzzy set theory
– approximate rather than precisely deduced from
classical predicate logic.
Teaching Learning Cycle
Access what your students know
Diagnose where each student needs help
Prescribe the most effective
instruction/mode
Teach the right material at right time
Report the results
ITS
Definition
– A learning technology that dynamically adapts learning content to
objectives, needs, and preferences of a learner by making use of
his expertise in instructional methods and the subject to be taught.
– Focuses on computer tutors that adapts to individual students
Needs
–
–
–
–
Lack of Expert
Classroom teaching
Knowledge level gaps
Different interest
Advantages
Personal Tutor
Reduce burn out of Teacher
Any time any where
Can be used by Many
Fixed- Time
Fixed Place
Classroom
Anytime
Anywhere
Personal
Prototype Design- SSTS
System Architecture
System Tour
Algorithms
– Error Rate Processing
– Wrong Question Processing
System Acquisition
System Architecture
Human TutoringGoto
Instruction
01
And that’s why the
Cowboys won’t make
the playoffs this year.
Simple Algorithm
Instruction 01
Uhhh…
Test
OKAY, why don’t you
paraphrase what we
just covered?
If
Fail
If
Pass
Terrell Owens is a
nutcase and Bill
Parcells is overrated.
Let me try
that again.
Absolutely! Now
about the Yankees…
Goto
Instruction
02
Total Books: 5
Current Book ID: 3
Number of quests to be asked: 5
Learning rate =
Total correct answer (3)/ Number
of quests to be asked (5)
=0.6
NW (Current Book ID) = OW
(Current Book ID) * Learning rate
= 0.44*0.6=0.264
Error=OW (current book ID) - NW
(current book ID)
= 0.176
OW (Except current book ID)
Total=For Each book
NW (i) =OW (i)*share (i)
Where,
Share= (OW (i)/Total)*Error Old
weight
New
weight
B1
B2
B3
B4
B5
0.112
0.21
0.44
0.215
0.324
0.13497
0.253
0.264
0.255
0.390
+ve Filter
-ve Filter
null Filter
System Acquisitions
System
Student
Tutoring Mode
Transition
Tutoring Mode Acquisition
Transition Link Acquisition
Challenges
If students merely keep guessing until they find an action that gets
positive feedback, they can learn to do the right thing for the wrong
reasons – shallow learning
The tutor does not ask students to explain their actions – multiple
choice questions
The user interface of tutoring systems requires students to display
many of the details of their reasoning – no stepping back to see the
“basic approach”
When students learn quantitative skills (e.g., algebra or physics
problem solving), they are usually not encouraged to see their work
from a qualitative, semantic perspective
Proposed Design
Hardware Design
–Emotion Transit
–This corresponds to thought, a thought that is aimed to be
transmitted from one mind to machine and ultimately to
second mind at the blink of an eye.
–DSP-FPGA codesign
Software Design
–Thin Client
–Web-based Design
Affective States
Confusion
Frustration
Boredom
Flow
Delight
Surprise
Neutral
Visual – IBM Blue eyes camera
Posture – Body Pressure
Measurement System
Tutor
Speech
intonation
Text dialog
Pressure – force sensitive mouse
and keyboard
Conclusion and Results
ITS is to aid the Human teacher not to
Replace
SSTS –An ITS
Developed Web Based Solution to ITS
Cost effective solution
Related Work
"Signal Processing with DSP-FPGA
Codesign for hard real time control
system"
“Emotional Transit”, selected for IEEE
Compute Society International Design
Contest ’05.