PRESENTED BY Geenas GS S7, ECE Roll.No: 7215 Introduction Tele-immersion may be the next major development in information technology.
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Transcript PRESENTED BY Geenas GS S7, ECE Roll.No: 7215 Introduction Tele-immersion may be the next major development in information technology.
PRESENTED BY
Geenas GS
S7, ECE
Roll.No: 7215
Introduction
Tele-immersion may be the next major
development in information technology. Using
tele-immersion, you can visit an individual across
the world without stepping a foot outside.
Tele-Immersion is a technology by which you’ll
interact instantly with your friend on the other
side of the globe through a simulated
holographic environment.
This technology, which will come along with
Internet2, will change the way we work, study
and get medical help.
Tele-Immersion (TI) is defined as the integration
of audio and video conferencing, via imagebased modeling, with collaborative virtual
reality
New medium that enables a user to share a
virtual space with remote participants.
Immersion in general means a psycho-physical
condition which gives the user the illusion that
he acts in an environment which is different
from the real one.
It combines the display and interaction
techniques of virtual reality with new computervision technologies.
In1965 Ivan Sutherland, proposed
the concept of the “Ultimate
Display”.
“Ultimate Display” described a
graphics display that would
enable the user to experience a
completely computer rendered
environment.
This was the beginning of active
research into modern graphics,
virtual reality and its forerunner tele-immersion, which was to
come later.
Ivan Sutherland
The tele-immersion concept was for the first
time demonstrated in May 2000 when three
geographically distributed tele-immersion sites
were virtually interconnected.
These sites were:
Advanced Network & Services (Armonk, New -York; Dr.
Amela Sadagic),
University of Pennsylvania (Philadelphia; Dr. Jane
Mulligan) and
University of North Carolina (Chapel Hill; Jaron Lanier).
Two participating sites had the role of
acquisition sites (AN&S & University of
Pennsylvania) for 3D scene acquisition.
The third one (UNC) was a reconstruction site
for reconstruction and display of remote,
captured scenes.
Prototype of tele-cubicle at UNC (May 2000)
A guest taking part in the tele-immersive session at UNC
Left : Philadelphia & right : Armonk( New-York )
Tele-Immersion has an environment called
TIDE(Tele-Immersive Data exploration
Environment)
The goal of TIDE is to employ Tele-Immersion
techniques to create a persistent environment in
which collaborators around the world can engage
in long-term exploration and analysis of massive
scientific data-sets.
When participants are tele-immersed, , they are
able to see and interact with each other and
objects in a shared virtual environment. Their
presence will be depicted by life-like
representations of themselves (avatars)
The
environment will persist even when all
the participants have left it.
Participants
may even leave messages for
their colleagues who can then replay them as
a full audio, video and gestural stream.
All
users are separated by hundreds of miles
but appear collocated able to see each other
as either a video image or as a simplified
virtual representation (commonly known as
an avatar).
Avatars are generated by real-time, image
capture, and modeling techniques.
Each avatar has arms and hands so that they
may convey natural gesture such as pointing
at areas of interest in the visualization.