Young Researchers Symposium Oregon, August 11, 2006 An Online Education Game Yoshiko Tsunehara ([email protected]) NEESreu@NEESit http://it.nees.org George E.

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Transcript Young Researchers Symposium Oregon, August 11, 2006 An Online Education Game Yoshiko Tsunehara ([email protected]) NEESreu@NEESit http://it.nees.org George E.

Young Researchers Symposium
Oregon, August 11, 2006
An Online Education Game
Yoshiko Tsunehara ([email protected])
NEESreu@NEESit
http://it.nees.org
George E. Brown, Jr. Network for Earthquake Engineering Simulation
NEES Cyberinfrastructure Center at the San Diego Supercomputer Center, UCSD
Overview
 Background on NEESit Education, Outreach, &
Training (EOT)
 Project Goal: Develop interactive web-based
educational tool
 Current Status of game and site development
 Future production of lessons and homework
assignments
George E. Brown, Jr. Network for Earthquake Engineering Simulation
NEES Cyberinfrastructure Center at the San Diego Supercomputer Center, UCSD
NEES Cyberinfrastructure Center (NEESit)
Based at the San Diego Supercomputer Center, NEESit is a service-focused
organization created to deliver information technology tools and
infrastructure to enable earthquake engineers to remotely participate in
experiments, perform hybrid simulations, organize and share data, and
collaborate with colleagues.
To help further NEESinc’s
vision for outreach, NEESit
decided to focus on its
information technology
specialization to develop an
online center for education.
George E. Brown, Jr. Network for Earthquake Engineering Simulation
NEES Cyberinfrastructure Center at the San Diego Supercomputer Center, UCSD
NEESit EOT Activities
Feedback from teachers at
TeacherTECH seminar:
 Homework assignments for students
after in-class hands-on activity
George E. Brown, Jr. Network for Earthquake Engineering Simulation
NEES Cyberinfrastructure Center at the San Diego Supercomputer Center, UCSD
Project Goals
 Develop interactive web-based educational
tool for students and teachers
 Project Tasks
 Earthquake Engineering game
 Scientific information for teachers
 Homework assignments
George E. Brown, Jr. Network for Earthquake Engineering Simulation
NEES Cyberinfrastructure Center at the San Diego Supercomputer Center, UCSD
Research
 California Teaching Standards
 Already existing sites
Crosswords, quizzes, stories, etc
FAQs and Info
Glossary
TLC’s Make a Quake
For a complete list of researched links,
please ask after the presentation
George E. Brown, Jr. Network for Earthquake Engineering Simulation
NEES Cyberinfrastructure Center at the San Diego Supercomputer Center, UCSD
Problems with Existing Games
 TLC game not user friendly,
poor user interface, not for
children
 Crosswords and quizzes are
decent learning tools, but
could be better
 Very little focus on
engineering
 Few materials specifically for
teachers
George E. Brown, Jr. Network for Earthquake Engineering Simulation
NEES Cyberinfrastructure Center at the San Diego Supercomputer Center, UCSD
Tools Used
 Macromedia
 Programming
 Flash Professional 8
 Dreamweaver 8
 Fireworks 8
 Adobe
 Illustrator
 Photoshop
George E. Brown, Jr. Network for Earthquake Engineering Simulation
NEES Cyberinfrastructure Center at the San Diego Supercomputer Center, UCSD
 Flash ActionScript
 CSS
 Html
Game Development
 Developed storyboard of
game
 Method of interactivity
 Flash
 What selections should
be available
 Science behind game
 Decision Tree
 Simulation Ending
 Video of shaking
buildings
 Text Results
 Related Homework
Assignment
George E. Brown, Jr. Network for Earthquake Engineering Simulation
NEES Cyberinfrastructure Center at the San Diego Supercomputer Center, UCSD
Presenting: QuakeShake!
 Game title: Quake Shake
 Three buildings of three different heights
 Relates to Activity 2: Natural Frequency Experiment




3 Soil Types: Rock, Sand, Clay
2 Foundation Types: Shallow, Deep Pile
Earthquake Specs: Acceleration, Frequency, Duration
Ending animation
Preview of the game in web and flash format
George E. Brown, Jr. Network for Earthquake Engineering Simulation
NEES Cyberinfrastructure Center at the San Diego Supercomputer Center, UCSD
Education Website
 Part of NEESit website
 Main feature is QuakeShake
game
 Student Portal
 Homework Sets
 Earthquake FAQ, topics,
terminology, etc. designed for
students
 Links
 Teacher Portal
 Homework Solutions
 Earthquake Science & Engineering
info, including game concepts,
designed for teachers
 Links
 About the Creators
George E. Brown, Jr. Network for Earthquake Engineering Simulation
NEES Cyberinfrastructure Center at the San Diego Supercomputer Center, UCSD
Status
 Current:
 Still developing QuakeShake game
 Designing website layout
 Future:




Content for website
Homework sets
Feedback
Continuous development and improvement
George E. Brown, Jr. Network for Earthquake Engineering Simulation
NEES Cyberinfrastructure Center at the San Diego Supercomputer Center, UCSD
Questions?
 Feedback? Suggestions?
 Message Yoshiko for list of education links
 Be on the look-out for Education appearing on
the NEESit website!
George E. Brown, Jr. Network for Earthquake Engineering Simulation
NEES Cyberinfrastructure Center at the San Diego Supercomputer Center, UCSD
Thank you!
George E. Brown, Jr. Network for Earthquake Engineering Simulation
NEES Cyberinfrastructure Center at the San Diego Supercomputer Center, UCSD