Transcript Document
Chapter 5: Integrating Digital
Media and Educational
Software Applications
Group 4 - WWW
Carolyn DiMeo
Nicole Celentano
Marcia Figueroa
Nancy Nachtigal
Jenn Steiner
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What is Digital Media?
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Text
Text Text Text Text TextText Text Text
Text Text Text Text TextText Text Text
Text Text Text Text TextText Text Text
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Graphics
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Animation
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Audio
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Voice
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Digital Media Applications
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E-books
An E-book reader instead
of a back pack full of
books.
See Kindle Video
Get a book without leaving
home!
Children’s Storybooks Online
New York Public Library Downloads
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Links to E-Journals
http://www.knowledgecenter.unr.edu/ejournals/free.aspx
http://202.64.132.69/journal.asp?ID=A&F=T
http://www.ejel.org/index.htm
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Edutainment
~ An experience to be educational and entertaining
Edutainmentworldwide.com
~ is a doorway to Internet sites for entertainment education!
You can browse the resources
or try the search engine.
Interactive Educational Games
Crossword Puzzles
Wheel of Terms
Who Wants to be a Computer Genius
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Can’t leave the classroom?
Virtual
Fieldtrips
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•Allow students to walk down hallways
and into rooms to see inside a threedimensional world .
Click on the image to enter the Louvre
•Introduce a unit of
instruction, giving an
overview of the topic and
establishing visual memory
•Utilize as a culminating
activity to review a unit
Click below to go on an
Art Safari
Click above to go on a
bread baking field trip
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Controversial Issues
1. Information overload – “an inability to
extract needed knowledge from an immense
quantity of information”
• Teachers
–
–
•
Prioritize streams
Establish alternative networks
Students
–
–
Teacher as gatekeeper
Explicit instruction in management
2. Digital media realism (dealing with tragedy)
• Developmentally appropriate exposure
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Digital Storytelling
•Gives students the means to tell their
stories using a powerful medium.
•Results in authentic learning as they
produce a meaningful product
•Develops critical thinking, collaboration,
and communication skills.
•Is exciting and engaging.
An example: Monarch Butterfly Story
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PowerPoint Projects
© 2002–2009 KavaSoft. All rights reserved
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steps to effective presentations (Microsoft Small Business Center):
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1.
Make the talk
compelling
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2.
Keep it simple (5 x 5, 6 x 6)
3.
Present statistics visually
90
80
70
60
50
East
West
North
40
30
20
10
0
1st Qtr
2nd Qtr
3rd Qtr
4th Qtr
4.
DISCUSS
instead of
READING
5.
Time your discussion so that the audience
has time to read the slides
6.
Use blank screens
to foster discussion
7.
Use
contrasting
C o l o r s
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8.
Import other media for variety
Consider giving handouts after your
talk
9.
10.
Edit, edit, edit for clarity
and impact
Educational Software
Applications
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Computer Assisted Instruction
Getting virtually educated in K-12 education
Where children can learn in a 3-D environment
Opens doors to interact and navigate course content
Captures imagination, provides real world situations,
interactive experiments and activities as well as reaches
diverse student learners
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Computer Assistive Instruction (cont’d)
Clicker
Changes the way children write by:
- Allowing students to write with words,
phrases, or pictures.
- Making writing fun yet educational
*This multimedia tool can be integrated to
support any area of the curriculum; bringing
it alive!
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Educational Games and Simulations
Educational game (Similar to edutainment) Mind Play games,
downloads, and more!
~ includes rules
~students compete against other students or the game
~teaches information through repetition and practice
Educational computer simulation Model science software
~ computerized model of real life that represents a physical or
simulated process
~ Also called video game
Classworks Lessons Dynamic, interactive lessons engage students
and offer new ways to address difficult concepts
Coolmath games Fun, interactive math games
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Tutorials
KidsCom- A comprehensive website for children ages 1017 years of age to safely chat, play interactive games and
activities as well as join online communities
How to make bubbles- Fun and helpful tutorials that
provide kids with tips to create big bubbles
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Click to do the Assistive Technology Boogie!
Click to learn about SVRS – A
video phone service for the deaf
and hard-of-hearing
Learn about a computer screen reader!
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Digital Media
Summary
vs.
Software
CAI
E books
Tutorials
E journals
Virtual Fieldtrips
Digital Storytelling
Games & Simulations
PowerPoint Projects
Teachers must differentiate instruction for digital learners.
One way we can accommodate the net generation is using
digital media and multimedia.
The Web 2.0 media and software is beneficial in the
classroom for both educator and learner.
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Resources
Bliss, Judith (2008) Retrieved July 14, 2009 from http://www.mindplay.com/free.html
Cashman, Shelly. (2009). Teachers discovering computers. ed 5, Retrieved July 14, 2009
from http://oc.course.com/sc/tdc5/index.cfm?action=terms&isbn=978-1-4239-11807&chapter=5
Coolmath Karen. (1997). Retrieved July 14, 2009 from http://coolmath.com/
Curriculum Advantage Website. (2009). Retrieved July 14, 2009 from
http://www.classworks.com/index.php
Chinese University of Hong Kong. (2009, March 9). Journals on-line. Retrieved July 12,
2009, from http://202.64.132.69/journal.asp?ID=A&F=T
Edutainment Worldwide. (2009). Retrieved July 14, 2009 from
http://www.edutainmentworldwide.com/
Electronic Journal of E Learning Website. (2005, October 4). Retrieved July 12, 2009
from http://www.ejel.org/
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Resources continued
Freedom Scientific. (website). (2009). Retrieved July 15, 2009 from
http://www.freedomscientific.com/products/fs/jaws-product-page.asp
Introducing the Amazon Kindle (YouTube Video) (2007, November 21). Retrieved
July 13, 2009, from http://www.youtube.com/watch?v=UzlKtAGxs4s
Jupiter Images Corporation, a Getty Images Company. Retrieved July 14, 2009
from
http://www.barrysclipart.com/barrysclipart.com/showphoto.php?photo=13008&pap
ass=&sort=1&thecat=171
Model Chem Lab. (2009). Retrieved July 14, 2009 from http://modelscience.com
Moore, Carol. 2009, May 3). Children’s storybooks online. Retrieved July 13, 2009,
from http://www.magickeys.com/books/
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Resources continued
Moyer, Jeff. (1993) Assistive Technology Bookie (video & song). Retrieved July
15, 2009 from http://inclusive.com/AT_boogie/at30.swf
New York Public Library Website. (2009) Retrieved July 13, 2009 from
http://ebooks.nypl.org/BA222425-7C94-4757-9235D8F88675EB72/10/225/en/BrowseBooks.htm
Nelson, M. (1997). We have the information you want, but getting it will cost you:
Being held hostage by information overload. Crossroads 15.4 Retrieved July 14,
2009 from http://www.acm.org/crossroads/xrds1-1/mnelson.html
Sorenson VRS (website). (2009). Retrieved July 15, 2009 from
http://www.sorensonvrs.com/
Teaching powerful storytelling. Retrieved July 14, 2009 from
http://www.mstandley.com/books_pubs/teaching_storytelling.pdf
Resources continued
• Video Basics and Production Projects for the Classroom.
Retrieved July 14, 2009 from
http://www.medialit.org/reading_room/article3.html
• Video in the Classroom Examples. Retrieved July 14, 2009 from
http://www.techteachers.com/video.htm
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