Transcript Lecture 1: Introduction, Basic UNIX
Lecture 6: More Java
Advanced Programming Techniques Summer 2003
API
Best reference is online: http://java.sun.com/j2se/1.4/docs/api/
Garbage Collection
All memory allocated on the heap that is no longer referenced is freed up by the Garbage Collector There is no telling when that will happen There is a way to force garbage collection if needed (System.gc())
Java procedures are mainly call by reference
This means that procedures can easily alter objects passed to them as parameters.
Building your own exceptions.
Class ArgumentNegativeException extends Exception{};
Programming with exceptions.
class Factorial{ Public static int compute(int k) throws ArgumentNegativeException, else return 1;
other exceptions
{ if (k<0) throw new ArgumentNegativeException(); } (and later in a program) ….
try { System.out.println (“answer is: “ + Factorial.compute(n)); } catch(ArgumentNegativeException e) { System.err.println(e + “oops”); continue; }; ….
super
used to call the parent class's constructor, with arguments if desired, using the syntax super(arg0, arg1, ...) . must be the very first line in every constructor unless omitted, in which case it will be automatically inserted without arguments super.xxx( ) to call methods of the parent only goes one level up (no super.super)
Java lacks some C++ features
No templates. But superclass is Object. Could program a stack class with Objects, and then cast into an object of another class.
Exception: primitive data types such as int, float are not subclasses of Object. However, there are wrapper classes Integer, Double, etc.
No overloading of operators (although function overloading is okay).
No i/o operators <<, >>.
No general multiple inheritance.
No environment variables in Java
No such thing as environment variables as there are with C/C++ and Unix because this is not OS independent. There’s a system property setting mechanism that accesses properties declared in the command line invocation called System.getProperty()… read about it in the Java documentation.
instanceOf
can upcast and downcast, but wrong cast can cause exceptions during runtime To check whether a certain object is of a particular class use instanceOf
keyword
this
To invoke one method from another in the same class an object must send a message to itself
this.methodName( )
does the job To refer to a field, use
this.fieldName
When no ambiguity is possible,
this
is optional
private String text; public Greeting(String text) { this.text = text; }
Object
equals(Object e) finalize() hashCode() toString()
Java Arrays
Objects, but not built with
new Array
C like syntax Size must be known at instantiation Homogeneous (all elements of same type) Can contain primitive types
Array Syntax, Idioms
// declare & initialize (allocate from heap)
int[]
a =
new
int
[
3
]
; // stylish Java int b[] = new int[6]; // like C, less good // note scope of i in for loop (like C++) for (int i = 0; i <
a.length
; i++) System.out.println(“a[” + i + “] =” +
a[i]
); b = a; // a, b reference same array // old b can be garbage collected String
[]
colors=
{
"red","blue","green"
}
;
Command line arguments
class CommandLineArgsDemo.java
public static void main( String[] args ){ for (int i = 0; i < args.length; i++) System.out.println('|' + args[i] + '|'); } } % java CommandLineArgsDemo foo bar "b q" |foo| |bar| |b q| args[0] isn’t program name
Java 2D Arrays
char[][]
board =
new
char
[
8
][
8
]
; for(int y=0; y <
board.length
; y++) { for(int x=0; x <
board[y].length
; x++) System.out.print(
board[x][y]
); System.out.println(); }
Collections in Java
Manipulate grouped data as a single object Java provides List, Set, Map add, contains, remove, size, loop over, sort, … Insulate programmer from implementation array, linked list, hash table, balanced binary tree Like C++ Standard Template Library (STL) Can grow as necessary Contain only Objects (reference types) Heterogeneous Can be made thread safe (simultaneous access) Can be made unmodifiable
List
Like an array elements have positions indexed 0…size( )-1 duplicate entries possible Unlike an array can grow as needed can contain only Objects (heterogeneous) easy to add/delete at any position API independent of implementation (ArrayList, LinkedList)
Set
Like a List can grow as needed can contain only Objects (heterogeneous) easy to add/delete API independent of implementation (HashSet, TreeSet) Unlike a List elements have no positions duplicate entries not allowed
Collection API methods (some)
int size(); boolean add( Object obj ); returns true if Collection changes as a result of the add (it always will for List, may not for Set) boolean contains( Object obj ); to see the rest, study the API (warning: look at
List
, not List (a GUI class)
Iterator Interface
// suppose Collection of Programmer objects Iterator iter = engineers.
iterator()
; while (iter
.hasNext()
) { Programmer p = (Programmer)iter
.next()
; p.feed("pizza"); } Note cast (Programmer) since Collection and Iterator manage anonymous objects When collection has a natural ordering, Iterator will respect it Supports safe remove() of most recent next
StringTokenizer
Like an Iterator for a String Elements are (white space delimited) words StringTokenizer st = new StringTokenizer(“now is the time …”); while (st
.hasMoreTokens()
) { String word = st.
nextToken()
; ...
} Should next) implement Iterator interface (hasNext,
Map
Table lookup abstraction void put( Object key, Object value) Object get( Object key) can grow as needed any Objects for key and value (keys tested for equality with .equals, of course) API syntax independent of implementation (HashMap, TreeMap) Iterators for keys, values, (key, value) pairs
Conversions String < > Object
String s = “I am ” + obj; invokes obj.
toString
() s = String.
valueOf
(Object obj); ditto, and overloaded for primitive types char[], boolean, char, int, long, float, double int
Integer
.
valueOf
(String s); // Integer is wrapper class for int Integer Integer.
parseInt
(String s);
Equality (reminder)
for objects, == tests pointer, not contents Object class implements public boolean
equals
(Object obj) { return this == obj; } public int hashCode(); // probable unique id String class overrides if (g.equals(“goodbye”)) ... // not == if “goodbye”.equals(g)) ... // ok too Strings hash as they should for deep copy, override Object
clone
() // field by field copy
String matches and searches
boolean int
equalsIgnoreCase compareTo
(String anotherString); (String anotherString);
// +,-,0
boolean boolean boolean
startsWith
(String prefix);
endsWith
(String suffix);
regionMatches
(int toffset, String other, int ooffset, int len); int int int int
indexOf
(int ch);
indexOf
(String str);
indexOf
(..., int fromIndex);
lastIndexOf
(...);
Methods Returning/Constructing Strings
concat
(String str); New
// Can also use + replace
(char old, char new);
// Not in place!
substring
(int beginIndex);
// New string!
substring
(int beginIndex, int endIndex);
toLowerCase
();
toLowerCase
(Locale locale);
// New string!
toUpperCase
();
toUpperCase
(Locale locale);
trim
();
Class StringBuffer
mutable size and content StringBuffer str = new StringBuffer("World"); str.
insert
(0, "Jello, "); str.
append
("!"); str.
setCharAt
(0,'H'); // now "Hello, World!" str.
reverse
(); // now "!dlroW ,olleH" String s = str.toString();
public class
File
Information
about
Constructors files, not their contents
File
(String path) or (String path, String name) or (File dir, String name) Methods boolean
exists
(),
isFile
(),
isDirectory
(),
canRead
(),
canWrite
(); long
length
(),
lastModified
(); boolean
delete
(),
mkdir
(),
mkdirs
(),
renameTo
(File dest); String
getName
(),
getParent
(),
getPath
(),
getAbsolutePath
()
Useful System Constants
final, static
, portable?
File.
pathSeparator
; File.
separator
; Windows ";" "\" Unix ":" "/” System.getProperty
("line.separator") "
\n\r" "\n" // System.getProperty gets other properties too public static final FileDescriptor
in
; public static final FileDescriptor
out
; public static final FileDescriptor
err
;
Keyword
final
final class can’t be extended final field can’t be modified final method can’t be overrridden public final class Integer { public static final int MAX_VALUE; // 2147483647 }
Keyword
finally
try { } catch() { { finally { code here runs whether or not catch runs }
Optimization
-O option used to direct compiler to optimize code
JIT
Just-In-Time compiler If present, can speed things up How does this work?
What features of Java would you like to talk about?