Hardware Terminology

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Transcript Hardware Terminology

HARDWARE
TERMINOLOGY
Activity 6-1 Hardware Terminology
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By: Dylan Ondell
7/28/2015
HARDWARE TERMS
1.
Bit
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Hard Drive
2.
Blue-Ray
12.
LCD
3.
Byte
13.
Megabyte (MB)
4.
Cell-core Processor
14.
Megahertz (MHz)
5.
Clock Speed
15.
ODD
6.
DVD
16.
Pixel Shading
7.
Emulator
17.
RAM
8.
Flash Memory
18.
ROM
9.
Gigabyte (GB)
19.
Triple-core Processor
10.
Gigahertz (GHz)
20.
Vertex Shading
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 A bit
is a single numeric value, either 1 or 0, that
encodes a single unit of digital information.

Reference:
http://compnetworking.about.com/cs/basicnetworking/f/bitsandbytes.htm
BITS
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 A format
of DVD designed for the storage of highdefinition video and data.

Reference: https://www.google.com/search?q=what+is+a+blu-ray&ie=utf8&oe=utf-8&aq=t&rls=org.mozilla:en-US:official&client=firefox-a
BLU-RAY
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 Is
a sequence of bits; usually eight bits equal one byte.

Reference:
http://compnetworking.about.com/cs/basicnetworking/f/bitsandbytes.htm
BYTE
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 Is
a microprocessor chip with multi-core, parallel
processing architecture and floating-point design.

Reference: http://whatis.techtarget.com/definition/Cell-processor-CELL
CELL-CORE PROCESSOR
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 The
operating speed of a computer or its
microprocessor, defined as the rate at which it performs
internal operations and expressed in cycles per second
(megahertz).

Reference:
https://www.google.com/search?q=what+is+clock+speed&ie=utf8&oe=utf-8&aq=t&rls=org.mozilla:en-US:official&client=firefox-a
CLOCK SPEED
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 A type
of compact disc able to store large amounts of
data, esp. high-resolution audiovisual material.

Reference: https://www.google.com/search?q=what+is+a+DVD&ie=utf8&oe=utf-8&aq=t&rls=org.mozilla:en-US:official&client=firefox-a
DVD
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 Is
a software application that can accurately imitate another
computer, mobile phone, device or even arcade machine and run
software from that computer.

Reference: http://cplus.about.com/od/glossar1/g/emulator.htm
Home
EMULATOR
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 Is
a type of constantly-powered nonvolatile memory that
can be erased and reprogrammed in units of memory
called blocks.

Reference: http://searchstorage.techtarget.com/definition/flash-memory
FLASH MEMORY
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 Is
a measure of computer data storage capacity and is
“roughly” a billion bytes.

Reference: http://searchstorage.techtarget.com/definition/gigabyte
GIGABYTE (GB)
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 Is
a unit of alternating current or electromagnetic wave
frequency equal to one thousand million hertz
(1,000,000,000 Hz).

Reference: http://searchnetworking.techtarget.com/definition/gigahertz
GIGAHERTZ (GHZ)
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 A high-capacity, self-contained
storage device
containing a read-write mechanism plus one or more
hard disks, inside a sealed unit. Also called hard disk
drive.

Reference:
https://www.google.com/search?q=hwat+is+a+hard+drive&ie=utf8&oe=utf-8&aq=t&rls=org.mozilla:en-US:official&client=firefox-a
HARD DRIVE
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 Is
a liquid crystal display, is a flat display technology
that uses electrodes and polarizing filters to selectively
enable or disable pixels of light to pass from a backlight
or reflective backing to the eyes of the viewer.

Reference: http://www.mobileburn.com/definition.jsp?term=LCD
LCD
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 A unit

of information equal to one million bytes.
Reference:
https://www.google.com/search?q=A+unit+of+information+equal+to+one
+million+bytes.+&ie=utf-8&oe=utf-8&aq=t&rls=org.mozilla:enUS:official&client=firefox-a#q=what+is+megabyte&rls=org.mozilla:enUS%3Aofficial
MEGABYTE (MB)
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I
a unit of alternating current or electromagnetic wave
frequency equal to one million hertz. The megahertz is
commonly used to express microprocessor clock speed.

Reference: http://searchnetworking.techtarget.com/definition/megahertz
MEGAHERTZ (MHZ)
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 Retrieves and/or
stores data on optical discs like CD’s, DVD’s,
and Blu-ray discs which hold much more information than classic
portable media like floppy disc.

Reference: http://pcsupport.about.com/od/componentprofiles/p/p_odd.htm
OPTICAL DISK DRIVE (ODD)
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 Used
to describe the method in which a GPU applies
textures and renders pixels to the display. Used to give
a more realistic look to objects, such as reflections.

Reference: http://www.webopedia.com/TERM/P/Pixel_Shader.html
PIXEL SHADING
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 Is
a type of constantly-powered nonvolatile memory that can be
erased and reprogrammed in units of memory called blocks.

Reference: http://searchstorage.techtarget.com/definition/flash-memory
RANDOM-ACCESS MEMORY FLASH
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 Is
“built-in” computer memory containing data that
normally can only be read, not written to. ROM
contains the programming that allows your computer to
be “booted up” or regenerated each time you turn it on.

Reference: http://searchcio-midmarket.techtarget.com/definition/readonly-memory
ROM
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 A multi-core
processor is a single computing component
with two or more independent actual central processing
units, which are the units that read and execute program
instructions.

Reference: http://en.wikipedia.org/wiki/Triple-core_processor
TRIPLE-CORE PROCESSOR
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 Is
a graphics processing function used to add special
effects to objects in a 3D environment by performing
mathematical operations on the objects’ vertex data.

Reference: http://www.nvidia.com/object/feature_vertexshader.html
VERTEX SHADING
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