Models for Network Learning Processes

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Transcript Models for Network Learning Processes

Teleworking for the Media and Culture
Tapio Varis
Professor and Unesco Chair in Global
e-Learning
www.uta.fi/~titava
Tapio Varis 2002
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Public Private Partnership (PPP)
• Skills crisis from 1750 throughout the 19th
century
• Industrial developments required much wider
basic literacy and mathematical skills
• Railway communications required to develop a
new understanding of time and the behavious of
mechanical machines
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21st Century Literacy Summit
Berlin, 7-8 March 2002
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technology literacy
information literacy, contextual literacy
media creativity
social competence and responsibility
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James Potter: Media Literacy
• “Media literacy is a perspective from which
we expose ourselves to the media and
interpret the meaning of the message we
encounter. We build our perspective from
knowledge structures.” (1998)
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Multidimensional Media Literacy
(James Potter)
• Continuum
• Needs to be developed
• Multidimensional: cognitive, emotional,
aesthetic, moral
• Purpose: more control over interpretations
• Effects & influence
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The Political Imperative
What is e-learning
e-learning is:
“the use of new multimedia technologies
and the Internet to improve the quality of
learning by facilitating access to
resources and services as well as remote
exchanges and collaboration.”
eLearning Action Plan March 2001
European Union
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American Society for Training
& Development (2001)
• E-learning is the use of Internet and digital
technologies to create experiences that
educate our fellow human beings
• E-technologies do not change how human
beings learn but remove constraints
• E-learning is not just Web-casting lecture,
nor training materials dumped online
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Orientations for Learning
• Behavioristic
• Cognitive
• Humanistic
• Social
• Constructivist
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eLearning about eLearning
• Research streams late 1990´s - early 2000:
designing university programmes, focussing
on e-learning, knowledge management,
litreature review, technology analysis,
network pedagogy
• Culture and adoptability of systems,
electronic libraries, books, and media
• Differenet fields and disciplines
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E-Learning as a Process
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Pedagogical models
Digital literacy
What is e-Learning
Network learning process
Transparency
Blended approach
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Pedagogical Models
Investigative learning
Problem-based learning
Community-based learning
Experiential learning
Self-directed learning
Dialogical Network-based learning
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• Digital Literacy is "the ability to understand and
use information in multiple formats from a wide
range of sources when it is presented via
computers." Paul Gilster
Digital Literacy, Paul Gilster, Wiley and
Computer Publishing, 1997
Digital Literacy as a way of thinking
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Tools of the Mind
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Sound
Sight
Brains
Touch
Telepresence
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Howard Gardner: Multiple
Intelligences (1993)
• Human organism responds (or fails to
respond) to different kinds of contents in the
world, such as language, number, and other
human beings. Faculties like perception or
memory may well differ in strength or mode
of operations across intelligences, with
memory for spatial information being better
or worse than memory for musical
information in a particular individual.
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Problems and promises
• Experience demonstrates that collaborative
ventures, based on existing providers and
reliant on re-engineering of existing teaching
and learning practices, are unlikely to be
succesful, even where they are well financed
• A spirit is needed that recognizes the values of
a multicultural world, civil society and
participation and empowerment of people
• Digital literacy
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Network Pedagogy in Practice
• A Finnish case (Hannele Koli, Häme Polytechnic
HAMK, and Pasi Silander, University of Joensuu):
• Teacher/instructor more telepresent than before
• Traditional approach teaching-centered
• Network pedagogy learner-centered (learning as a
process)
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How to Learn?
• Learning process has to be planned in advance as
a goal-oriented activity with time frames
• Achieving the goals (learning from lectures
without a lecturer)
• Combining traditional face-to-face approach
with virtual learning environment (blended
approach)
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Experiences of multimedia
instruction
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Constraints imposed by the Internet
Evolution of Web based delivery platforms
Students learning culture
Multimedia enhancements
Interactivity and promoting collaborations
The synchronous dimension
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eLearning team
(Horton 2001)
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Managing the project (1 member)
Designing the course (3 members)
Building content (6 members)
Providing the technical infrastructure (3
members)
• Conducting e-Learning (3 members)
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Cultural literacy and education
• ”learners must become
aware and tolerant of
the multiple cultures
they will encounter
online”
• ”language skills,
national histories and
customs”
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