Inquiry Based Learning
Download
Report
Transcript Inquiry Based Learning
ITS REAL
Teaching Students
Today for the
Future
What’s Up with These Kids?
Dress
differently
Talk differently
Act differently
Think differently
How are Digital Kids Different?
Their world is High
Our world was Low
Tech
Tech
Cell phones, Instant
Basic
messenger, email,
communications
video games
Information was
Information glut
limited
Research is a few
Doing research was
clicks of a mouse
a physical act
button
How are Digital Kids Different?
Today,
64% of kids come home from
school to no one
New digital gizmos have become the
babysitter, the constant companions, and
best friends for many kids.
Digital kids are as comfortable with virtual,
screen-to-screen relationships as they are
with face-to-face relationships.
How are Digital Kids Different?
Digital input has had a huge effect on kids
thinking patterns.
They operate at “Twitch Speed.”
Author Richard Saul Wurman estimates that
today’s college grads have spent:
10,000 hours playing video games
20,000 hours watching TV
over 20,000 hours talking on the phone
countless hours listening to music, surfing the
Web, using Instant Messenger, chat rooms and
email.
But they’ve only spent 5,000 hours reading and
11,000 hours attending school!
How are Digital Kids Different?
Eighty-two percent of American kids play video
games on a regular basis - an average of 8.2
hours a week.
Today’s kids have access to computers, remote
controls, the Internet, email, pagers, cell phones,
MP3 players, CDs, DVDs, video games, Palm
Pilots and digital cameras.
Today’s kids, the Millennium generation, have
never experienced a time where these digital
wonders haven’t existed.
Summarizing the real digital
divide…
Digital Native learners prefer
receiving info quickly from
multiple multimedia
sources
parallel processing and
multi-tasking
processing pictures,
sounds and video before
text
random access to
hyperlinked multimedia
information
Many teachers prefer
slow and controlled
release of info from
limited sources.
singular processing and
one thing at a time
to provide text before
pictures, sounds and
video
to provide information
linearly, logically and
sequentially
Summarizing the real digital
divide
Many teachers prefer
Digital Native learners prefer
interact/network
simultaneously with many
others
to learn “just-in-time”
instant gratification and
instant rewards
learning that is relevant,
instantly useful and fun
students to work
independently rather
than network and
interact
prefer to teach “justin-case” (it’s on the
exam).
deferred gratification
and deferred rewards.
to teach to the
curriculum guide and
standardized tests.
What Should We Do?
Accept
the fact that we’re DSL
Pay attention to what the research is
telling us.
Use the brain research and what cognitive
psychology has shown us about learning to
make sound educational decisions for our
kids
Implement
rigorous curriculum and
effective instructional models
Schools must become a place where students are
actively engaged in constructing their own knowledge
and know how, develop an understanding and the
ability to apply key content concepts and ideas,
explore dynamically, discover, pose questions and
question answers, solve problems, engage in complex
tasks that enable them to address essential questions
and participate in the processes that make up
intellectual accomplishment, tasks that are generally
inquiry driven, span different media, link different
disciplines, have more than one right answer, multiple
routes to each of these answers, an understandable
purpose and a connection to the real world outside
school.
Ian Jukes
Understanding Digital Kids