Transcript Document

Perspective Drawing
The art of making objects and
spaces look three - dimensional.
Perspective Drawing
One point perspective is a drawing technique whereby the
objects are drawn according to a set of rules that make the
pictures look like they have depth in them and the solid
forms appear to be three dimensional.
A photograph that shows 1 point
perspective really well.
This Renaissance drawing by Jan
Vredeman de Vries shows the use of 1point perspective drawing techniques.
See how the lines that connect the tops of the columns
and the lines in the floor point to a single spot in
the distant arch? That spot is called a vanishing
point. It is at that spot that everything disappears.
The bases of the columns on the left side of the
picture show us the right side of the bases. The
opposite is true of the columns on the right side.
The columns in the front are much larger than those
farther away. We assume that in the real architecture,
they must surely be the same height.
Terms to know:
The HORIZON
picture.
LINE
is the viewer’s eye level in the
The CONVERGING LINES are those that project the
sides of an object back into space. They always come
together (converge) at the vanishing point. A few are
drawn in blue.
The VANISHING POINT is
always on the horizon line.
It is where all things appear
to disappear. It represents
an infinite distance away.
It’s the red dot in the center.
As a final 1-point perspective
project, we are going to draw some
geometric shapes and project them
into space to make them look 3-D.
Then…add the vanishing point
and converging lines.
NEXT…we add more shapes and make them
look 3-d.
Be careful! Don’t draw lines across
the front of shapes!
Last, we color the front of each shape and slanted sides to
increase the sense of depth and space.
Keep the front sides bright and make the colors get darker as
they go back toward the vanishing point.
Here the spaces between the converging lines have been filled
with gradients of gray.
The student who drew this project used
darker color values to show the sides of
the objects going back into space.
Be careful! Use gently blending
between color values, not sudden
changes in light and dark.
Neatness is important!
Do you think the yellow shapes on the
lower left shape help make it look 3-d?
Look how the inside shapes of the numbers
also get darker as they go back in space.
On this
example,
patterns
and
designs
play an
important
role
decoratin
g the
front of
each
shape.