EKT 121 / 4 ELEKTRONIK DIGIT 1

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Transcript EKT 121 / 4 ELEKTRONIK DIGIT 1

CHAPTER 3
Counters
INTRODUCTION
 One of the common requirement in digital circuits/system
is counting, both direction (forward and backward)
 Digital clocks and watches are everywhere, timers are found
in a range of appliances from microwave ovens to VCRs, and
counters for other reasons are found in everything from
automobiles to test equipment.
 Although we will see many variations on the basic counter,
they are all fundamentally very similar.
INTRODUCTION (cont.)
 Counters can be implemented quite easily using register-type circuits
such as the flip-flop, and a wide variety of classifications exist:
 Asynchronous (ripple) counter – changing state bits are used as clocks






to subsequent state flip-flops
Synchronous counter – all state bits change under control of a single
clock
Decade counter – counts through ten states per stage
Up/down counter – counts both up and down, under command of a
control input
Ring counter – formed by a shift register with feedback connection in a
ring
Johnson counter – a twisted ring counter
Cascaded counter
 Each is useful for different applications
INTRODUCTION (cont.)
 A counter – a group of flip-flops connected together to
perform counting operations.
 The number of flip-flops used and the way in which they
are connected determine the number of states (modulus).
 Two broad categories according to the way they are
clocked:

Asynchronous counter

Synchronous counter
ASYNCHRONOUS COUNTER
 Don’t have fixed time relationship with each other.
 Triggering don’t occur at the same time.
 Don’t have a common clock pulse
A 2-bit asynchronous binary counter.
The Timing diagram
Notice that :
 Main clock pulse only applied to FF0.
 Clock for next FF, taken from previous complemented
output ( Q ).
 All inputs (J, K) are high (Vcc).
The Timing diagram
The Binary State Sequence
0
1
0
1
0
0
0
1
1
0
CLOCK PULSE
Initially
1
Q1
0
0
Q0
0
1
2
3
4 (recycles)
1
1
0
0
1
0
Three-bit asynchronous binary counter and its timing
diagram for one cycle.
The Binary State Sequence for a 3-bit Binary Counter
CLOCK PULSE
Initially
1
2
3
4
5
6
7
8 (recycles)
Q2
0
0
0
0
1
1
1
1
0
Q1
0
0
1
1
0
0
1
1
0
Q0
0
1
0
1
0
1
0
1
0
Four-bit asynchronous binary counter and its
timing diagram.
ASYNCHRONOUS DECADE COUNTER
 The modulus of a counter is the number of unique states
that the counter will sequence through.
 The maximum possible number of states (max modulus)
is 2n where n is the number of flip-flops.
 Counter with ten states are called decade counter.
 Counter can also be designed to have a number of states in
their sequence that is less than the maximum of 2n. The
resulting sequence is called truncated sequence.
 To obtain a truncated sequence it is necessary to force the
counter to recycle before going through all of its possible
states.
An asynchronously clocked decade counter
SYNCHRONOUS COUNTER OPERATION
A 2-bit synchronous binary counter.
The Binary State Sequence
0
1
0
1
0
0
0
1
1
0
CLOCK PULSE
Q1
Q0
Initially
0
0
1
0
1
2
1
0
3
1
1
4 (recycles)
0
0
A 3-bit synchronous binary counter.
0 1
0
1
0
1
0
1
0
0 0
1
1
0
0
1
1
0
0 0
0
0
1
1
1
1
0
The Binary State Sequence for a 3-bit Binary Counter
CLOCK PULSE
Initially
1
2
3
4
5
6
7
8 (recycles)
Q2
0
0
0
0
1
1
1
1
0
Q1
0
0
1
1
0
0
1
1
0
Q0
0
1
0
1
0
1
0
1
0
A 4-Bit Synchronous BCD Decade Counter.
The Binary State Sequence for BCD Decade Counter
CLOCK PULSE
Initially
Q3
0
Q2
0
Q1
0
Q0
0
1
2
3
0
0
0
0
0
0
0
1
1
1
0
1
4
5
6
7
0
0
0
0
1
1
1
1
0
0
1
1
0
1
0
1
8
9
10 (recycles)
1
1
0
0
0
0
0
0
0
0
1
0
DESIGN OF SYNCHRONOUS
COUNTERS
General clocked sequential circuit :
Steps used in the design of sequential circuit:
1. Specify the counter sequence and draw a state diagram
2. Derive a next-state table from the state diagram
Develop a transition table showing the flip-flop inputs
required for each transition.
*** Transition/Excitation Table will be given.
3. Transfer the J and K states from the transition table to Karnaugh
maps. There is a Karnaugh map for each input of each flip-flop.
Group the Karnaugh map cells to generate and derive the logic
expression for each flip-flop input.
4. Implement the expressions with combinational logic, and combine
with the flip-flops to create the counter (construct the counter).
Example:
Design a counter for 3-bit Gray code by using J-K Flip-flop.
1. State Diagram
0
1
3
2
6
7
5
4
0
1.……..
2. Next-state table for a 3-bit Gray code counter.
Q2
0
0
0
0
1
1
1
1
Present State
Q1
0
0
1
1
1
1
0
0
Q0
0
1
Q2
0
0
1
0
0
1
0
1
1
1
1
0
1
0
Next State
Q1
0
1
1
1
1
0
0
0
Q0
1
1
0
0
1
1
0
0
Transition Table for a J-K flip-flop
Output Transitions
QN
QN
Flip-flop Inputs
QN+1
J
K
0

0
0
X
0

1
1
X
1

0
X
1
1

1
X
0
: present state
QN+1: next state
X: Don’t care
3. Karnaugh maps for present-state J and K inputs.
4. Three-bit Gray code counter
Example:
Design a counter with the irregular binary count sequence
1,2,5,7,1,…..as shown in the state diagram. Use J-K flip-flops.
1. State Diagram
2. Next-state table
Present State
Q2
Q1
Q0
0
0
1
0
1
0
1
0
1
1
1
1
Q2
0
1
1
0
Next State
Q1
Q0
1
0
0
1
1
1
0
1
Transition Table for a J-K flip-flop
Output Transitions
QN
Flip-flop Inputs
QN+1
J
K
0

0
0
X
0

1
1
X
1

0
X
1
1

1
X
0
3. K-Map
4. The Counter Circuit
Transition/Excitation Table for Flip-flop
Example:
State diagram for a 3-bit up/down Gray code counter.
UP/DOWN SYNCHRONOUS COUNTER
A basic 3-bit up/down synchronous counter.
Timing Diagram
The 74HC190 up/down synchronous decade counter.
Timing example for a 74HC190.
J and K maps - The UP/DOWN control input, Y, is
treated as a fourth variable.
Three-bit up/down Gray code counter
CASCADE COUNTERS
Two cascaded counters (all J and K inputs are HIGH).
A modulus-100 counter using two cascaded decade
counters.
Three cascaded decade counters forming a divide-by1000 frequency divider with intermediate divide- by-10
and divide-by-100 outputs.
Example: Determine the overall modulus of the two
cascaded counter for (a) and (b)
For (a) the overall modulus for the 3 counter
configuration is 8 x 12 x 16 = 1536
for (b) the overall modulus for the 4 counter
configuration is 10 x 4 x 7 x 5 = 1400
A divide-by-100 counter using two 74LS160
decade counters.
A divide-by-40,000 counter using 74HC161 4-bit binary
counters. Note that each of the parallel data inputs is shown in
binary order (the right-most bit D0 is the LSB in each counter).
COUNTER DECODING
* To determine when the counter is in a certain states in
its sequence by using decoders or logic gates.
Decoding of state 6 (110).
A 3-bit counter with active-HIGH decoding of count 2 and count 7.
A basic decade (BCD) counter and decoder.
Outputs with glitches from the previous decoder. Glitch widths
are exaggerated for illustration and are usually only a few
nanoseconds wide.
The basic decade counter and decoder with
strobing to eliminate glitches.
Strobed decoder outputs for the circuit
Simplified logic diagram for a 12-hour digital clock.
Logic diagram of typical divide-by-60 counter using 74LS160A
synchronous decade counters. Note that the outputs are in
binary order (the right-most bit is the LSB).
Logic diagram for hours counter and decoders. Note that on the
counter inputs and outputs, the right-most bit is the LSB.
Functional block diagram for parking garage control.
Logic diagram for modulus-100 up/down counter for
automobile parking control.
Parallel-to-serial data conversion logic.
Example of parallel-to-serial conversion timing for the
previous circuit