Introduction to Programming Languages

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Transcript Introduction to Programming Languages

Introduction to Programming
Languages
Nai-Wei Lin
Department of Computer Science and
Information Engineering
National Chung Cheng University
Chapter 1
Introduction
Outline

What is a programming language

Levels of programming languages

Definition of programming languages

Implementation of programming languages

Abstractions in programming languages

Paradigms of programming languages

Language design principles
3
What Is a Programming Language

A natural language is designed to
communicate between human

A programming language is designed to
communicate between human and
computers
4
How we communicate
influences how we think,
and vice versa.
5
A programming language is
a notation
for describing computation
in computer-readable and
human-readable form
6
Computation

Computation is usually defined formally
using the mathematical concept of a Turing
machine

Church’s thesis states that it is not possible
to build a machine that is inherently more
powerful than a Turing machine
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Turing Completeness


A programming language is Turing complete if
it can be used to describe all the computation
that a Turing machine can perform
A programming language is Turing complete if
it has integer variables and arithmetic
operators, assignment statements, sequence
statements, selection statements, and
iteration statements
8
Levels of Programming Languages

Machine languages

Assembly languages

High-level languages
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Definition of Programming Languages

The Syntax of a programming language
specifies the structure of programs

The Semantics of a programming
language specifies the meaning of
programs
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Syntax
An if-statement consists of the word “if”
followed by an expression inside
parentheses, followed by a statement,
followed by an optional else part
consisting of the word “else” and another
statement.
11
Semantics
An if-statement is executed by first
evaluating its expression, which must have
arithmetic or pointer type, including all
side effects, and if it compares unequal to 0,
the statement following the expression is
executed. If there is an else part, and the
expression is 0, the statement following the
“else” is executed.
12
Formal Definition of Programming
Languages


The Syntax of a programming language is
usually formally defined by context-free
grammars
The Semantics of a programming
language is usually informally defined by
human languages. It can be partially
defined in a formal language using
operational semantics, denotational
semantics, or axiomatic semantics
13
Implementation of Programming
Languages

A compiler is a program that can translate
programs written in a language into
programs written in another language

An interpreter is a program that can
understand a language and execute
programs written in that language
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Compilers
Source
program
Input
Compiler
Target
program
Target
program
Output
15
Interpreters
Input
Source
program
Interpreter
Output
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Virtual Machines



An interpreter can be viewed as a virtual
machine that can directly execute a high level
programming language
Compilers and interpreters are relative
concepts. Many programming languages
have both a compiler and an interpreter
Java has a compiler that translates the Java
programs into Java byte codes. The Java
virtual machine is an interpreter that can
directly execute Java byte codes
17
Abstractions in Programming Languages

A programming language provides
abstractions of the computation that are
easy to understand, even by persons not
familiar with the underlying details of the
computer
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Abstract
抽象
摘要

Draw the common properties from all the
instances

Adopt the essential properties from the whole
system
19
Abstractions
The set of
operations
associated
with each
data object
The sequence of
operations to be
processed
Data
Control
Operations
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Abstractions

Data abstractions abstract properties of
data, such as numbers, character strings,
trees, which are subjects of computation

Control abstractions abstract properties of
control, such as loops, conditional
statements, and procedures
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Data Abstractions

Basic abstractions: basic data types such
as integers, floating point numbers, and
characters

Structured abstractions: structured data
types such as arrays and records

Unit abstractions: abstract data types such
as stacks, queues, trees, and graphs
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Control Abstractions

Basic abstractions: basic statements such as
assignment statement and goto statement

Structured abstractions: structured
statements such as if-statement, whilestatement, and procedures

Unit abstractions: abstract data types such as
stacks, queues, trees, graphs
23
Abstraction of Operations
Basic data types
Structured data types
Basic statements
Structured statements
Abstract data types
24
Abstraction of Operations
High-Level Languages
Abstract Operations
Machine Operations
Machine Languages
25
Paradigms of Programming Languages

Imperative programming – a series of
commands: Fortran, Pascal, C, Ada

Object-oriented programming – a class of
objects: Simula, Smalltalk, C++, Java

Functional programming – a collection of
mathematical function definitions: Scheme, ML,
Haskell

Logic programming – a collection of logical
predicates: Prolog, Godel
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Imperative Programming
int gcd(int u, int v) {
int t;
while (v != 0) {
t = u % v;
u = v;
v = t;
}
return u;
}
How
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Object-Oriented Programming
public class IntWithGcd {
private int value;
public IntWithGcd(int val) { value = val; }
public int intValue() { return value; }
public int gcd(int v) {
int z = value; int y = v;
while (y != 0) {
How
int t = u % v; z = y; y = t;
}
return z;
}
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Functional Programming
gcd(u, v) =
u
, if v = 0;
gcd (v, u % v), otherwise.
gcd u v = if v == 0 then u
else gcd(v (u ‘mod’ v))
What
29
Logic Programming
V = 0
 gcd(U, V) = U
V  0, Y = U %V, gcd(V, Y) = X
 gcd(U, V) = X
gcd(U, V, U) :- V = 0.
gcd(U, V, X) :- not (V = 0),
Y is U mod V,
What
gcd(V, Y, X).
30
Language Design Criteria ?




It is very difficult to offer criteria for good
programming language design
Criteria for good programming language
design often conflict each other
A programming language can be a success
or failure for many different reasons
Programming language design is a goalorientd activity
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Efficiency





Efficiency of compiler construction:
implementability
Efficiency of compiler execution: simplicity,
reliability
Efficiency of program construction: writability,
expressiveness
Efficiency of program execution: optimizability
Efficiency of program modification: readability,
maintainability
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Regularity


Regularity is a measure of how well a
language integrates its features, so that there
are no unusual restrictions, interactions, or
behaviors
Regularity can be placed in subcategories:
Generality, Orthogonality, Uniformity
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Generality


Do constructs have as few restrictions as
possible?
Functions




In Pascal, functions can be passed as parameters,
but there are no function variables.
C lacks nested functions.
Scheme and ML have completely general
functions
Fortran can pass variable-length array
parameters, but cannot define variable-length
array variables
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Orthogonality


Can constructs be combined in any
meaningful way?
Return types of functions



In Pascal, functions can return only scalar or
pointer types as values.
In C and C++, values of all types, except array
types, can be returned.
In Ada and functional languages, values of all
types can be returned
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Uniformity



Do similar things look the same, and do
different things look different?
In C++, a semicolon is necessary after a
class definition but forbidden after a function
definition
In Pascal, returned values from functions look
like assignments
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Other Criteria



Simplicity: make things as simple as
possible, but not simpler. (Pascal, C)
Expressiveness: make it possible to express
conceptual abstractions directly and simply.
(Scheme, Simula67)
Extensibility: allow the programmer to
extend the language in various ways.
(Scheme, C++)
37
Other Criteria



Security: programs cannot do unexpected
damage. (Pascal, Java)
Preciseness: having a definition that can
answer programmers and implementers
questions. (Most languages today, but only
one has a mathematical definition: ML)
Machine-independence: should run the
same on any machine. (Java)
38
Other Criteria


Consistent with accepted notations. (Most
languages today, but not APL)
Restrictability: a programmer can program
effectively in a subset of the full language.
(C++: avoids runtime penalties)
39
C++: A Case Study

Thanks to Bjarne Stroustrup, C++ is not
only a great success story, but also the
best-documented language development
effort in history:
 1997: The C++ Programming Language,
3rd Edition (Addison-Wesley).
 1994: The Design and Evolution of C++
(Addison-Wesley).
 1993: A History of C++ 1979-1991,
SIGPLAN Notices 28(3).
40
Course Contents






Introduction
Syntax
Functional programming
Logic programming
Basic semantics
Data types
Expressions
Statements
Procedures
Modules
Exceptions
Conclusion
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