Papyrus Poster Printing
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Transcript Papyrus Poster Printing
Papyrus Poster Printing
Interaction design to save the lives
of Olin students in the wee hours
before Expo
HFID – Fall 2006
Team Papyrus: Andy Kalcic, Anthony Roldan, Becky Scholl and Tiana Veldwisch
Overview
Motivations and goals
Personas and scenarios
Design Evolution
Current design
Demo!!
Lessons Learned
Motivations and Goals
Current system is painful
Poor feedback and context
Goals:
Trustworthy and contextual preview
Streamline choices and defaults
New concept model for resizing
and orientation
Personas and Scenarios
Ashley – not tech savvy
Bill – trouble-shooting coder
Print poster without embarrassment
Explore options, printing at 2:00 AM
Josh – printing savvy but not comp guy
Print exciting and custom-sized posters
Know what to expect when hitting “print”
Tasks
Print an Expo poster
Fit on posterboard: 36” by 48”
No content across folds
Color and quality settings
Print several copies of odd-shaped
banner
Conserve resources
Design Evolution
Informative cursors
Naming conventions
Preview “Dynamic” “Interactive”
Descriptive option names
Post - “print” behavior
Current Design
Contains interactive preview
Dragging to resize
Hidden extra settings
Real-time feedback
Maximizes efficiency
Rotation suggestions
Spacing of multiple prints
Demo time!! It’s 2:00 AM
Our Prototype
Lessons Learned
People have adapted to standards
Limitations of paper prototyping
Text boxes, I-beams, cursors
Importance of feedback in interface
Even if they’re bad
With context
Limitations on time
Choices on what to prototype