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eAssessment for 21st Century Learning and Skills Anusca Ferrari Christine Redecker & Yves Punie JRC-IPTS IPTS- Who we are IPTS: Part of Joint Research Centre of the EC: 7 Research Institutes across Europe Mission: “to provide customerdriven support to the EU policymaking process by developing science-based responses to policy challenges that have both a socioeconomic as well as a scientific/technological dimension” IPTS Studies on ICT for Learning 2005 2006 2007 2008 2009 2010 2011 2012 Future Learning Spaces in 2020 eLearning in the EU10 MS Review ICT Impact - Digital Competence - Active Ageing & Learning Learning 2.0 in formal E&T Learning 2.0 in informal settings Creativity & Innovation in schools in EU The Future of Learning Tell-Net Teacher Networking Digital Competence ICT for the Assessment of Key Competences Where we stand 1990 Personalised learning 1995 2000 2005 Generation 1 Generation 2 Automated administration and/or scoring of conventional tests Adaptive Testing 2010 2015 Generation 3 2020 Generation 4 ContinuousData Mining & Analysis Personalised integrated feedback and Behavioural tracking assessment tutoring Learning Analytics Multiple Choice Short Answer Automated Feedback Replication of complex real life situations within a test Intelligent Tutors Generation Re-invention Transformative strategy: use technologyGames Virtual Worlds to change test formats Online collaboration Virtual laboratories Peer assessment Simulations Learning 2.0 Collaborative multimedia learning environments Bunderson, Inouye & Olsen (1989). The four generations of computerized educational measurement. In R. L. Linn (Ed.), Educational measurement (Third ed., pp. 367-407). New York: Macmillan Bennett, R. E. (2010). Technology for Large-Scale Assessment. In P. Peterson, E. Baker & B. McGaw (Eds.), International Encyclopedia of Education (3rd ed., Vol. 8, pp. 48-55). ford: Elsevier. Efficient testing Where we stand 1990 Personalised learning 1995 2000 2005 Generation 1 Generation 2 Automated administration and/or scoring of conventional tests Adaptive Testing 2010 2015 2020 Generation 3 Data Mining & Analysis Behavioural tracking Learning Analytics Multiple Choice Short Answer Automated Feedback Intelligent Tutors Replication of complex real life situations within a test Generation Re-invention Transformative strategy: use technology to change test formats Computer-Based Assessment (CBA) Games Virtual laboratories Simulations Continuous integrated assessment Generation 4 Personalised feedback and tutoring Virtual Worlds Online collaboration Peer assessment Learning 2.0 Collaborative multimedia learning environments Technology-enhanced learning Bunderson, Inouye & Olsen (1989). The four generations of computerized educational measurement. In R. L. Linn (Ed.), Educational measurement (Third ed., pp. 367-407). New York: Macmillan Bennett, R. E. (2010). Technology for Large-Scale Assessment. In P. Peterson, E. Baker & B. McGaw (Eds.), International Encyclopedia of Education (3rd ed., Vol. 8, pp. 48-55). ford: Elsevier. Efficient testing Examples 1st Generation CBA: Problem-Solving http://www.worldclassarena.org/v5/flash/0 9_year_old/backtofront.swf World Class Arena Sample Test: Problem Solving (9 years) Examples Generation Re-Invention: Problem-Solving http://www.worldclassarena.org/v5/flash/ 13_year_old/pyramids.swf Problem Solving 13 years 1st Generation CBA: Examples Situational Judgement EPSO sample situational judgement test questions; http://europa.eu/epso/discover/prepa_test/sample_test/index_en.htm EPSO sample assessment centre e-tray exercise http://europa.eu/epso/discover/prepa_test/sample_test/index_en.htm Generation Re-Invention: e-tray exercise Some Research findings on CBA • • • • • Advantages of CBA: Standardization of test administration; Machine-scorable responses; Opportunities for more interactive question types Automatic scoring enables teachers to focus on analysis and interpretation Automatically generated reports supporting formative assessment • Evidence: • Computer-based tests have (arguably) a positive effect on students' motivation, concentration and performance; • Evidence on the comparability of computer- and paper-based testing inconclusive; • Reliability and validity are continuously being improved; • CBA also useful for formative assessment. • Automated Scoring • For short-answer free text responses automatic scoring is at least as good as human scoring; • For essays, automatic and human scoring are highly correlated; discrepancies arise at the top end of scores; • Automatic scoring of highly predictable speech (e.g. one sentence answers) matches with human scoring. Future eAssessment Strategies 1990 Personalised learning 1995 2000 Generation 1 Automated administration and/or scoring of conventional tests 2005 2010 Generation 2 2015 2020 Data Mining & Analysis Adaptive Testing Behavioural tracking Learning Analytics Multiple Choice Automated Feedback Intelligent Tutors Generation Re-invention Transformative strategy: use technology to change test formats Computer-Based Assessment (CBA) Continuous integrated assessment Generation 4 Short Answer Replication of complex real life situations within a test Generation 3 Games Virtual laboratories Simulations Personalised feedback and tutoring Virtual Worlds Online collaboration Peer assessment Learning 2.0 Collaborative multimedia learning environments Technology-enhanced learning Bunderson, Inouye & Olsen (1989). The four generations of computerized educational measurement. In R. L. Linn (Ed.), Educational measurement (Third ed., pp. 367-407). New York: Macmillan Bennett, R. E. (2010). Technology for Large-Scale Assessment. In P. Peterson, E. Baker & B. McGaw (Eds.), International Encyclopedia of Education (3rd ed., Vol. 8, pp. 48-55). ford: Elsevier. Efficient testing Examples Towards Generation 3: Datamining Signals http://www.itap.purdue.edu/tlt/ signals/signals_final/index.htm Similar: GPS at Northern Arizona University http://resourceconnect.nau.edu/ grade-performance-status.asp Examples Towards Generation 3: Behaviour Tracking Example: SNAPP SNAPP is a software tool that allows users to visualize the network of interactions resulting from discussion forum posts and replies. Teachers can rapidly identify patterns of user behaviour. SNAPP can extract all user interactions from various commercial and open source learning management systems, such as BlackBoard and Moodle. Examples Towards Gen 4: Intelligent Tutoring Systems AutoTutor https://www.youtube.com/watch?v=k6HDEEnYuIA &feature=player_embedded GnuTutor (http://gnututor.com/) OpenSource version of AutoTutor https://www.youtube.com/watch?v=k6HDEEnYuIA &feature=player_embedded Examples Learning 2.0: Virtual Laboratories Example from Molecular Workbench http://workbench.concord.org/database/activities/19.html http://workbench.concord.org/database/ Virtual Frog Dissection Kit http://froggy.lbl.gov/cgi-bin/dissect Examples Virtual Laboratories BioLogica http://biologica.concord.org/ Ingredients: • enjoyable and engaging learning activities • monitoring progress • electronic tutoring • portfolio building Examples Immersive Games Quest Alantis Quest Atlantis (QA) is an international learning and teaching project that uses a 3D multi-user environment to immerse children, ages 916, in educational tasks. QA combines strategies used in the commercial gaming environment with lessons from educational research on learning and motivation. Examples Immersive Games Global Conflicts http://www.globalconflicts.eu/ Educational game, designed to help teach concepts in citizenship, geography, and media. Developed by Serious Games International, it has detailed lesson plans and assignments for students. Example: Child labour in Bangladesh: http://www.youtube.com/watch?v=mf9Ju86IVYw Conclusions 1990 1995 Personalised learning 2000 2005 2010 Generation 1 Generation 2 Generation Re-invention - mainstream use for high stakes testing - further development of innovative test formats - increased ease of use at school level - trend towards automated scoring → cultural change: increased acceptance of CBA We are in a transitional period: Moving from the “Testing Paradigm” to the (future) “Tutoring Paradigm” in which explicit testing becomes obsolete Computer-Based Assessment (CBA) 2015 2020 Generation 3 Generation 4 - Multimedia collaborative learning environments support 21st century skills -Data mining and analysis will make integrated assessment and tutoring possible in the future. Learning 2.0 Technology-enhanced learning Bunderson, Inouye & Olsen (1989). The four generations of computerized educational measurement. In R. L. Linn (Ed.), Educational measurement (Third ed., pp. 367-407). New York: Macmillan Bennett, R. E. (2010). Technology for Large-Scale Assessment. In P. Peterson, E. Baker & B. McGaw (Eds.), International Encyclopedia of Education (3rd ed., Vol. 8, pp. 48-55). ford: Elsevier. Efficient testing The Paradigm Shift Era of Computer-Based Assessment (CBA) Era of Technology-enhanced learning Focus on: Efficient testing 1990 1995 Focus on: Personalised learning 2000 2005 2010 2015 2020 Technology CBA (Gen.1) Adaptive Tests (Gen.2) Automatic Scoring Gen. ReInvention Learning 2.0 Immersive Learning Learning Analytics Intelligent Tutors Pedagogy Efficient Testing Validity of Scores Quick Authentic Feedback Contexts ? ? ? ? → Primacy of Pedagogy: Pedagogical guidelines for intergrated assessment Transparency & teacher mediation • Thank you very much for your attention! • Anusca Ferrari • Christine Redecker • Yves Punie • [email protected] • [email protected] • [email protected] • http://is.jrc.ec.europa.eu/pages/EAP/eLearning.html further information …… http://is.jrc.ec.europa.eu Newsletters: http://is.jrc.es/pages/newsletter.html Publications: http://is.jrc.ec.europa.eu/pages/Publications.html Contact: [email protected]