Transcript Chapter #6: Sequential Logic Design Contemporary Logic
Programmable and Steering Logic
Chapter #6: Sequential Logic Design
6-1
Chapter Overview
• Sequential Networks
Simple Circuits with Feedback R-S Latch J-K Flipflop Edge-Triggered Flipflops
Programmable and Steering Logic • Timing Methodologies
Cascading Flipflops for Proper Operation Narrow Width Clocking vs. Multiphase Clocking Clock Skew
• Realizing Circuits with Flipflops
Choosing a FF Type Characteristic Equations Conversion Among Types
• Metastability and Asynchronous Inputs • Self-Timed Circuits
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Sequential Switching Networks
X1 X2 .
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Xn Switching Network Z1 Z2 .
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Zm transistor Combinational Logic Clock State Combinational Logic Lights and time control
Programmable and Steering Logic
Circuits with Feedback: Some outputs are also inputs Traffic Light Controller is a complex sequential logic network Sequential logic forms basis for building "memory" into circuits These memory elements are primitive sequential circuits 6-3
Sequential Switching Networks
Simple Circuits with Feedback Programmable and Steering Logic
Primitive memory elements created from cascaded gates Simplest gate component: inverter Basis for commercial static RAM designs Cross-coupled NOR gates and NAND gates also possible "1" "0" Cascaded Inverters: Static Memory Cell
LD A \LD LD \LD Z
Selectively break feedback path to load new value into cell 6-4
Sequential Switching Networks
Inverter Chains
1 0 1 A B C D 0 E
Programmable and Steering Logic
0 X
Odd # of stages leads to ring oscillator Snapshot taken just before last inverter changes duty cycle : % of time singal is high during its period Output high propagating thru this stage Timing Waveform:
Period of Repeating Wavef orm (
tp
) Gate Delay (
td
)
tp = n * td n = # inverters
C D E A (=X) B 0 1 0 1 0 1
6-5
Sequential Switching Networks
Inverter Chains Programmable and Steering Logic
Time 1 1 1 1 1 0 0 0 0 0 X 0 0 0 0 0 1 1 1 1 X X 1 1 1 1 1 0 0 0 X X X 0 0 0 0 0 1 1 X X X X 1 1 1 1 1 0 Propagation of Signals through the Inverter Chain X X X X X 0 0 0 0 0 1 6-6
Sequential Switching Networks
Cross-Coupled NOR Gates
R R S Q
Programmable and Steering Logic
Just like cascaded inverters, with capability to force output to 0 (reset) or 1 (set) S Timing Waveform
Reset
R S Q \ Q
Hold
\Q
Set Reset Forbidden State Set
100
Forbidden State Race
6-7
Sequential Switching Networks
State Behavior of R-S Latch
S 0 0 1 1 R 0 1 0 1 Q hold 0 1 unst able
Q Q 0 1 Truth Table Summary of R-S Latch Behavior
Programmable and Steering Logic
Q Q 0 0 Q Q 1 0 Q Q 1 1 6-8
Sequential Logic Networks
Theoretical R-S Latch State Diagram Programmable and Steering Logic
SR = 0 1 SR = 00, 01 Q Q 0 1 SR = 1 1 SR = 00, 10 SR = 1 0 Q Q 1 0 SR = 0 1 SR = 0 1 SR = 1 0 SR = 11 SR = 1 1 Q Q 0 0 SR = 1 0 SR = 0 0 SR = 0 0, 11 Q Q 1 1 stays for very short time 6-9
Sequential Logic Networks
Observed R-S Latch Behavior Programmable and Steering Logic
SR = 00, 01 Q Q 0 1 SR = 1 1 SR = 00, 10 SR = 1 0 Q Q 1 0 SR = 0 1 SR = 0 1 SR = 1 0 SR = 11 SR = 1 1 Q Q 0 0 SR = 0 0 SR = 0 0 Very difficult to observe R-S Latch in the 1-1 state Ambiguously returns to state 0-1 or 1-0 A so-called "race condition" 6-10
Input
Sequential Switching Networks
Definition of Terms
T su T h
Programmable and Steering Logic Clock:
Periodic Event, causes state of memory element to change rising edge, falling edge, high level, low level
Setup Time (Tsu)
Minimum time before the clocking event by which the input must be stable
Cloc k
There is a timing "window" around the clocking event during which the input must remain stable and unchanged in order to be recognized
Hold Time (Th)
Minimum time after the clocking event during which the input must remain stable 6-11
Sequential Switching Networks
Level-Sensitive Latch
aka Gated R-S Latch
Programmable and Steering Logic
Schematic: any level change is propagated
\ S \ Q \ R \enb Q
Timing Diagram:
Set Reset
6-12
Sequential Switching Networks
Latches vs. Flipflops Programmable and Steering Logic Input/Output Behavior of Latches and Flipflops
Type When Inputs are Sampled When Outputs are Valid unclocked always propagation delay from latch input change level clock high propagation delay from sensitive (Tsu, Th around input change latch falling clock edge) positive edge clock lo-to-hi transition propagation delay from flipflop (Tsu, Th around rising edge of clock rising clock edge) negative edge clock hi-to-lo transition propagation delay from flipflop (Tsu, Th around falling edge of clock falling clock edge) master/slave clock hi-to-lo transition propagation delay from flipflop (Tsu, Th around falling edge of clock falling clock edge) 6-13
Sequential Switching Networks
Programmable and Steering Logic
7474
D Q Clk Pos itive edge-triggered f lip-f lop
7476
D Q C Clk Lev el-sens itive latc h
Bubble here for negative edge triggered device Edge triggered device sample inputs on the event edge Transparent latches sample inputs as long as the clock is asserted Timing Diagram:
D Clk Q 7474 Q 7476
Behavior the same unless input changes while the clock is high
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Sequential Switching Elements
Programmable and Steering Logic Typical Timing Specifications: Flipflops vs. Latches
74LS74 Positive Edge Triggered D Flipflop • Setup time • Hold time • Minimum clock width • Propagation delays (low to high, high to low, max and typical)
D Clk Q T su 20 ns T h 5 ns T w 25 ns T pl h 25 ns 13 ns T su 20 ns T h 5 ns T phl 40 ns 25 ns
All measurements are made from the clocking event that is, the rising edge of the clock 6-15
Sequential Switching Networks
Programmable and Steering Logic Typical Timing Specifications: Flipflops vs. Latches
74LS76 Transparent Latch
D T su 20 ns T h 5 ns
• Setup time • Hold time • Minimum Clock Width • Propagation Delays: high to low, low to high, maximum, typical data to output clock to output
Clk Q T w 20 ns T plh C » Q 27 ns 15 ns
from clock change to output change
T plh D » Q 27 ns 15 ns
from input change to output change Measurements from falling clock edge or rising or falling data edge
T su 20 ns T h 5 ns T phl C » Q 25 ns 14 ns T phl D » Q 16 ns 7 ns
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Sequential Switching Elements
R-S Latch Revisited
Truth Table: Next State = F(S, R, Current State)
Programmable and Steering Logic
Derived K-Map:
SR Q ( t ) 0 00 0 01 0 11 S 10 X 1 1 1 0 X 1 R
Characteristic Equation: Q+ = S + R Q t S R Q R-S Latch Q+ 6-17
Sequential Switching Networks
J-K Flipflop
How to eliminate the forbidden state?
Idea: use output feedback to guarantee that R and S are never both one J, K both one yields toggle
K J
Programmable and Steering Logic
R S R-S latc h \ Q Q \ Q Q
Characteristic Equation: Q+ = Q K + Q J 6-18
J K Q \ Q
Sequential Switching Networks
J-K Latch: Race Condition Set Reset Programmable and Steering Logic
100
Toggle
Race Condition Race : toggle signal asserted while the output change Toggle Correctness: Single State change per clocking event Solution: Master/Slave Flipflop 6-19
Sequential Switching Network
Master/Slave J-K Flipflop
Master Stage
K J R S R-S Latc h \Q Q \P P
Programmable and Steering Logic
Slave Stage
R S R-S Latc h \Q Q \Q Q Clk
Sample inputs while clock high Sample inputs while clock low Uses time to break feedback path from outputs to inputs!
Set Reset 1's Catc h T oggle 100 J K Clk P \ P Q \ Q Master output s Slav e output s
Correct Toggle Operation 6-20
Sequential Switching Networks
Edge-Triggered Flipflops Programmable and Steering Logic
1's Catching: a 0-1-0 glitch on the J or K inputs leads to a state change!
forces designer to use hazard-free logic Solution: edge-triggered logic
Clk=1 D D 0 R Holds D when cl ock go es l ow Q
Negative Edge-Triggered
Q 0 S Holds D when cl ock go es l ow
holding state D flipflop 4-5 gate delays setup, hold times necessary to successfully latch the input
D D
Characteristic Equation: Q+ = D Negative edge-triggered FF when clock is high 6-21
Sequential Switching Network
Edge-triggered Flipflops
Step-by-step analysis
Programmable and Steering Logic
D D D R 0 4 3 D D R 6 Clk=0 Q Clk=0 Q Q D S D D 2 S D 5 Q D D
Negative edge-triggered FF when clock goes high-to-low data is latched
D' D' ° D 1 0
Negative edge-triggered FF when clock is low data is held D is changed gate 2,4,5 are holding their values 6-22
Sequential Switching Networks
Positive vs. Negative Edge Triggered Devices Programmable and Steering Logic
100 D Clk Q pos \ Q pos Q neg \ Q neg
Positive Edge Triggered
Inputs sampled on rising edge Outputs change after rising edge
Positive edge- t riggered FF Negativ e edge- t riggered FF
Negative Edge Triggered
Inputs sampled on falling edge Outputs change after falling edge
Toggle Flipflop
Formed from J-K with both inputs wired together 6-23
Sequential Switching Networks
TTL Latch and Flip-Flop Components 7473 : JK Flip-Flop with active low clear 7473A : Negative Edge-Triggered JK 7474 : D Flip-Flop with clear and preset What if you need a negative edge triggered D Invert the clock signal into 7474 Use 7473A and wires J and K together
Programmable and Steering Logic
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Timing Methodology
Programmable and Steering Logic Overview
• Set of rules for interconnecting components and clocks • When followed, guarantee proper operation of system • Approach depends on building blocks used for memory elements
For systems with latches:
Narrow Width Clocking Multiphase Clocking (e.g., Two Phase Non-Overlapping)
For systems with edge-triggered flipflops:
Single Phase Clocking • Correct Timing: (1) correct inputs, with respect to time, are provided to the FFs (2) no FF changes more than once per clocking event 6-25
Timing Methodologies
Programmable and Steering Logic Cascaded Flipflops and Setup/Hold/Propagation Delays
Shift Register S,R are preset, preclear New value to first stage while second stage obtains current value of first stage
IN D Q Q0 C Q CLK D Q Q1 C Q 100
Correct Operation, assuming positive edge triggered FF
In Q 0 Q 1 Clk
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Timing Methodologies
Programmable and Steering Logic Cascaded Flipflops and Setup/Hold/Propagation Delays
Why this works: • Propagation delays far exceed hold times; Clock width constraint exceeds setup time • This guarantees following stage will latch current value before it is replaced by new value • Assumes infinitely fast distribution of the clock
In Q 0 Q 1 Clk su 20 ns T pl h 13 ns T h 5 ns T 20 ns T pl h 13 ns T h 5 ns
Timing constraints guarantee proper operation of cascaded components 6-27
Timing Methodologies
Programmable and Steering Logic Narrow Width Clocking versus Multiphase Clocking
Level Sensitive Latches vs. Edge Triggered Flipflops • Latches use fewer gates to implement a memory function • Less complex clocking with edge triggered devices
\Clk2 \ (LD • Clk1) A LD•Clk1 Clk2 Z
CMOS Dynamic Storage Element
Feedback path broken by two phases of the clock (just like master/slave idea!) 8 transistors to implement memory function but requires two clock signals constrained to be non-overlapping Edge-triggered D-FF: 6 gates (5 x 2-input, 1 x 3-input) = 26 transistors!
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Timing Methodologies
Programmable and Steering Logic Narrow Width Clocking for Systems with Latches for State Generic Block Diagram for Clocked Sequential System
state implemented by latches or edge-triggered FFs
Combinational logic S t a t e Cloc k
Two-sided Constraints: must be careful of very fast signals as well as very slow signals!
Clock Width < fastest propagation through comb. logic plus latch prop delay Clock Period > slowest propagation through comb. logic (rising edge to rising edge) 6-29
Timing Methodologies
Two Phase Non-Overlapped Clocking
Clock Waveforms: must never overlap!
only worry about slow signals
1
2 1 /
1
2 /
2
Combinational Logic 1 Combinational Logic 2
Programmable and Steering Logic Embedding CMOS storage element into Clocked Sequential Logic
Note that Combinational Logic can be partitioned into two pieces C/L1: inputs latched and stable by end of phase 1; compute between phases, latch outputs by end of phase 2 C/L2: just the reverse 6-30
Timing Methodologies
Programmable and Steering Logic Generating Two-Phase Non-Overlapping Clocks Clk phase1 Single reference clock (or crystal)
Phase 1 high while clock is low Phase 2 high while clock is high
phase2
Phase X cannot go high until phase Y goes low!
Use all positive or all negative edge triggered F/F single phase clock
100 Clk Phas e 1 Phas e 2
Non-overlap time can be increased by increasing the delay on the feedback path 6-31
Timing Methodologies
The Problem of Clock Skew Programmable and Steering Logic
Correct behavior assumes next state of all storage elements determined by all storage elements at the same time Not possible in real systems!
• logical clock driven from more than one physical circuit with timing behavior • different wire delay to different points in the circuit Effect of Skew on Cascaded Flipflops:
FF0 samples IN FF1 samples Q 0 100 In Q 0 Q 1 Clk1 Clk2
CLK2 is a delayed version of CLK1 Original State: Q0 = 1, Q1 = 1, In = 0 Because of skew, next state becomes: Q0 = 0, Q1 = 0, not Q0 = 0, Q1 = 1 6-32
Timing Methodologies
Programmable and Steering Logic Design Strategies for Minimizing Clock Skew
Typical propagation delays for LS FFs: 13 ns Need substantial clock delay (on the order of 13 ns) for skew to be a problem in this relatively slow technology Nevertheless, the following are good design practices: • distribute clock signals in general direction of data flows • wire carrying the clock between two communicating components should be as short as possible • for multiphase clocked systems, distribute all clocks in similar wire paths; this minimizes the possibility of overlap • for the non-overlap clock generate, use the phase feedback signals from the furthest point in the circuit to which the clock is distributed; this guarantees that the phase is seen as low everywhere before it allows the next phase to go high 6-33
Realing Circuits with Different Kinds of FFs
Programmable and Steering Logic Choosing a Flipflop
R-S Clocked Latch: used as storage element in narrow width clocked systems its use is not recommended!
however, fundamental building block of other flipflop types J-K Flipflop: versatile building block can be used to implement D and T FFs usually requires least amount of logic to implement (In,Q,Q+) but has two inputs with increased wiring complexity because of 1's catching, never use master/slave J-K FFs edge-triggered varieties exist D Flipflop: minimizes wires, much preferred in VLSI technologies simplest design technique best choice for storage registers T Flipflops: don't really exist, constructed from J-K FFs usually best choice for implementing counters Preset and Clear inputs highly desirable!!
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Characteristic Equations
R-S: D: J-K: T: Q+ = S + R Q Q+ = D Q+ = J Q + K Q Q+ = T Q + T Q Derived from the K-maps for Q+ = (Inputs, Q) E.g., J=K=0, then Q+ = Q J=1, K=0, then Q+ = 1 J=0, K=1, then Q+ = 0 J=1, K=1, then Q+ = Q
Implementing One FF in Terms of Another
D J C K Q Q Q K J
D implemented with J-K J-K implemented with D
D Q C Q
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Design Procedure
Excitation Tables: What are the necessary inputs to cause a particular kind of change in state?
Q 0 0 1 1 Q + 0 1 0 1 R X 0 1 0 S 0 1 0 X J 0 1 X X K X X 1 0 T 0 1 1 0 D 0 1 0 1
Implementing D FF with a J-K FF:
Q D 0 0 0 1 1
1) Start with K-map of Q+ = (D, Q)
1 0 1
2) Create K-maps for J and K with same inputs (D, Q)
Q + = D
3) Fill in K-maps with appropriate values for J and K to cause the same state changes as in the original K-map E.g., D = Q= 0, Q+ = 0 then J = 0, K = X
Q D 0 0 0 1 1 Q D 0 0 X 1 X 1 X X J = D 1 1 0 K = D
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Design Procedure (Continued)
Implementing J-K FF with a D FF: 1) K-Map of Q+ = F(J, K, Q) 2,3) Revised K-map using D's excitation table its the same! that is why design procedure with D FF is simple!
Q JK J 00 01 11 10 0 0 0 1 1 1 1 0 0 1 K Q
+
= D = JQ + KQ
Resulting equation is the combinational logic input to D to cause same behavior as J-K FF. Of course it is identical to the characteristic equation for a J-K FF.
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Metastability and Asynchronous Inputs
Terms and Definitions Programmable and Steering Logic
Clocked synchronous circuits • common reference signal called the clock • state of the circuit changes in relation to this clock signal Asynchronous circuits • inputs, state, and outputs sampled or changed independent of a common reference signal R-S latch is asynchronous, J-K master/slave FF is synchronous Synchronous inputs • active only when the clock edge or level is active Asynchronous inputs • take effect immediately, without consideration of the clock Compare R, S inputs of clocked transparent latch vs. plain latch (level sensitive) 6-38
Metastability and Asynchronous Inputs
Programmable and Steering Logic Asynchronous Inputs Are Dangerous!
Since they take effect immediately, glitches can be disastrous Synchronous inputs are greatly preferred!
But sometimes, asynchronous inputs cannot be avoided e.g., reset signal, memory wait signal 6-39
Metastability and Asynchronous Outputs
Handling Asynchronous Inputs Programmable and Steering Logic
Async Input Clocked Synchronous System D Q Q0 D Q Clock Q1 Clock Async Input D Q Synchronizer Q0 D Q D Q Clock Q1 Clock Never allow asynchronous inputs to be fanned out to more than one FF within the synchronous system 6-40
Metastability and Asynchronous Inputs
What Can Go Wrong Setup time violation!
In Q 0 Q 1 Clk
Programmable and Steering Logic
In is asynchronous Fans out to D0 and D1 One FF catches the signal, one does not
impossible state might be reached!
Single FF that receives the asynchronous signal is a synchronizer 6-41
In
Metastability and Asynchronous Inputs
Synchronizer Failure
D Q
Programmable and Steering Logic
?
When FF input changes close to clock edge, the FF may enter the metastable state: neither a logic 0 nor a logic 1 It may stay in this state an indefinate amount of time, although this is not likely in real circuits
Logic 1
Small, but non-zero probability that the FF output will get stuck in an in-between state
Logic 0 T ime
Oscilloscope Traces Demonstrating Synchronizer Failure and Eventual Decay to Steady State 6-42
Metastability and Asynchronous Inputs
Solutions to Synchronizer Failure Programmable and Steering Logic
• reset the entire clock • the probability of failure can never be reduced to 0, but it can be reduced • slow down the system clock this gives the synchronizer more time to decay into a steady state synchronizer failure becomes a big problem for very high speed systems • use fastest possible logic in the synchronizer this makes for a very sharp "peak" upon which to balance S or AS TTL D-FFs are recommended • cascade two synchronizers • use timing strategy that is independent of the speed Asynchronous Input D Q D Q Synchronized Input Clk Synchronous System 6-43
Self-Timed and Speed Independent Circuits
Limits of Synchronous Systems Programmable and Steering Logic
Fully synchronous not possible for very large systems because of problems of clock skew Partition system into components that are locally clocked These communicate using "speed independent" protocols Clocked Subsystem Communications Signals Clocked Subsystem Request/Acknowledgement Signaling
Reques t S1 request er client mas ter Data Flow Acknow ledgement S2 provider server slav e
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Self-Timed and Speed Independent Circuits
Synchronous Signaling Programmable and Steering Logic
Req Data Ac k Clk
Master issues read request; Slave produces data and acks back
Req Data W ait Clk
Alternative Synchronous Scheme: Slave issues WAIT signal if it cannot satisfy request in one clock cycle 6-45
Self-Timed and Speed Independent Circuits
Asynchronous/Speed Independent Signaling Programmable and Steering Logic
Communicate information by signal levels rather than edges!
No clock signal
4 Cycle Signaling/Return to Zero Signaling
Req Data Ac k
(1) master raises request slave performs request (2) slave "done" by raising acknowledge (3) master latches data acks by lowering request (4) slave resets self by lowing acknowledge signal 6-46
Self-Timed and Speed Independent Circuits
Alternative: 2 cycle signaling
Non-Return-to-Zero
Programmable and Steering Logic
Req Data Ac k
(1) master raises request slave services request (2) slave indicates that it is done by raising acknowledge Next request indicated by low level of request Requires additional state in master and slave to remember previous setting or request/acknowledge 4 Cycle Signaling is more foolproof 6-47
Self-Timed and Speed Independent Circuits
Self-Timed Circuits Programmable and Steering Logic
Determine on their own when a given request has been serviced No internal clocks Usually accomplished by modeling worse case delay within self-timed component
Input Req Combinational logic Output Ac k Delay
Models worst case delay e.g., if combinational logic is 5 gate levels deep, delay line between request in and ack out is also 5 levels deep 6-48
Practical Matters
Programmable and Steering Logic
Debouncing Switches bouncing : when a switch is flipped from one terminal to another it does not make a clean, solid contact solution : debouncing a switch initial setup
6-49
Practical Matters
•
Debouncing a switch
Programmable and Steering Logic
6-50
Practical Matters
•
555 programmable timer
Programmable and Steering Logic
6-51
Practical Matters
•
Free-running clock frequency of 555 timer
Programmable and Steering Logic
6-52
Chapter Summary
Programmable and Steering Logic
• Fundamental Building Block of Circuits with State: latch and flipflop • R-S Latch, J-K master/slave Flipflop, Edge-triggered D Flipflop • Clocking Methodologies: For latches: Narrow width clocking vs. Multiphase Non-overlapped Narrow width clocking and two sided timing constraints Two phase clocking and single sided timing constraints For FFs: Single phase clocking with edge triggered flipflops Cascaded FFs work because propagation delays exceed hold times Beware of Clock Skew • Asynchronous Inputs and Their Dangers Synchronizer Failure: What it is and how to minimize its impact • Speed Independent Circuits Asynchronous Signaling Conventions: 4 and 2 Cycle Handshakes Self-Timed Circuits 6-53