Transcript OOP - MTA
Object Oriented Programming Elhanan Borenstein [email protected] copyrights © Elhanan Borenstein Agenda Administration Course Overview Introduction to OOP and C++ Function Overloading & Default Parameters Arguments By Reference cin / cout Inline Functions Memory Allocation Additional Improvements copyrights © Elhanan Borenstein Administration Course Page Web: http://www.cs.tau.ac.il/~borens/teaching/oop-03b/ Updates & Notes Presentation & Example from class E-Mail: [email protected] Subject: OOP Course E-mail in pure English only Books Object Oriented Programming and C++ / Amir Kirsh The C++ Programming Lnaguage / Bjarne Stroustrup Effective C++, More Effective C++ / Scott Meyeres copyrights © Elhanan Borenstein Course Overview OOP vs. C++ (can write any C++ app in c) Knowledge of C is required!!! Syllabus (partial !!!) Introduction to OOP C++ Overloading functions & operators Classes & Objects Inheritance & Polymorphism … Templates & STL Introduction to OOD copyrights © Elhanan Borenstein Introduction to OOP and C++ Why OOP? “Software Crisis” in procedural programming: Too many modules… Too many functions… Too many variables… An expensive mess!!! Better organization of the code Smaller code Reuse of code Easier design, analysis and implementation User vs. Programmer copyrights © Elhanan Borenstein Introduction to OOP and C++ The Solution - Classes The natural solution: focus on data!!! (instead of focusing on operations -functions) Define the data entities we want to use… Each entity is implemented as a class and defines: The data we want to store. The operations that could be applied to this data. Example: Teachers Management Application Classes, instances and application copyrights © Elhanan Borenstein Introduction to OOP and C++ C++ An Object-Oriented extension of C. Any C program is also valid in C++. Remains of non-OOP characteristics (global variables and functions, main functions…). Still using pointers !!!! A few notes on Java… C++ main elements: Encapsulation Inheritance Polymorphism Template (example: swap) (C++ only) Exceptions (C++ only) copyrights © Elhanan Borenstein Before Classes… copyrights © Elhanan Borenstein Function Overloading Motivation and Usage We would like to avoid writing / knowing / using a huge number of functions which in effect, do the same action. It is possible to define numerous functions with the same name, as long as the compiler can detect (while calling the function, according to its arguments), which function should be used. void printNice(int i); void printNice(int i, char ch); void printNice(int i, char* str); void printNice(float f); copyrights © Elhanan Borenstein Function Overloading The Ambiguity Problem When the compiler cannot positively determine which function should be used, it will announce an ambiguity error. void printNice(double d); void printNice(float f); Ambiguity problem – who’s fault is it? Can we solve an ambiguity problem according to the return value? Why? copyrights © Elhanan Borenstein Default Parameters Usage It is possible to define default values for the last arguments of a function. These arguments can then be dropped when calling the functions. void printReallyNice(char* str, int fontSize = 10, char color = 0); It is still possible to give a different value when calling the function (all previous arguments must be specified too). Arguments order Default values are defined in the function prototype !!! (use a comment notation in the implementation…) Beware – Ambiguity!!!! copyrights © Elhanan Borenstein By Reference (ByRef) Arguments Argument in C In C, arguments are passed by Value. Changing the value of the arguments in the function, does not change the value of the original variables. If we wish to change the value of the original arguments, we can use pointers. Argument in C++ In C++, arguments are still passed by Value, but… A function can ask to get an argument by reference (ByRef). By reference arguments are in fact implemented with pointers, but hiding them from the user – a safer method!!! copyrights © Elhanan Borenstein By Reference (ByRef) Return Values A function can return a value by reference. It will in effect return a location in memory. A by reference return value must be alive after the function terminates (global, input variables, …). Can be used as LValue Example: Find() copyrights © Elhanan Borenstein Input & Output (cin, cout) I/O in C When using printf (or scanf), the programmer must define the type of each argument. We could write a different function for each type… I/O in C++ We can use the I/O objects cin and cout (defined in <iostream.h>) We will use the operators “<<“ and “>>” Thanks to function overloading, there is no need to define the type of the arguments. copyrights © Elhanan Borenstein Input & Output (cin, cout) Example 1 (output) #include <iostream.h> void main( ) { int i = 23; char *str = “hello”; cout<<str; cout<<i<<endl; cout<<“the value of i is “<<i<<endl; cout<<(char)65; } copyrights © Elhanan Borenstein Input & Output (cin, cout) Example 2 (input) #include <iostream.h> void main( ) { int age; char str[100]”; cout<<“Please enter your name”; cin>>str; cout<<“Please enter your age”; cin>>age; } copyrights © Elhanan Borenstein Inline Functions Motivation Each function call requires allocating memory on the stack. Overhead may outweighs the benefits (especially in small functions that will be called many times. Macros have other problems: No type checking on the arguments Readability The solution Inline functions. The functions are embedded within the call. The compiler is not bound by the inline declaration. copyrights © Elhanan Borenstein Memory Allocation Allocation Memory allocation is implemented with the command “new”. No casting is required (unlike C). For arrays allocation we will use “new[n]”. Freeing To free allocated memory, we will use the command “delete”. For arrays, we will use “delete[]”. copyrights © Elhanan Borenstein Additional Improvements Comments C++ still supports the conventional notation of comments from C: /* this is a comment */ In addition, we can use a single comment line starting with // // initialization int index; // this is also a comment copyrights © Elhanan Borenstein Additional Improvements Variable Definition Variables can be defined at any point in the code. Should be used wisely!!!! Structs and enums Definition When defining a struct or enum variable, no need to declare it is a struct / enum. (A reminder: in C we usually used typedef to solve this problem) copyrights © Elhanan Borenstein Questions? copyrights © Elhanan Borenstein