Transcript G.T. Payne

Managing Innovation
and Change
Managing Dynamic Processes (5)
Dr. Tyge Payne
Office: BA1015
Office Phone: (806) 742-1514
Email: [email protected]
Key Issues / Concerns
 Technology
& Task Design
– Innovation Type
– Sequential vs. Pooled vs. Reciprocal
– Service vs. Manufacturing
 Size
– Size & Structure Relationship
 Culture
 Coordination
and Control Systems
 Power & Decision Making
 Consider Fit / Misfit of ALL of these Factors
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Technology

Definition: (1) “the work performed by an
organization,” and (2) “the knowledge, tools,
machines, information, skills, and materials used to
complete tasks within organizations, as well as the
nature of the outputs of the organization.”

Technology’s link to the environment is
paramount.
– The environment is not only the source of inputs and the
recipient of outputs, but also the major source of
technical knowledge, work techniques, and tools
employed by the organization.
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Incremental vs. Radical Change
Incremental Change
Radical Change
Continuous
progression
Paradigm-breaking
burst
Affect
organizational
part
Transform entire
organization
Through normal
structure and
management
processes
Create new structure
and management
Technology
improvements
Breakthrough
technology
Product
improvement
New products,
new markets
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Tech Dimensions
 Complexity or Diversity
– The number of different items or elements that must be dealt with
simultaneously. Specific measures include:


The variety of inputs, and
Multiplicity and customization of outputs.
 Uncertainty or Unpredictability
– The variability of the items or elements upon which work is performed or
to the extent to which it is possible to predict their behavior in advance.
Specific measures of uncertainty include:



Uniformity or variability of inputs,
The number of exceptions encountered in the work process, and
The number of major product changes.
 Interdependence
– The extent to which the items of elements up on which work is performed
or the work processes themselves are interrelated so that changes in the
state of one element affect the state of the others. There is pooled,
sequential and reciprocal interdependence.
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Technology Interdependence

Paint
Selection
Pooled – the work
performed is
interrelated only in
that each element or
process contributes to
the overall goal.
 Sequential – when
some activities must
be performed before
others.
 Reciprocal – when
elements relate as
both inputs and
outputs.
Engine
Assembly
Engine
Design
Parts
Manuf.
Aircraft
Production
Engine
Assembly
Engine
Design
Aircraft
Design
Wing
Design
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Task Design Types
Form of
Interdependence
Demands on
Horizontal
Communications,
Decision Making
Pooled (financial planning)
Low
communication
Client
Sequential
(assembly line)
Client
Medium
communication
Reciprocal (hospital)
High
communication
Client
Type of
Coordination
Required
Priority for
Locating Units
Close Together
Standardization, rules,
procedures
Divisional Structure
Low
Plans, schedules,
feedback
Task Forces
Mutual adjustment, crossdepartmental meetings,
teamwork
Medium
High
Horizontal Structure
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Task Design Example
Baseball
Football
Basketball
Interdependence:
(pooled, sequential,
reciprocal)
Physical dispersion
(diversity) of players:
(high, medium, low)
Coordination:
(what forces the play?)
Key management job:
(coaches job?)
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Service / Manufacturing
1.
2.
1.
2.
3.
4.
5.
6.
7.
8.
3.
4.
5.
6.
7.
8.
Service Technology
Intangible product
Production and consumption take place
simultaneously
Labor and knowledge intensive
Customer interaction generally high
Human element very important
Quality is perceived and difficult to
measure
Rapid response time is usually necessary
Site of facility is extremely important
Service:
Airlines, Hotels, Consultants,
Healthcare, Law firms
Product and Service:
Fast-food outlets, Cosmetics,
Real estate, Stockbrokers,
Retail stores
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Manufacturing Technology
Tangible product
Products can be inventoried for later
consumption
Capital asset intensive
Little direct customer interaction
Human element may be less important
Quality is directly measured
Longer response time is acceptable
Site of facility is moderately important
Product:
Soft drink companies,
Steel companies,
Auto manufacturers,
Food processing plants
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Size

Size: Various ways to define, but depends largely on
what is the purpose of the definition.
–
–
–
–
–
–

Sales
Profits
Asset Value
Number of Employees (most commonly employed)
Market Share
Concentration Ratios
Size is also typically important when discussed relative
to other firms in an industry; the industry itself has an
impact (for instance non-profit organizations).
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Organizational Life Cycle
Large
Development of teamwork
Addition of internal systems
S
I
Z
E
Crisis:
Need for
revitalization
Provision of clear direction
Creativity
Crisis:
Need for
delegation
with control
Crisis:
Need for
leadership
1.
Small Entrepreneurial
Stage
2.
Collectivity
Stage
Streamlining,
small-company
thinking
Continued
maturity
Decline
Crisis:
Need to deal
with too much
red tape
3.
Formalization
Stage
4.
Elaboration
Stage
ORGANIZATION STAGES OF DEVELOPMENT
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Size & Structure
Complexity
Bureaucracy
SIZE
Scale of Operations
Formalization
Centralization
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Size: Positives & Negatives

Positives:
– Better competitive position in the industry.
– Gain better power over suppliers, buyers, regulators,
and other environmental components.
– Economies of Scale

Negatives:
– Diminishing returns from economies.
– Learning and communication restrictions.
– Limited flexibility and change capabilities.
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Organizational Culture

Organizational Culture – (1) A set of broad, tacitly understood
rules that tell members what to do under a wide variety of
circumstances, (2) It is the patterns or configurations of
interpretations—the shared meanings, beliefs, and assumptions
giving consistency and predictability within the organization.

Two parts to culture:
– Unobservable Components: Shared values, norms, and beliefs.
– Observable Traces or Symbols:

Architecture

Myths

Artwork

Behavior

Dress

Rules

Language

Rituals

Stories

Ceremonies

Appearance
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Physical Manifestations of Culture

Rites, Rituals and Ceremonies
– Public social events that mark the passage of some event or milestone.
– Examples: orientation days, graduation ceremonies, department or company
parties, retirement parties

Symbols and Slogans
– HP: “invent” ; Wal-Mart: “Always low prices, always” ; UPS: “brown” ;
Mickey Mouse ears; Nike swoosh; etc.

Language
– Jargon or common languages that serve as shorthand to members is based
on personal characteristics and devotion to a particular power holder.

Myths and Stories
– History of operations or events that revolve around elements of truth, but
are often distorted or exaggerated.

Physical Environment
– Buildings, factories and grounds that develop meaning to the culture.
– (1) Physical Structure; (2) Physical Stimuli; (3) Symbolic Artifacts
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Effects on Organizations



Direction – culture affects goal attainment (gives identity & purpose)
Strength – the impact of culture on members individual actions
Pervasiveness – the degree to which members share culture;
pervasiveness is key to a “thick” culture (e.g., widespread and accepted).
 Flexibility – adaptability to changing conditions, established by:
– Setting up a “devil’s advocate” to question actions of the organization.
– Recruiting an outsider to bring in fresh ideas, although this may weaken
morale.
– Cross-training and job reassignments to reduce divisional alliances and
encourage intra-organizational relationships.

Commitment – members of a group give their efforts, abilities, and
loyalties to the organization and its pursuit of its goals in return for
satisfaction. Proper missions and values promote this “emotional”
investment in the organization.
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Negative Effects of
Going Against Culture
Culture can strongly affect the ability of an
organization to change directions.
 Changes that do not align properly to the
established culture, or that seek to alter it can have
negative repercussions:

–
–
–
–
Sabotage
Foot-dragging
Shirking
Negative Conflict
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Controlling Organizations

Major Questions:
– How do owners create control systems that maximize the
effectiveness and efficiency of the organization?
– How do owners make certain that employees do not loaf,
steal, or engage in other counterproductive behaviors?
– How do you ensure high quality output?

Organizational Economics Inform these Questions:


Transaction Cost Economics – views the
organization as a series of transactions.
Agency Theory – regards the organization as a series
of contractual relationships between owners and
workers.
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Cultural Control Types
TYPE
REQUIREMENTS
Bureaucratic
(Machine)
Rules, standards, hierarchy, legitimate
authority
Market
Prices, competition, exchange
relationship
Clan
Tradition, shared values and beliefs,
trust
Management Control Systems

“If you can’t measure it, you can’t control it.”
– Meg Whitman, CEO of eBay.
Subsystem
Content
Frequency
Budget, Financial Reports Resource Expenditures, Profit and Loss
Monthly
Statistical Reports
Nonfinancial Outputs
Weekly or
Monthly
Reward Systems
Evaluation of Managers and Employees Yearly
based on Goals / Performance
Quality Control Systems
Participation, Benchmarking Guidelines Continuous
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The Balanced Scorecard
FINANCIAL
Objectives Measures
Targets
CUSTOMER
“To achieve our
vision, how
should we
appear to our
customers?”
Objectives Measures
Initiatives
Hard
Lagging
“To succeed
financially, how
should we
appear to our
shareholders?”
INTERNAL BUSINESS PROCESSES
Targets
Initiatives
Vision
&
Strategy
“To satisfy our
shareholders
and customers,
what business
processes must
we excel at?”
Objectives Measures
Targets
“To achieve our
vision, how will
we sustain our
ability to
change and
improve?”
Objectives Measures
Targets
Initiatives
Soft
Leading
INNOVATION AND LEARNING
Initiatives
Power

Power – “A” has power over “B” to the extent that “A”
can get “B” to do something “B” would not otherwise do.
– Remember that “A” and “B” can be organizations or groups or individuals.
– Power is thus a relational term (it requires a relationship to exist) and entails
mutual dependency (the two parties need each other)
Power arrangements are affected by informal patterns, even if
the power relationships are tightly prescribed and followed.
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Sources of Power

Power comes from various bases in and around
organizations, these sources include:
1. Rational or Legal Power – stems from some set of rules or procedures
that are considered legitimate by both parties.
2. Reward Power – from the ability to control and dispense benefits to
others. The size of the reward and the belief that it will actually be
dispensed both impact this power.
3. Coercive Power – based on the ability to coerce or punish another.
Viewed as the obverse of reward power.
4. Referent Power – based on one identifying with another, beyond the
recognition of power itself. (e.g., hero worship, groupies)
5. Charismatic Power – based on personality and other personal
characteristics.
6. Expert Power – based on knowledge or special skills that may be
critical to the organization. Academic credentials are often used as
independent base of power…PhD, MBA, MD, etc.
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Decision-Making

Rational Decision-Making (linear)
–
–
–
–

Acting in own self-interest
Possessing full information about the decision problem
Knowing all possible solutions
Knowing the consequences of each solution
Bounded Rational Decision-Making (attempted linearity)
– Limitations in everything Rational Decision-Making is based
on…cognitive limitations, information.
– Habits, Emotions, and Values guide behavior

Garbage Can Decision-Making (non-linear)
– Organizations (and individuals) have a repertoire of responses to
problems…located in garbage cans. If a proposed solution to a problem
appears to be satisfactory or appropriate, it is applied to the problem.
– Organizations tend to turn to previous decisions, generally to avoid
failure rather than succeed.
Decision-Making:
Constraints and Trade-offs
Bounded Rationality:
Limited time, information,
resources to deal with complex,
multidimensional issues
Trade-off
Trade-off
Trade-off
Decision/
Choice:
Personal Constraints:
Desire for prestige, success;
personal decision style; and
the need to satisfy emotional
needs, cope with pressure,
maintain self-concept
Trade-off
Search for
a high-quality
decision
alternative
Organizational Constraints:
Need for agreement, shared
perspective, cooperation,
support, corporate culture and
structure, ethical values
Trade-off
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Goal Conflict:
An Example of Marketing vs Manufacturing
Goal Conflict
MARKETING
Operative goal is
customer satisfaction
Conflict Area
Typical Comment
VS.
MANUFACTURING
Operative goal is
production efficiency
Typical Comment
Breadth of product line:
“Our customers
demand variety.”
“The product line is too
broad, all we get are
short, uneconomical runs.”
New product introduction:
“New products are our
lifeblood.”
“Unnecessary design changes
are prohibitively expensive.”
Production scheduling:
“We need faster response.
Lead times are too long.”
“We need realistic customer
commitments that don’t
change like the wind direction
Physical distribution:
“Why don’t we ever have
the right merchandise
in inventory?”
“We can’t afford to keep huge
inventories.”
Quality:
“Why can’t we have
reasonable quality
at low cost?”
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“Why must we always offer
options that are too
expensive and offer little
customer utility?”
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