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Programming AutoCAD With C#: Best Practices
Scott McFarlane
Senior Software Engineer, Woolpert, Inc.
© 2012 Autodesk
Agenda

Best Practices
 Using Delegates to Reduce Duplicate Code
 Using LINQ with the AutoCAD API
 Abstraction and Dependency Injection
 WPF and the Model-View-ViewModel design pattern
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Best Practices

Proven
 Standard
 Finding a better way
 Improving quality
 Improving efficiency
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Topics

Advanced Language Features

Generics
 Delegates
 Lambda Expressions
 Extension Methods
 LINQ

Design Patterns



Abstraction
Dependency Injection
Tools

ReSharper
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Delegates…
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What is a Delegate?

A pointer to a function, which can be…

Assigned to variables
 Passed as arguments
 Invoked through a variable reference
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© 2012 Autodesk
Generic Delegate Classes
Action – no parameters, no return value.
 Action<T> – one parameter, no return value.
 Action<T1, T2> – two parameters, no return value.
 Action<T1, T2, T3> – three parameters, no return value.
 Etc…
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
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Func<TResult> – no parameters, return value of the specified type.
Func<T, TResult> – one parameter, return value of the specified type.
Func<T1, T2, TResult> – two parameters, return value of the specified type.
Func<T1, T2, T3, TResult> – three parameters, return value of the specified type.
Etc…
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© 2012 Autodesk
© 2012 Autodesk
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Using LINQ with the AutoCAD API
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Using LINQ with the AutoCAD API

A very basic LINQ example

Could also be written as
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How Do the Following Declarations Differ?
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IEnumerable and IEnumerable<T>

IEnumerable is defined as follows:

IEnumerable<T> extends IEnumerable as follows:
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IEnumerator and IEnumerator<T>

IEnumerator is defined as follows:

IEnumerator<T> extends IEnumerator as follows:
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Some AutoCAD Classes that Implement
IEnumerable
SymbolTable (base class for all symbol tables)
 AttributeCollection
 BlockTableRecord
 ObjectIdCollection
 SelectionSet

The Current property of the IEnumerator returns an ObjectId.
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© 2012 Autodesk
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Abstraction and Dependency Injection
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Why is Abstraction Important?

The Problem



Classes often contain dependencies on other classes to do their work.
If a class makes assumptions about how its dependent classes are
implemented, the class becomes difficult to reuse in combination with other
components.
Such classes are also very difficult to unit test because they cannot be
isolated from their dependencies.
© 2012 Autodesk
Why is Abstraction Important?

The Solution

Establish a common set of protocols by which classes interact, separately
from the classes themselves.
 Promotes the use of software design patterns (particularly dependency
injection) that result in code that is more testable, extensible, maintainable,
scalable, and reusable.
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Typical Application
Component
User
Interface
Exception
Handler
Business Logic
Logger
FILE
Component
Data Access
Configuration
Web Service
Client
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Typical Application
IHostApplication
Host
Application
Component
IMessageBox
Interface
User
Interface
IProgressBar
IExceptionHandler
Exception
Handler
Business Logic
Logger
ILogger
FILE
Component
Interface
Data Access
IDataRepository
IConfiguration
Configuration
ISomeWebService
Web Service
Client
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Typical Application
Fake
IHostApplication
Fake
IMessageBox
Interface
Fake
IProgressBar
Fake
IExceptionHandler
Business Logic
ILogger
Fake
Fake
Interface
Fake
IDataRepository
IConfiguration
Fake
Fake
ISomeWebService
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Example 1
public class Example1
{
public void DoTheWork()
{
DataRepository dataRepository = new DataRepository();
Logger logger = new Logger();
logger.Log("Getting the data");
DataSet theData = dataRepository.GetSomeData();
// Do some work with the data...
logger.Log("Done.");
}
}
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Example 2
public class Example2
{
private readonly IDataRepository _dataRepository;
private readonly ILogger _logger;
public Example2(IDataRepository dataRepository, ILogger logger)
{
_dataRepository = dataRepository;
_logger = logger;
}
public void DoTheWork()
{
_logger.Log("Getting the data");
DataSet theData = _dataRepository.GetSomeData();
// Do some work with the data...
_logger.Log("Done.");
}
}
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Software Engineering Principles
Separation of Concerns – This class is now only responsible for the
specific job it was designed to do.
 Abstraction – By using interfaces, we have established a set of
protocols by which the components interact, separately from the
classes themselves.
 Inversion of Control – The class has relinquished control of the
creation and initialization of its dependencies.
 Dependency Injection – This pattern is based on Inversion of Control,
and describes the way in which an object obtains references to its
dependencies.

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Demo

Block Counter

Count the number of inserts of each block (by name) in a drawing, and store
the results to a database.
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WPF and the Model-View-ViewModel
Pattern
© 2012 Autodesk
What is WPF?

Windows Presentation Foundation
 Next generation UI framework, combining…
 3D and Hardware Acceleration (DirectX)
 UI Toolbox and Developer Productivity (WinForms)
 Powerful Animation Support (Adobe Flash)
 Declarative programming and easy deployment (HTML)
© 2012 Autodesk
What is XAML?

XAML == eXtensible Application Markup Language
 A declarative programming language used to construct and initialize .NET
objects.
 XML Syntax
 Tag names are class names
 Attributes are properties (and events)
 Note: Any .NET class can be used as long as it has a default (parameterless)
constructor.
 XAML is not necessarily unique to WPF.
 With WPF, XAML is used to declaratively define the UI.
 Everything you can do with XAML can be done in procedural code (but not the
other way around).
© 2012 Autodesk
Important XAML Concepts


Type Converters

<TextBlock Text="Hello, world!" Foreground="Red" />

WPF includes many built-in type converters
Markup Extensions
<Button
Background="{x:Null}“
Height="{x:Static SystemParameters.IconHeight}“
Content="{Binding Path=Height, RelativeSource={RelativeSource Self}}"/>
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Content Controls
Derive from System.Windows.Controls.ContentControl
 Constrained to contain a single item (Content property)
 Three main varieties

+ Buttons
+
+
+
+
+
Button
RepeatButton
ToggleButton
CheckBox
RadioButton
+ Simple Containers
+ Label
+ ToolTip
+ Frame
+ Containers with a
header
+ Expander
+ GroupBox
+ TabItem
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Items Controls
Derive from System.Windows.Controls.ItemsControl
 Can contain any number of items (Items property)
 ItemsControl
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
Selector
 ListBox
 ListView
 ComboBox
 TabControl
 HeaderedItemsControl
 MenuItem, ToolBar, TreeViewItem
 StatusBar
 TreeView
© 2012 Autodesk
Range Controls
Derive from System.Windows.Controls.RangeBase
 Properties: Value, Minimum, Maximum
 Events: ValueChanged
 RangeBase


ScrollBar
 ProgressBar
 Slider
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Text and Ink Controls

TextBox
 RichTextBox
 PasswordBox
 InkCanvas
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Layout Controls

Canvas
 StackPanel
 WrapPanel
 DockPanel
 Grid
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Dependency Properties

A Dependency Property is a class property that depends on some
other provider (or providers) to determine its value.
 Key features
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

Change notification
Property Value Inheritance
Support for multiple providers

Classes that expose dependency properties must derive from
DependencyObject.
 You can only bind, animate and style dependency properties.
© 2012 Autodesk
The Model-View-ViewModel Pattern

Separation of Concerns
 Single Responsibility
 Evolution of MVVM

MVC (Model-View-Controller)
 MVP (Model-View-Presenter)
 PM (Presentation Model)
 MVVM (Model-View-ViewModel)

Developers are lazy

Development tools must support design patterns
© 2012 Autodesk
The Model-View-ViewModel Pattern

The View
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
The user interface
What the user “sees”
The ViewModel
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Defines the state and behavior of the view
 Is an abstraction of the view
 Exposes the Model such that it is easily consumable by the View.
 Has no dependency on the view or any specific UI elements

The Model

An abstraction of the data associated with the application
 Business logic
 Has no dependency on the ViewModel or the View.
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The Model-View-ViewModel Pattern
View
View-Model
Model
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Why Use MVVM?

Promotes strong separation of display from state and behavior
 ViewModel classes are easily shared/re-used
 ViewModel classes are easily unit tested
 Changes to the UI have less impact on procedural code
© 2012 Autodesk
How Does WPF Support MVVM?
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User Interface is defined using XAML
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Data Binding Infrastructure
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Can handle more robust UI logic
Less procedural code needed
No code needed to explicitly update the view
Supports input validation
Data Templates
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Defined in the View (XAML)
Creates a visual representation of ViewModel objects
Can include any number of UI elements
Uses data binding on object properties to display property values and/or
customize the UI
© 2012 Autodesk
How Does WPF Support MVVM?

Resources
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Data Binding
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A resource can be virtually any .NET object
Resources can be shared across multiple UI elements
Properties of UI elements can be “bound” to ViewModel properties
Commands
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Allows a view to consume functionality of the ViewModel.
Automatically enables or disable associated UI controls based on
Command.CanExecute
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INotifyPropertyChanged Interface
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Autodesk, AutoCAD* [*if/when mentioned in the pertinent material, followed by an alphabetical list of all other trademarks mentioned in the material] are registered trademarks or trademarks of Autodesk, Inc., and/or its subsidiaries and/or affiliates in the USA and/or other countries. All other brand names, product names, or trademarks belong to their respective holders. Autodesk reserves the right to alter product and
services offerings, and specifications and pricing at any time without notice, and is not responsible for typographical or graphical errors that may appear in this document. © 2011 Autodesk, Inc. All rights reserved.
© 2012 Autodesk