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The
Long Jump
Coach
Cameron T. Gary
USATF Level 2 – Jumps
History
(Courtesy of the IAAF)
The long jump has been part of all athletics
competitions since ancient times.
◦ In the Games of 708 BC it was part of the pentathlon
◦ The jumper took his run-up holding a small weight in each
hand which gave greater impetus
1860 - Modern event regulated in England/USA
◦ The take-off had to be made from a 20cm (8-inch) wide board
into a sand pit. Hand weights were not used.
Until the 1920s, technique was rudimentary
◦ Most jumped by drawing up and tucking the legs under the
body immediately after take-off, then extended them again for
landing.
◦ This is currently known as the “stride” or “tuck” method
Is still acceptable for beginners
More Long Jump History
(Cont.)
Between 1922 and 1927
◦ Americans William De Hart Hubbard (co-holder of the world
100-yard dash record of 9.6) and Robert LeGendre introduced
the "hitch kick“ - a running motion of the legs in mid-air.
◦ Variations of this, and the more simple 'hang' technique,
remain the norm today.
1895 - The first women's long jump contests
took place in the USA
1928 - First IAAF women's world record
1948 – First women’s Olympic long jump
competition – London, England
LONG JUMP
Current Records
(Men & women)
World
8.95 (29-4.5); Michael Powell (USA); Tokyo,
Japan (1991)
7.52 (24-8.25); Galina Chistyakova (Soviet
Union); St. Petersburg, Russia (1988)
High School
8.18 (26-10); Marquis Goodwin (Rowlett, Texas);
Eugene, Oregon (2009)
6.78 (22-3); Kathy McMillan (Hoke County,
Raeford, North Carolina); Westwood, California
(1976)
Key Points
One explosive movement
Uses maximum controlled approach speed
One must run TALL!
One must run FAST!
One must ATTACK the board with
ACTIVE foot strikes
PROGRESSIVE AGGRESSION
DON’T over-emphasize jumping up!
◦ Alters long jump mechanics
◦ The goal is to jump OUT
That is why it is called the long jump
More Key Points…
Long
Jump vs. Triple Jump
VERY different take-offs
LJ prep movements are greater than triple jump
Dramatic penultimate-to-ultimate stride change
Take-off angle in the Long Jump is steeper
Few elite triple jumpers also long jump
However; the high school realities of…
Team dynamics
Point scoring
Etc.
Basic Skills
Full foot plant
◦ THE most basic skill a jumper must learn
Same for the Long Jump and Triple Jump
◦ NOT a “dead” or “lazy” foot
Emphasize middle of the foot striking the board
◦ Activates large muscles of the upper leg and hip
◦ Deliver a Blow to the Board
NOT heel first
NOT toe first
“Pawing” may encourage dropping the toe (BE CAREFUL!)
Dorsi-flexion enables pre-recruitment of muscles
Useful cues:
◦ “Squish a bug”
◦ “Break a board”
Sprinting
The key to good jumping
Jumpers must be effective
SPRINTERS
◦ Few sprinters can long jump well
◦ But ALL good jumpers can sprint
80% of distance is a result of
GROUND force
◦ Sprinting to build up speed
◦ Last three strides of approach
◦ Actual jumping take-off
Coaching/training focus:
1. Strength/Power Development
2. Speed Development
3. In-Air mechanics
COM Projection
Why Speed is Important
Projects the Center of Mass (COM)
As far as possible - from the board, into the pit
Flight path is determined at take-off
Constant battle vs. forward rotation
What is the optimal take-off angle?
18 – 22 degrees – as COM starts from above the ground
Horizontal velocity is main contributor to distance
Hinged-Moment Rotation
All parts move at same rate – until take-off
◦ The take-off leg is the compressed spring
◦ This is what causes the impulse or ”jump”
Rotation around axis (a controlled “trip”)
Rotation is faster than prior horizontal velocity
In-air movement is designed to control this
Approach Running
Key aspects of the approach
◦ Speed – determines potential distance
◦ Consistency – especially in first few strides
Consistent approach running leads to consistent jumps
◦ Accuracy – minimize doubt/fouling
Jumper should be confident of hitting the board
Advice to beginners – K.I.S.S.
◦ Avoid the “Voodoo Dance”
◦ Use a checkmark for accuracy
In-Air movements are secondary
◦ They are the result of what happens on the ground
◦ They maximize what is established via the run/takeoff
◦ The primary focus should be on the approach
Constructing the Approach Run
Begin on the track – away from the runway
◦ Mark off 50 meters on one lane line
◦ Right-foot jumpers to the left of the line, left-footers to the right
Perform “build-up” sprints from a set position
◦ It has to start off the same every time
◦ Easier to start on the dominant jump leg (even number of strides)
◦ Accelerate for 40 – 50 meters
Count “Beats” - every two steps (jump leg only)
◦
◦
◦
◦
Determine where the third beat strikes consistently – mark it
Count subsequent beats to the full run distance
Take measurements and transfer the marks to the runway
The jumper should focus on running to a count – not a place
Start w/ short run; extend as speed/strength improves
◦ Beginners should start with six beats, then move to eight
◦ Advanced jumpers use nine to 12 beats
◦ Examples:
6-7 Beat
8-9 Beat
9-10 Beat
Believe it or not…
It is possible to run even
faster than sprinters at the
end of the approach
Almost ALL jump distance is
determined at take-off
The last few strides of the
approach determine take-off
In-Air movements only obtain
optimal landing positions
Majority of training should focus
on how to transfer the run into
the jump
Plant & Take-off
You have to get down to get up
◦ Hips drop - next-to-last stride
Count (ex. 8-beat) is: “seven-and-eight”
Step pattern is: “short-long-short”, or “flat-roll-flat”
Hips at low point over take-off board
◦ Take-off leg pre-recruitment
Muscles pre-stretched (tightened)
Last stride is shorter and faster
◦ Not too short – long strides = long jumps
◦ Foot plant is slightly in front of COM
FULLY punch elbows front and back
◦ “Telephone – Pager” position
Knee punches up in reaction to a strong downward stomp
◦ Avoid “pulling” leg up
◦ IRRESPECTIVE of subsequent flight style
Position is always the same!
LONG JUMP
Flight Examples
Sail/Stride Jump
Generally used by beginning jumpers
However, good jumps can be made with it
Hang
Athlete “hangs” as if suspended from a bar
Lengthens the body, slows rotation
Hitch-Kick
“Running” in the air
The arms and legs move quickly
Arms/Legs counteract rotation
Horizontal Jump Landings
Heels out, toes up
Hands stay outside of the hips
Variations
◦ Slide in
◦ Buttocks in Hole
◦ Pop-Out – sort of…
NEVER reach forward on the landing!
◦ It does not combat forward rotation
It actually makes it faster
◦ One will NOT be able to hold the feet up – regardless
of the number of sit-ups one does!
JUMP WORKOUTS &
VIDEO REVIEW
Jumping is Sprinting/Sprinting is Jumping
Train the Energy System (CP/ATP)
Get Strong…Weights are our friend!
◦ Consider the Olympic lifts
Develops applied strength w/o added bulk
◦ Reserve bodybuilding lifts for:
Correcting isolated deficiencies
Recovering from injury
Take care of your feet!!!
Use REST as a training tool
Cameron T. Gary
USATF Level 2 - Jumps
www.ctgdevelopment.net
619-895-4699
[email protected]