PAX Good Behavior Game

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Transcript PAX Good Behavior Game

Welcome, future
PAX Leaders
A workshop for using some of most powerful,
practical tools in documented prevention science
By…Penn State University, PAXIS Institute and Johns Hopkins University
What you will learn
PAX
Vision
1.
2.
3.
Develop PAX Vision of
where we are going:
faithfulness to purpose
Promote PAX PATHS via
formal learning; preparing
you to promote lessons on
how to walk on the journey
toward PAX
Practice PAX daily on the
road toward our vision.
Promote
Practice
3x per day
Alternative
Thinking Strategies
2 x per week by lessons
Housekeeping
2
PATHS To PAX
Goal: To Reach
PAX
PATHS to PAX
Lessons
Activities
• Once a week • Ways to
formal
introduce or
instruction to
extend
build skill
concepts
Practices
• Cues, rituals,
& routines to
prompt or
build skill use
3
PATHS To PAX
Lessons
Examples
• Twiggle’s
lesson on
Turtle
• Lesson’s on
feelings
Activities
Practices
Examples
Examples
• Wonderful or • Good Beh.
ideal school
Game
• Are you a
• Kid of the Day
PAX leader? • Tootle Notes
• Control Signal
or Turtle
• PAX Promise
4
Baseline Spleems
By School & Grades
School
Spleem Baseline Data
Sustained
Goal
Lines
10
5
Spleem Rates
William Paca
35
30
25
20
15
10
5
0
K K K K K K
1
1
1
1
2
2
2
2
2
2
Grade
6
School
Spleem Baseline Data
Bay Brook
Sustained
Goal
Lines
10
5
Spleem Rates
35
30
25
20
15
10
5
0
K
K
K
K
1
1
1
2
2
Grade
7
School
Spleem Baseline Data
Johnston Square
Sustained
Goal
Lines
10
5
Spleem Rates
60
50
40
30
20
10
0
K
K
K
K
1
1
1
Grade
2
2
2
2
2
8
School
Spleem Baseline Data
10
5
Thomas G Hayes
50
Spleem Rates
Sustained
Goal
Lines
40
30
20
10
0
K
K
K
K
1
1
1
1
2
2
2
Grade
9
School
Spleem Baseline Data
Sustained
Goal
Lines
10
5
Spleem Rates
Waverly
35
30
25
20
15
10
5
0
K
K
K
K
1
1
1
1
2
2
2
Grade
10
Grade
Spleem Baseline Data
Grade Pre-K & K: Spleem Baselines
60
50
Sustained 40
Goal
30
Lines
20
10
5
10
0
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Grade
Spleem Baseline Data
Grade 1: Spleem Baseline
Sustained
Goal
Lines
10
5
45
40
35
30
25
20
15
10
5
0
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BB
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JS
JS
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Grade
Spleem Baseline Data
Grade 2: Spleem Baselines
45
40
35
Sustained30
Goal
25
Lines
10
5
20
15
10
5
0
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JS JS TH TH TH WP WP WP WP WP WP
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PATHS to PAX
Three Basic Steps
#1 Create PATHS to PAX Vision
• PAX is Latin. It means peace,
productivity, health and
happiness. It is balance and
harmony in daily life.
• Imagine that we were in
wonderful school or classroom
where PAX was real, tangible
and present. What would we
see, hear, feel & do MORE of
and LESS of?
Foundations
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#2 Promote PATHS to PAX
• Learn how to prepare children for a path
toward PAX by:
– 2 x per week brief lessons on Positive
Alternative Thinking Strategies
– Teach, promote and model skills that enable
children to develop emotional regulation
– Teach,promote and model skills that improve
positive daily interactions with peers and
adults
Foundations
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#3 Practice PAX
• Learn how to move from words to deeds
by using:
– 3x per day PAX Game during regular
routines.
– Strategies during routines that cue PAX
– Strategies that recognize and reward PAX
– Modeling PAX for others to copy
Foundations
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PATHS to PAX Review
•
•
•
•
•
Classroom rules
Kid of Day Selection
Compliment process
Early Lessons
Steps for Game
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What Is PAX?
• Play Are You a
PAX Leader?
• Do PAX Vision
Day 1 Breakout
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The PAX Vision
What will happen MORE?
What will happen LESS?
Day 1 Breakout
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Create Shared Language & Vision
What kind of a PAX
Leader do you like?
Setting up idea of a Wonderful
Classroom & School
Day 1 Breakout
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How to play the PAX Game
• 3 times per day
• A secret game
several times per
week
• Using brain science
on the Stop and Go
circuits in the brain
for PRACTICE
• Building student selfcontrol
Day 1 Breakout
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What to do in between games
Gogetters,
please
collect
PAX
sticks for
class
leader.
Day 1 Breakout
23
How to spread lasting PAX
• Spread to home
• Make it work for
children of
different needs
• Build a lasting
legacy
Day 1 Breakout
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3 Play PAX Game
Counting & Scoring Spleems
• Notice Spleems
NON-EMOTIONALLY
Use Figure 2 in handouts
– “That was a Spleem
for the XYZ team.”
– “Was that Spleem?”
– “Spleem for ___.”
– Whisper, “Spleem.”
• Mark on sheet on
wall, board or carry
sheet
Teacher’s Guide: FORM p. 96
25
3 Play PAX Game
Counting & Mark PAX Wins
• Have kids count their
team spleems with you
• Ask if they are a winner
(3 spleems or less)
• Optional
– Ask them what Spleems
they might need to do
LESS of in the future
– Ask which Spleems they
did well NOT doing
Teacher’s Guide: FORM p. 97,
Replaced in JHU study
• Mark Wins, Time &
Details on Winners sheet
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3 Play PAX Game
Use PAX Prizes
• Granny’s Wacky Prizes
• Teacher’s Prize Selection
• Student Recommended
Prizes
• 180 Day of PAX Prizes
• Moving up delay of Prizes
Teacher’s Guide: p. 26, 34-38
Day 1 Breakout
Have fun with
my wacky
prizes. See
my list of
fun things to
do that don’t
cost any
money.
P. 36-37. Use
what you want.
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3 Play PAX Game
Game Schedule
• Play 3-times per day
• Follow the column for
age group
• Choosing time level
• Advancing time level
• Using timer
• Increase time when 75%
to 85% of time win
Teacher’s Guide: p. 48-51
Plus handout
Day 1 Breakout
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