Sketching – the language of engineers

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Transcript Sketching – the language of engineers

Engineering Graphics II Projection Theory and Multiview Drawings

Prof. Jon Southen October 10, 2008

Text Reference  Bertoline-Wiebe,

Fundamentals of Graphics Communication

, Chapter 5

Projection Theory  Scheme for representing 3-dimensional objects in a 2-dimensional medium (paper or computer screen)  Can represent all 3 dimensions in a single image or use multiple views  Working drawings are the practical result

Projection Theory  Based on two concepts:  Line of Sight  An imaginary ray of light between the observer’s eye and the object  Start at single point for perspective projections and are parallel in parallel projections (surprising!)  Plane of Projection  An imaginary flat plane (paper, computer screen) upon which the image created by the lines of sight is projected

Perspective Projection

Parallel Projection

Projection Theory  Perspective projections mimic what the eye sees, but are more difficult to construct and do not show the true dimensions of the object  Parallel projections are most commonly used in engineering graphics

Orthographic Projection   A parallel projection where the plane of projection is perpendicular to the lines of sight Can produce either pictorial drawings that show all three dimensions at once, or multiview drawings that show only two dimensions at a time

Multiview Drawings  Engineering drawings are used to manufacture or construct whatever the object is  Pictorial drawings (perspective or orthographic) distort dimensions and/or angles, making fabrication difficult  Multiview drawings show the true size and shape of the two dimensions shown

Pictorial Distortion

A Multiview Drawing by Albrecht Dürer (1471-1528)

Multiview Projection  True size and shape  Angles are correct  Circles are round  Lengths are to scale

Multiview Projection  Set of 2-D views representing 3-D object.

 Views are projections on sides of ‘box’ containing object.

Drawing formed by unfolding box

Drawing formed by unfolding box

Most Common Views  Top (or Plan)  Front View (or Elevation)  Right Side View (or Profile)  Cross sections show interior of object – later!

Projection Angle  In Europe, First Angle Projection is used  In North America, and in ES050, Third Angle Projection is used  Be sure to select

Third Angle Projection

for your drawings

First-Angle Projection (Europe)

Third-Angle Projection (North America)

Standard Practices  Choose front view as most descriptive  Determine views to best represent object  Use minimum number of views to completely describe object  Align views correctly

Line Conventions  Hidden Lines  Some features may not be visible in a given view, but are still important.

 E.g. holes, surfaces, change of planes  Hidden features are represented with a dashed line

Hidden Lines

Line Conventions  Center Lines  Used to indicate the axes of symmetrical parts and features (holes, cylinders, etc.)  Consist of alternating long and short thin dashes

Center Lines

Line Precedence

 Visible lines have top priority  Hidden lines do not cross or have priority over visible lines  Centre lines do not cross or have priority over visible or hidden lines

How to Create 3-View Drawings  Block in front, top and right side views using the overall width, height and depth.

 Sketch the front.

 Using construction lines project to top and right.

 Block in major features seen in each view

How to Create 3-View Drawings

How to Create 3-View Drawings

How to Create 3-View Drawings

Draw Multiview E-drawing solution

Draw Multiview

Draw Multiview

Draw Multiview