Transcript Tutorial 2

Tutorial 2
Drawing Shapes,
Adding Text, and
Creating Symbols
Objectives
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Draw lines, curves, ovals, and rectangles
Apply stroke and fill colors
Modify strokes and fills
Transform graphic objects using the Free
Transform tool
• Create text blocks
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Objectives
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Export a graphic for use in a Web site
Learn how to use the History panel
Create symbols and instances of symbols
Organize symbols in the Library panel
Apply filters to symbol instances and text
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Drawing Lines and Shapes
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• Tools for drawing lines and curves
– Line, Pen, and Pencil tools
• Tools for drawing basic shapes
– Oval, Rectangle, PolyStar, Brush, Rectangle
Primitive, and Oval Primitive tools
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Sketch of the Web Site Banner for
Jenny’s Oyster Hut Web site
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Using the Oval, Rectangle, and
PolyStar Tools
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• Common technique for using the three tools
– Select the tool on the toolbar
– Select colors for the stroke and fill
– Click and drag the pointer on the Stage
• PolyStar tool: used to draw polygons or star
shapes
• The Oval tool can be used to draw a perfect
circle
• The Rectangle tool can draw a perfect square
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Star Shapes with Different Point
Sizes
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Using the Pencil Tool
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• Used to draw straight and free-form lines
• Features common to Pencil and Line tools
– Color, height, and style options for lines
• Pencil Mode modifier
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Fins Drawn on the Fish
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Paint Bucket Tool
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• Change color of fill or add fill for enclosed area
• Using the Paint bucket tool
– Select tool from the Tools panel
– Select a fill color
– Click an object’s enclosed area using tool’s
pointer
• Gap Size modifier
– Determines how tool will paint partially enclosed
areas
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Applying a Fill Color
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Eyedropper Tool
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• Copy fill or stroke properties of an object
• Using the Eyedropper Tool
– Click the Eyedropper tool in the Tools panel
– Click the stroke or fill whose attributes are to be
copied
– Click the stroke or fill to apply the copied
attributes
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Fill Color Copied from the Green
Oval to the Top Fin
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Using Primitive Tools
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• Rectangle Primitive and Oval Primitive tools
– Create rectangles and ovals that are treated as
separate objects
• You can modify characteristics using the Property
inspector
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Shapes Drawn with the Primitive
Tools
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Free Transform Tool
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• Actions: move, rotate, scale, skew, or distort objects
• Transform entire object or particular stroke or fill
• Using the Free Transform tool
– Click the Free Transform tool on the Tools panel
– Select the object you want to transform
– Click one of the modifiers on the Tools panel
– Drag the bounding box handles to modify the object
• Modifiers: Rotate and Skew, Scale, Distort, Envelope
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Scaled and Rotated Fish
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Adding Text
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• Static text block
– Text object that does not alter after document is
published
• Dynamic text field
– Text object that can be altered after document is
published
• Input text field
– Allows user to enter text in form or surveys
• Create a text block using the Text tool
• Modify a text block from the Property inspector
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Text Tool
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• Creates text blocks for your documents
• Fixed-width text block
– Doesn’t change as you type
• Single-line text block
– Block extends as you type
• Modify text block using the Property inspector
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Text Block for the Top of the
Banner
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Checking the Spelling of Text
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• Use Check Spelling command on Text menu
• Configure Check Spelling command before use
• Features of the Spelling Setup dialog box
– Document options
– Built-in dictionaries
– Personal dictionary
– Checking options
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Check Spelling Dialog Box
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Exporting a Graphic for Use on the
Web
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• Flash documents are created in the FLA format
• Published documents (Flash movies) are SWF
files
• Exporting involves converting a file format
– Example: export image in FLA file to JPG format
• Exporting combines distinct elements into one
graphic
• Image elements are modified in source FLA
document
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Export Image Dialog Box
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Using the History Panel
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• Record of steps you have performed
• Steps are recorded and displayed
• Replaying steps
– Apply step(s) in the History panel to an object on the Stage
• Undoing steps
– Document-level undo and object-level undo
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Creating and Editing Symbols
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• Symbols: reusable graphics or buttons
• Convert an object to a symbol with Convert to
Symbol
• Create a new symbol using the New Symbol
command
• Symbol behavior types
– Movie clip (default)
– Graphic symbol
– Button symbol
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Using the Library
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• Stores symbols you create for a document
• View, organize, and edit symbols from Library
panel
• Click Library on Window menu to view Library
Panel
• Symbol’s icon indicates type and behavior
• Create folders to group and hold related symbols
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Library Panel
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Editing a Symbol
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• Symbols may be edited after they are created
• Options available through the instance
– Edit Symbols
– Edit Selected
– Edit in Place
• Editing the symbol directly
– Select the symbol in the Library panel
– Double-click icon to enter symbol-editing mode
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Instances of Symbols
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• New symbols are automatically stored in the
library
• Use symbols in your document by creating
instances
• Create an instance by dragging symbol onto
Stage
• Instances may be modified without altering the
original symbol
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Applying Filters
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• A filter is a special graphic effect
– Can be applied to movie clips, buttons, and text
• Applied using the Filters section of the Property
inspector
– Drop shadow
– Blur
– Glow
– Bevel
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Drop Shadow Applied to a Fish
Graphic Instance
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