Transcript Slide 1
Brandon Pike e:[email protected] GAMING ENGINES FOR BIM - THE NEXT GENERATION OF PROJECT VISUALIZATION What We’ll Cover Today History of AEC Visualization – From watercolors to virtual reality The ‘Liquid’ Revolution – – How far the Architectural visualization world has come today Live demonstration (Revit and Revizto) A Business Case: Enhancing Client Offerings – – – Things to think about when evaluating options Improving the way we communicate with our clients New service offerings and key differentiators History of AEC Visualization INTERMEDIARY LIQUEFACTION INTERACTION MEDIUMS LEGACY MODEL CREATION Keyboard/Mouse GAMING/VIRTUAL REALITY 3Ds Max SketchUp Controllers Revizto Fuzor Navisworks AUGMENTED AutoCAD Unity 3D Web/Mobile Devices REALITY Revit Showcase SmartReality Headsets/Oculus/VR Labs Legacy: Real-time rendering and visualization tool Showcase Unity 3D Revizto Fuzor SmartReality • Review design iterations • Designed for engineers, with Revit capabilities • Part of the Autodesk family • Rendering and animation focused • A360 web viewing and sharing • Blurring the line between legacy and liquid Gaming/Virtual Reality: 3D engine and development platform Showcase Unity 3D Revizto Fuzor SmartReality • Customizable; Unity Asset Store • Full control over environment, lighting and materials • Multi-platform compatibility • • • • Manual model export/import Javascripting/coding required Time/effort intensive Personal edition: FREE Gaming/Virtual Reality: Converts design models into Unity environments Showcase Unity 3D Revizto Fuzor SmartReality • Streamlines BIM to Unity process • Less control over environment, • Multi-platform compatibility lighting and materials; baking • Commercially available; fast and • Purpose built; WYSIWYG easy to use; viewer focused • $450/year Gaming/Virtual Reality: Connects design models and interactive environments Showcase Unity 3D Revizto Fuzor SmartReality • Bi-directional; Revit <> Fuzor • • View design iterations on the fly • • Real-time physics, environment and lighting; no baking needed • Power User focused; ‘platform’ focused Fuzor mobile viewer for client interaction; locked down $3,250/year Augmented Reality: Brings virtual and augmented reality together Showcase Unity 3D Revizto Fuzor SmartReality • Apple and Android based apps • Service provider reliant • Cloud based; upload models and • Pay per project plans • Oculus AR integration Augmented Reality: Brings virtual and augmented reality together Showcase Unity 3D Revizto Fuzor SmartReality • Apple and Android based apps • Service provider reliant • Cloud based; upload models and • Pay per project plans • Oculus AR integration Live Demo Enhancing Client Offerings Collaborating in today’s ‘liquid’ world – – – – Laptop, projector and Xbox controller Interactive, immersive client meetings Web-based team collaboration Digital designs in real-world context New service offerings and key differentiators – Virtual spec suites – Online user interaction - both project teams and public Liquid Realities\Things to Think About Cost vs. effort and complexity vs. expectations – – – – – – – Material transfer/translation File sizes Light mapping time Graphics card dependent (hardware) Model quality; WYSIWYG Render quality/technology restrictions Commercial availability/market volatility Oculus + Revizto! Brandon Pike e:[email protected] QUESTIONS? COMMENTS?