Transcript Slide 1

Brandon Pike e:[email protected]
GAMING ENGINES FOR BIM - THE NEXT
GENERATION OF PROJECT
VISUALIZATION
What We’ll Cover Today
History of AEC Visualization
–
From watercolors to virtual reality
The ‘Liquid’ Revolution
–
–
How far the Architectural visualization world has come today
Live demonstration (Revit and Revizto)
A Business Case: Enhancing Client Offerings
–
–
–
Things to think about when evaluating options
Improving the way we communicate with our clients
New service offerings and key differentiators
History of AEC Visualization
INTERMEDIARY
LIQUEFACTION INTERACTION MEDIUMS
LEGACY
MODEL CREATION
Keyboard/Mouse
GAMING/VIRTUAL REALITY
3Ds Max
SketchUp
Controllers
Revizto
Fuzor
Navisworks
AUGMENTED
AutoCAD
Unity 3D
Web/Mobile Devices
REALITY
Revit
Showcase
SmartReality
Headsets/Oculus/VR Labs
Legacy: Real-time rendering and visualization tool
Showcase
Unity 3D
Revizto
Fuzor
SmartReality
• Review design iterations
• Designed for engineers, with
Revit capabilities
• Part of the Autodesk family
• Rendering and animation focused
• A360 web viewing and sharing
• Blurring the line between legacy and
liquid
Gaming/Virtual Reality: 3D engine and development platform
Showcase
Unity 3D
Revizto
Fuzor
SmartReality
• Customizable; Unity Asset Store
• Full control over environment,
lighting and materials
• Multi-platform compatibility
•
•
•
•
Manual model export/import
Javascripting/coding required
Time/effort intensive
Personal edition: FREE
Gaming/Virtual Reality: Converts design models into Unity environments
Showcase
Unity 3D
Revizto
Fuzor
SmartReality
• Streamlines BIM to Unity process • Less control over environment,
• Multi-platform compatibility
lighting and materials; baking
• Commercially available; fast and • Purpose built; WYSIWYG
easy to use; viewer focused
• $450/year
Gaming/Virtual Reality: Connects design models and interactive environments
Showcase
Unity 3D
Revizto
Fuzor
SmartReality
• Bi-directional; Revit <> Fuzor
•
• View design iterations on the fly •
• Real-time physics, environment
and lighting; no baking needed •
Power User focused; ‘platform’ focused
Fuzor mobile viewer for client
interaction; locked down
$3,250/year
Augmented Reality: Brings virtual and augmented reality together
Showcase
Unity 3D
Revizto
Fuzor
SmartReality
• Apple and Android based apps
• Service provider reliant
• Cloud based; upload models and • Pay per project
plans
• Oculus AR integration
Augmented Reality: Brings virtual and augmented reality together
Showcase
Unity 3D
Revizto
Fuzor
SmartReality
• Apple and Android based apps
• Service provider reliant
• Cloud based; upload models and • Pay per project
plans
• Oculus AR integration
Live Demo
Enhancing Client Offerings
Collaborating in today’s ‘liquid’ world
–
–
–
–
Laptop, projector and Xbox controller
Interactive, immersive client meetings
Web-based team collaboration
Digital designs in real-world context
New service offerings and key differentiators
– Virtual spec suites
– Online user interaction - both project teams and public
Liquid Realities\Things to Think About
Cost vs. effort and complexity vs. expectations
–
–
–
–
–
–
–
Material transfer/translation
File sizes
Light mapping time
Graphics card dependent (hardware)
Model quality; WYSIWYG
Render quality/technology restrictions
Commercial availability/market volatility
Oculus + Revizto!
Brandon Pike e:[email protected]
QUESTIONS? COMMENTS?