Product layout - IIT Madras Home

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Transcript Product layout - IIT Madras Home

Product layout
Assembly-line balancing approach
Facility layout
• Process terminology
Cycle time: Average time between completions of successive
units.
Bottleneck: Factor that limits production. Slowest operating
component in the production line.
Capacity: Measure of output per unit time when fully busy.
(typically measured as reciprocal of cycle time)
Capacity utilization: Measure of how much output is achieved
with respect to the total capacity available.
Throughput time: Time taken to complete a process from arrival
to exit. Sum of critical path operations plus waiting time in
queue.
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Assembly line balancing
• Typically, sequence of tasks required to assemble a product is
dictated by its design.
• However, for many assemblies that consist of a large number
of tasks, there are a large number of ways to group tasks
together into individual workstations while still ensuring the
proper sequence of work.
• Assembly line balancing is a technique to group tasks among
workstations so that each work-station has, ideally, the same
amount of work.
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Assembly line balancing
• Example: if it took 90 seconds to assemble a pen, and the work
was divided evenly among three workstations, then each
workstation would be assigned 30 seconds of work content per
unit.
Basic assumptions:
• No idle time per workstations; and the output of the first
workstation immediately becomes input to the next
workstation.
• In the current example, there are no bottleneck workstations,
and the flow of pens through the line is continuous.
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Assembly line balancing
• Objective of assembly line balancing is to minimize the
imbalance among workstations while trying to achieve a
desired output rate.
• So either, one can minimize the number of workstations for a
given production rate or maximize the production rate for a
given number of workstations.
• Though typically carried out at the design stage of the
assembly line, line balancing is also required whenever there is
a change in product design and/or new product introduction.
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Assembly line balancing
•
1.
2.
3.
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Input for assembly line balancing:
A set of tasks to be performed and the time required to
perform each task
The precedence relations among the tasks- that is, the
sequence in which tasks must be performed, and
The desired output rate or forecast of demand for the
assembly line.
The first two requirements can be obtained from the product
design documents
The third one is specified by the management.
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Assembly line balancing: Example
•



An activity consisting of three tasks: A, B and C.
Task A is first, and takes 0.5 minutes
Task B is next, and takes 0.3 minutes
Task C is the last, and takes 0.2 minutes.
• Since, all the tasks must be performed to complete one part,
total time required to complete one part is
0.5+0.3+0.2 = 1 minute.
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Assembly line balancing: Example
• Suppose that one worker performs all three tasks
(sequentially).
• Then in an 8-hour shift, the worker could produce –
480 parts/day.
• How?
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Assembly line balancing: Example
• Now suppose, three workers are assigned for the line, each
performing one of the tasks.
• The first operator can produce 120 parts per hour, since the
task time is 0.5 min. Thus, a total of 960 parts/day.
• The second worker takes only 0.3 min to finish the tasks and
hence can produce 1,600 parts/day.
• Lastly, the third worker can produce 2,400 parts/day.
• However, the second worker cannot produce 1,600 parts
because the first worker has a lower production rate. So the
second worker is idle some of the time waiting on components
to arrive from the first operator.
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Assembly line balancing: Example
• Same thing happens for the third worker.
• So the maximum output of this three-operator assembly line is
960 parts/day.
• That is, the workstation 1 performing task A is a bottleneck in
the process.
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Assembly line balancing: Example
• Now suppose that two workers are assigned to the assembly
line.
• The first operator performs task A; and the second operator
performs tasks B and C.
• Now, since each operator needs exactly 0.5 min to complete
the assigned duties, the line is said to be balanced and the
production is 960 parts per day.
• Thus, we have achieved the same output (of 960 parts) using
just two operators.
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Assembly line balancing
Cycle time
• The interval between successive outputs coming off the
assembly line.
• In the previous example, if we use only one operator, the cycle
time is 1 minute. One completed assembly per minute.
• If two workstations are used, the cycle time is 0.5 minutes.
• Finally, if three workstations are used, the cycle time is still
0.5 minutes. Task A is the bottleneck. Thus, the line can
produce only one assembly every 0.5 minutes.
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Assembly line balancing: Cycle time
• The cycle time cannot be smaller than the largest operation
time, nor can it be larger than the sum of all operation times.
Max.operation time CT  Sum of operation times.
• Cycle time is related to the output rate (R ):
CT = A/R,
where A = available time to produce the output.
• The output rate is typically a demand forecast.
• So for a given output rate we can calculate the cycle time.
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Assembly line balancing: Cycle time
• However, if the required cycle time (based on the required
production rate) is smaller than the largest task time, then the
work content must be redefined by splitting some tasks into
smaller elements.
• Alternatively, R = A/CT.
• That is, for a given cycle time, we can determine the output
rate that can be achieved.
In the example, the shift has 480 minutes.
• So for one-station configuration, R = 480/1.0 = 480 parts/shift
• And for a two-station layout, R = 480/0.5 = 960 parts/shift.
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Assembly line balancing: Equations
Sum of task times
Min.# of workstations required 
Cycle time
t


CT
T otal time available  (# workstations)(CT )  N  CT
T otal idle time  N  CT   t
Assembly line efficiency
t
N  CT
Balance delay  1 - Assembly line efficiency.
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Product layout and work allocation
problem
• Standard services can be divided into sequence of steps that all
customer have to go through.
• Resembles manufacturing assembly line.
• The job requiring most time per customer is the bottleneck.
• A well-balanced line would have all jobs of nearly equal
duration.
• Grouping of activities (operations) should focus on linebalancing and avoiding bottlenecks.
• Additional stations at the bottleneck could also be considered.
• e.g. Himalaya mess layout.
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Work allocation at an airport
Activity
Average time, seconds
1. Deplane
20
2. Immigration
16
3. Baggage claim
40
4. Customs
24
5. Check baggage
18
6. Board domestic flight
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Bottleneck operation
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Work allocation at an airport
1
(20, 180)
2
(16, 225)
3
(40, 90)
3
(40, 90)
4
(24, 150)
5
(18, 200)
2, 4
(40, 90)
1
(20, 180)
5
(18, 200)
3
(40, 90)
6
(15, 240)
6
(15, 240)
2, 4
(40, 90)
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Facility design
• Direct correlation between operations and facility design.
• Design and layout represent the supporting facility component
of service package.
• Factors influencing facility design: Nature and objective of
organization; land availability; flexibility; security; aesthetics;
community and environment.
• Community and environment: Design of facility has the
greatest important where it directly affects the society.
e.g. A prison in a locality?
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Facility design factors
• Nature of organization: The core service offered should dictate
the parameters of design. Appropriateness of design also
important.
e.g. Physician’s office should give patients privacy while
undergoing medical check-up.
Would you open an account in a bank which operates out of a tinshade?
• Land availability: Space constraints, zoning rules are a reality
which a good design should accommodate.
e.g. Franchise for Reid and Taylor in India should have certain
minimum sq. feet area.
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Facility design factors
• Flexibility: Design should be dynamic to allow for future
growth and changes in services.
e.g. Parking lot for a restaurant.
• Security: Airport design of today needs to consider space for
passenger and luggage screening.
• Aesthetics: Service providers delivering essentially same
service could be perceived different because of aesthetics.
e.g. Staff canteen and Tifanis?
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