Modeling of double asteroids with PIKAIA algorithm

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Transcript Modeling of double asteroids with PIKAIA algorithm

Modeling of double asteroids with PIKAIA algorithm Przemysław Bartczak Astronomical Observatory of A. Mickiewicz University

Idea of modelling

Observation data Model of binary system simulation

Model of system

Body frame: The axes are directed along the principal moments of interia of the primary.

Fixed frame: the axes are aligned with some suitably chosen astronomical coordinate system.

Both system of axes are Cartesian, right-handed and share the same origin 0, located at the center of mass of the primary Cayley-Klein parameters: Euler angles: Rotation angle Nutation angle α β Precession angle γ Drawback: undetermined for β=0 or β=π

Model of system

When the primary rotates, the Cayley-Klein parameters change according to the differential equations where is the angular rate vector in body frame.

Model of system

Dynamics equations describe the orbital motion of the satelite with respect to the primary and rotation of primary .

Ω - Angular rate vector R - Satelite’s radius vector P - Momentum vector Γ - Angular momentum vector J 1 ,J 2 ,J 3 – principal moments

Model of system

Constans of motion: Hamiltonian: Total angular momentum vector: Cayley-Klein parameters: Integrating the equations of motion by means of the Raudau-Everhart RA-15 procedure, we have obtained highly accurate results within a fairly short computation time.

Model of shape

The dynamical part of the model (free or forced precession) Primary: Three-axial ellipsoid Satellite: Spherical

Model of shape

The synchronous double asteroids Primary and satellite: Three-axial elipsoids plus two craters.

Primary and satellite: Three-axial elipsoids

Model of shape

YORP Only one body: Triangular faces

Input parameters

Date of observation Position of asteroid (Orbital elements ) Position of Sun and Earth Orientation of binary system Model of shape and binary system Modelling of lightcurve

Model of lightcurve

• Ray tracing is a technique for generating an image by tracing the path of light through pixels in an image plane and simulating the effects of its encounters with virtual objects. Scattering : Lommel-Seeliger law

Model of lightcurve

• Ray tracing

Modelling of lightcurve

• Z-buffering is the management of image depth coordinates in three-dimensional (3-D) graphics.

The depth of a generated pixel (z coordinate) is stored in a buffer (the z-buffer or depth buffer)

Modelling of lightcurve

• Z-buffering

PIKAIA – genetic algorithm

Genetic algorithms are a class of search techniques inspired from the biological process of evolution by means of natural selection.

System:

PIKAIA – genetic algorithm

Determined parameters of model (blue): Shape: Period , density , Rotation angle Nutation angle α, β Precession angle γ primary: a, b/a, c/a secoundary: a, b/a, c/a Deformation: 2 craters: (8 parameters)

Parallel computing

SQL database PC PC PC System: Debian Compilator: gcc,c++ SQL database: MySql , oracleXe Librares: CORBA, POSIX Threads