Transcript XMPP – Extensible Messaging and Presence Protocol
XMPP – Extensible Messaging and Presence Protocol
Vidya Satyanarayanan
XMPP
The base protocol used for XMPP is
RFC 2779
(
Instant Messaging /Presence Protocol Requirements
). There are 2 drafts namely
XMPP Core
and
XMPP Instant Messaging
currently on XMPP.
Presence and Instant Messaging
• Presence –
Presence is a means for finding, retrieving, and subscribing to changes in the presence information (e.g. "online" or "offline") of other users.
• Instant Messaging –
It is a means for sending small, simple messages that are delivered immediately to online users. 2
Requirements of RFC 2779
1. Scalability 2. Access Control 3. Message Encryption & Authentication 4. Presence Lookup & Notification 5. Presence Caching & Replication 6. Reliability 7. Performance
3
XMPP Core Overview
• XMPP is an open protocol
for streaming XML elements
in order to exchange messages and presence information in close to real time. • XMPP has been implemented via a typical
client-server architecture
, wherein a client utilizing XMPP accesses a server over a
TCP socket
. 4
Addressing Scheme JID – Jabber Identifier
.
format: [node@]domain[/resource] E.g.
(where "room" is the name of the chat room and "service" is the hostname of the multi-user chat service)
(where "nick" is the occupant's room nickname)
(could be a server-side script or service ) 5
•
Domain Identifier –
– – – Only Required identifier of JID.
Represents the n/w gateway or primary server to which entities connect.
Not always a server, can be service that is addressed as a sub domain of a server.
•
Node Identifier –
– – – optional secondary identifier.
represents a client or a chat room associated with a multi-user chat service etc.
is called a "bare JID" and is of the form
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•
Resource Identifier –
– optional tertiary identifier.
– represents a specific session, connection (e.g., a device or location), or object (e.g., a participant in a multi-user chat room).
– typically defined by a client implementation.
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XML Streams and Stanzas
XML Streams
container for the exchange of XML elements between any two entities over a network.
The start and end of the XML stream is denoted by
XML Stanza
is a discrete semantic unit of structured information.
is at a depth=1 of the XML stream. 8
XML Stanzas
•
Message Stanza
– include single messages, – Types of messages are chat, error, group chat, headline, normal.
– Child elements are
•
Presence Stanza
– to express an entity's current availability status.
– Types of Presence are unavailable, subscribe etc.
– Child elements are
IQ Stanza
– is a request-response mechanism – Types of IQ are get(request roaster), set(add item on roaster), result, error.
– Client requests current roster from server :
: A Basic Session:
C: S: C: C: C: S: S: S: C: S:
Stream Encryption & Authentication
XMPP includes a method for securing the stream from tampering and eavesdropping. This channel encryption method makes use of the Transport Layer Security (TLS) protocol, along with a "STARTTLS“. Example Step 1: Client initiates stream to server:
Step 3: Server sends the STARTTLS extension to client along with authentication mechanisms and any other stream features:
Step 11: Client responds to the challenge: The decoded response is: username="juliet",realm="capulet.com",\ authzid="[email protected]/balcony",\ nonce="gx0P01RRVoOfJVrIJ6aNkFlinh9nM/Up9dazVTFTq1c=",\ cnonce="bdi7U/Duhd97ffXpS9mNhhK3ciY0FGO9xuqIlapBK4o=",\ nc=00000001,qop=auth-conf,cipher="rc4",maxbuf=2048,\ digest-uri="xmpp/capulet.com",\ response=8e0ac6010833b1224fcc4742afbdb352 Step 12: Server informs client of successful authentication:
and the rest of the message 15
Order of Layers
The order of layers in which protocols MUST be stacked is as follows: 1. TCP 2. TLS 3. SASL 4. XMPP The rationale for this order is that TCP is the base connection layer used by all of the protocols. Stacked on top of TCP is TLS and is often provided at the operating system layer, SASL is often provided at the application layer, and XMPP is the application itself. 16
Summary of XMPP- IM
• • • •
Establishing a Session Exchanging Messages Exchanging Presence Information Managing One's Roster
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