Transcript Document
David Pillsbury President, PGA TOUR Golf Course Properties PGA TOUR Fans & Growth of the Game • Fan growth converting into growth of game • Update on PGA TOUR fan growth initiatives • Connecting PGA TOUR initiatives and industry initiatives to maximize number of fans and players Objectives of GOLF 20/20 • Increase participation • Increase rounds of golf • Fan base expansion Viewers vs. Participation Claimed Golf Participation Low Less than once a month Once a month 2-3 times a month Once a week 2+ times a week Viewed 1-5 256 359 335 271 193 Viewed 6-10 278 380 657 882 779 Viewed 11-20 250 328 728 1009 991 Viewed 21+ 226 446 458 874 1927 Claimed TOUR Viewers Index vs. US Avg. (US Avg.=100) Low High High Source: MRI, Doublebase 2005 Expand Breadth and Depth Core Golfers Golfers Fans Changes for PGA TOUR Fan Current Fan Experience 2007 No clearly-defined season •New era in golf •True season with playoffs •Energized fan base Broadcast has become fixed and somewhat predictable •New initiatives •Broadcast strategies •HDTV •Long term TV partnerships Evolving media platforms •Ability to consume product in the way fans want it Inconsistent tournament experience •Consistent execution •Standards & best practices Fan/Golfer Lifecycle Build Awareness Create Connection Trial/ Introduction Golfer/ Retention PGA TOUR Broadcast Play Golf America Golf Operators FedExCup pgatour.com Free Lesson Month Golf Professionals PGA of America pga.com Corporate Golf USGA Local events Link Up to Golf Other Media The First Tee Local Programs Executive Women’s Golf Broadcast Consumption 1996 2007 Primarily network broadcast •Expanded six year agreement •Higher quality telecasts 424 network hours •538 network hours Golf Channel in 7.4 M homes •Golf Channel in 70 M homes •Primetime replay of events Inherent Limitations of TV • Less than 2% of tournament play is on TV • Airs only 25% of competition • Cannot cover all players/shots • Fan access to the broadcast not always possible New Media Landscape • Broadband means increased consumption of Internet content Broadband Driving Internet Consumption U.S. Broadband Internet Penetration 90 Internet Millions U.S. Households 80 70 Broadband 40 Million US Households 60 50 40 30 20 10 0 2002 2003 Actual Source: Forrester Research 2005 2004 2005 2006 2007 Projected 2008 New Media Landscape • Broadband means increased consumption of Internet content • Media platforms are fragmenting and proliferating Time on Internet • Time spent on Internet has increased dramatically and is comparable to TV • Pressure on TV due to increased fragmentation and DVRs • Additional pressure on traditional media sources U.S. Percentage Time Spent by Media Internet TV Radio Newspaper Magazine 0% 10% 20% 30% Note: Internet = Home + Work Source: Forrester Research 2005. Online consumers 40% New Media Landscape • Broadband means increased consumption of Internet content • Media platforms are fragmenting and proliferating • Media consumption is changing; we are moving to an on-demand content world Mobile Phone • 207 million wireless subscribers in US U.S. Mobile Phone Users 250 – Up 50% YTY • Total 2005 carrier data revenues of $8.6B – Up 86% 200 Millions • 50 billion SMS messages in last 6 months of 2005 150 100 50 0 2002 2003 2004 2005 Actual Source: Yankee Group 2005 • Early as a content platform 2006 2007 2008 Projected 2009 2010 3G – High Speed Mobile Networks • Analogous to Broadband Internet • Carriers invested $200B to secure licenses and deploy networks U.S. 3G Mobile Users 90 80 70 60 50 • 3G adoption driven by handset turnover every 18 months 40 30 20 10 0 2004 • Carriers focused beyond commodity voice traffic. Video content is critical 2005 2006 Source: Yankee Group 2005 2007 2008 2009 2010 New Media Landscape • Broadband means increased consumption of Internet content • Media platforms are fragmenting and proliferating • Media consumption is changing; we are moving to an on-demand content world • Consumers expect content whenever, wherever, and however they want it Where the PGA TOUR is going • Experiment with alternative distribution • Adjust strategies and business models • Future: 3-screen video world Television Broadband Internet Mobile Golf Well-suited to Leverage New Platforms • Nature of Sport – In-office audience – Significant play outside telecast window – Inability to provide full coverage within telecast window • Significant “fan-favorites”, interest around individual players • Fans are consuming content from new platforms There is fan demand for coverage beyond the TV window pgatour.com & pga.com pgatour.com • • • • Largest non-TV audience 30% yr-to-yr growth over five years 5.1 M unique users Over 31 minutes spent per user per month pga.com • Leading instructional golf site • Access to 28,000 dedicated professionals promoting the game • Direct link to local instructors Leverage synergies in new media landscape PGA TOUR New Media Platforms Internet/Broadband Mobile Fan Database PGA TOUR Highlights •First Round •Second Round •Third Round •Final Round PGA TOUR Interviews •Tiger Woods •Ernie Els •Phil Mickelson Rich content delivery Anytime, anywhere Increased mobility Interactive Non-Standard TV* Sat. Radio/Radio VOD/DVR Data channels Two-Screen interaction HDTV Mobile medium Multi-programming formats Direct marketing 1:1 fan communication On Venue Information demand Multi-platform deployment Video Game Rapidly growing Wired home Close the Loop FAN Broadcast Media • Fan-centric broadcasts – Contests – Voting (i.e. American Idol) • Content links from Broadcast • Fantasy Golf • Play Golf America • The First Tee School Program pgatour.com Fan Activation 2007 Core Golfers Golfers Fans Apply programs in new media environment Focus in 2007 • Leverage energy from FedExCup: “New era in golf” • Growth opportunity with Baby Boomers • Reach more fans with richer content through new media • Maturity of national golf development programs • “Close loop” for fan experience • Challenge to Industry Operators and Media: – Continue to support player development programs – Build and promote a development calendar – Create innovative ways to convert fans into golfers