Transcript Slide 1

Puget Sound Region
2014/2015 Team Officials Clinic
For those new to USAV Officiating
Clinic Agenda
• Welcome (5 minutes)
• Reffing as competitive advantage (5 minutes)
• Definition of a well played and well officiated match (5
minutes)
• Lines person skills (5 minutes)
• Scorer skills (50 minutes)
• Break (5 minutes)
• R2 skills (20 minutes)
• Sc, ASc and R2 team exercises (30 minutes)
• dismiss
Reffing as competitive advantage
You and your team gain a competitive
advantage by:
1. Knowing the rules of the game
2. Being a good team when you officiate.
This helps be a good team when you
play.
3. Having players work in reffing positions
that help their game skills
•
Libero being linesperson.
What is a well played and well
officiated match?
There are 3 principles, in order of
importance, they are:
• Safe
• Fair
• Play Moves Along
Safe
Physical safety is the state when the court is free
of hazards at the start of, and during play
• Don’t begin play, or if started, stop play, when a
hazard comes onto the court
– person comes on court, the court gets wet, a ball on
the court presents risk, etc
• Stop play when a player has stopped playing
due to a potential injury.
• This allows aid to be given quickly if needed.
Safe
• Emotional safety is the state when all
participants behave respectfully towards each
other.
– Use sound judgment in determining the difference
between spontaneous human reactions and
conscious acts of misconduct.
– OK for participants and parents to respectfully
disagree with a call.
– OK for the captain/coach to respectfully question why
something was or wasn’t called.
– Not OK when the remarks are persistent, overly
dramatic, insults a person’s ability/effort/attributes, etc
When this line is crossed, apply sanctions.
Fair
• Rules are applied consistently.
• The officials strive to know and apply all
the rules.
• The officiating crew sets and maintains the
match tempo.
• When there is a question about the rules,
use the rule book. If there is still doubt,
bring in the Day Official.
Play Moves Along
• All TO’s and between set breaks are timed.
– TO’s are 30 seconds
– 3 minutes between sets, whistle to get on the court at
2 minutes and 30 seconds
• Substitutions and line up checks are handled
quickly.
• Questions by the captain, and when allowed by
rule, the coach, are handled quickly.
• Other match interruptions, like ‘ball on court’,
potentially injured player are handled quickly.
What are the three principles, in
order of importance?
Position of Officials
Sc, ASc, Flip
BENCH
SCORER TABLE
BENCH
R2
LP
LP
R1
Lines person skills
Key duties are SPLAT
• Service (solo)
• Pancake (shared)
• Lines (solo)
• Antenna (shared)
• Touch (shared)
Lines Person Exercise
Stand up - When the clinician calls out a
situation, give the correct hand signal(s)
– Correctly
– Quickly
– Held until acknowledged by R1
Scorer Review
• We will not cover this season
– Score at time of sub
– Sanctions
• Your coach, the R1 or the day official will help with
these, if needed.
Libero Tracking
Scorer duties
and
libero tracker duties
•
•
•
•
Both record starting lineups
Both record libero numbers
Both record substitutions
If libero serves, both track which spot in
the service order it occurs
Practice game
Animals and Beasts, girls U13 teams, are playing
at Seattle U. today at 2 pm. It’s match 4 on
Court 2.
The R1 is your coach, the R2 is your clinician. You
are Scorer, your team is helping.
The Animals win the coin toss, and elect to
receive. The Beasts choose the left side of the
court to serve.
Fill out needed information on score sheet, PLUS
on libero tracking sheet.
SET 1
LINE-UP SHEET
TEAM
3 22
ANIMALS
IV
15
III
II
SET 2
LINE-UP SHEET
LIBERO
#
TEAM
IV
III
II
V
VI
I
1 16
V
7
LIBERO
#
VI
I
4
C
2
SERVICE
Ima Cougar
COACH SIGNATURE
SERVICE
COACH SIGNATURE
SET 1
LINE-UP SHEET
TEAM
LIBERO
#
10 19
BEASTS
IV
III
II
2
15
8
V
VI
I
3
7
12
SET 2
LINE-UP SHEET
LIBERO
#
TEAM
IV
III
II
V
VI
I
c
SERVICE
Bea Husky
COACH SIGNATURE
SERVICE
COACH SIGNATURE
BEASTS
ANIMALS
Libero
l
A
Libero
r
10 19
l
B
SP
2
12c
I
II
8
II
IV
V
VI
15
2
3
7
3 22
SP
I
III
r
16
III
IV
V
VI
1
15
7
4c
Read example at bottom of the sheet you have for
how to record substitutions and replacements.
Set begins
• R1 beckons for serve, at 2:06 pm, to start the
set, #12, of Beasts, on left, is serving
• Beasts #12 contacts ball for service
• Beasts (on left) win point.
• Beasts win two more points.
• Animals (on right) win the next rally.
• R1 beckons #16, of Animals to serve, #16
contacts the ball
• Beasts win the rally
Set continues-1
•
•
•
•
•
•
•
•
•
•
Beasts #8 subs out, #16 goes in
R1 beckons, and Beasts #16 contacts ball for service
Beasts win point.
Beasts win two more points.
Animals (on right) call time out.
After time out ends, Beasts win another point.
Animals win the next rally.
Animals Libero #3 replaces #1, and goes to service area
R1 beckons #3, of Animals to serve, #3 contacts the ball.
Beasts win the rally.
Set continues-2
• Beasts #2 is in service spot, R1 beckons, and Beasts #2
contacts ball for service
• Wrong Server!!!!
• R1 beckons, and Animals #15 contacts ball for service.
• Animals win next point.
• Animals win another point.
• Beasts (on left) call time out.
• After time out ends, Beasts win the rally.
• Beasts sub #3 out, #9 in – Animals sub out #2, #10 in.
• R1 beckons #2, of Beasts, to serve
• #2 contacts the ball, and Beasts win the rally.
• #2 serves for 3 more points, and Animals call time out
Set continues-3
• After the time out, #2 Beasts serves, Animals win the
rally
• R1 beckons, and Animals #7 contacts ball for service
• Animals #7 serves for 2 more points.
• Beasts sub #9 out, #11 in
• Animals #7 serves for another point.
• Beasts win next rally.
• Beasts libero #19 replaces #11
• R1 beckons #19, of Beasts, to serve. She contacts the
ball
• Animals win the rally.
• R1 beckons, and Animals #4c contacts ball for service
• Beasts win the rally
Set continues-4
• R1 beckons, and Beasts #7 contacts ball for service
• Animals win the rally.
• R1 beckons #10, of Animals, to serve, #10 contacts the
ball
• Beasts win the rally.
• R1 beckons, and Beasts #12c contacts ball for service
• Beasts #12c serves 5 straight points
• Animals sub #7 out, #12 in.
• Beasts #12c serves the set out.
• Set finishes at 2:32 pm.
Record lineups on score sheet and libero
tracking sheet for start of next set
SET 1
LINE-UP SHEET
TEAM
3 22
ANIMALS
IV
15
III
II
1 16
V
7
LIBERO
#
VI
4
C
SET 2
LINE-UP SHEET
ANIMALS
TEAM
IV
III
4
c
I
V
2
2
Ima Cougar
3
22
II
28 15
SERVICE
COACH SIGNATURE
LIBERO
#
VI
I
17 1
SERVICE
Ima Cougar
COACH SIGNATURE
SET 1
LINE-UP SHEET
TEAM
LIBERO
#
10 19
BEASTS
SET 2
LINE-UP SHEET
IV
III
II
IV
III
2
15
8
9
2
V
VI
I
V
VI
3
7
12
c
SERVICE
Bea Husky
COACH SIGNATURE
10 19
BEASTS
TEAM
3
II
18
I
12
Bea Husky
LIBERO
#
c
8
SERVICE
COACH SIGNATURE
Turn your score sheet over and write a BIG
number, from 0 to 99, on the back. Do not
use these numbers:
1
2
3
4
15
17
28
Deciding Set Differences
3rd set, or 1 set to 25
I
II
III
IV
V
VI
I
1
2
3
4
5
6
7
8
1
4
1
4
1
4
1
4
1
4
1
II
III
IV
V
VI
1
2
3
4
5
6
7
8
9
10
9
10
11
12
13
4
1
4
1
4
1
4
1
4
1
4
1
4
2
5
2
5
2
5
2
5
2
5
2
5
3
6
3
6
3
6
3
6
3
6
3
6
Time Outs
2
5
2
5
2
5
2
5
2
5
2
5
3
6
3
6
3
6
3
6
3
6
3
6
:
:
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
Time Outs Time Outs
:
:
:
:
I
II
III
IV
V
VI
1
4
1
4
1
4
1
4
1
4
1
4
2
5
2
5
2
5
2
5
2
5
2
5
3
6
3
6
3
6
3
6
3
6
3
6
break
• Five minutes to relax
R2 duties
• The R2’s prime roles, supporting all three principles, are:
• Check lineups to start match
– OK’s libero to enter
• Call faults
– center line faults, net faults, ball touching antenna or
touching anything off the court, including net outside
antenna.
• Helps R1 with touches and ball hitting floor (pancakes)
• Manage the benches
– Calls TO’s, manages substitutions, do line-up checks when
asked
• Ask R1 for sanctions, if needed
Do the “R2”
• Actions taken to signal:
– a time out
– a sub(s)
– a center line fault
– a net fault
• Let’s practice those actions
R2 Skill Exercise
• Make the correct actions, based on the
pictures that follow
Time out management
• TO’s 30 seconds in length
• After checking with scorer, signal number
of TO’s taken to R1
• Check to see if teams are moving toward
court
– If not move toward them, blowing your whistle
Time Out Practice
• Beasts coach calls time out
•Time out ends!!
R2, Sc and ASc Exercise Script
Divide into two groups
The drill starts with the game 2 scoresheet from the scorer
exercise.
All players starting on the court are considered Animals
player #1, subbing player is #12.
Player #12 subs in for #1
Libero replaces #12
Player #12 replaces the libero, player #1 subs back in for
#12.
Rotate roles and repeat script. Rotation is #1 rotates to
#12, #12 to libero, libero to R2, R2 to Sc, Sc to ASc, ASc
to #1
The object of the drill is to perform accurate and quick actions, with
good communication to all participants.
R1 duties
• R1’s call the offensive side of the court.
– Serving side, hitting side
• They make the final call, WITH INPUT,
from the rest of their team.
• R1’s use all three principles to officiate the
match
R1 Success
communication +
teamwork +
tempo management =
Safe, fair and moving along
Tempo Management
• Starts from coin toss
– Conduct coin toss for next match THEN talk
with your team if you just played
• Get lineups in before end of warm up
• Time TO’s and set intervals
• Set and maintain even rhythm between
serves, after subs, etc
Conclusion
• Any questions?
• Make sure you’ve signed the class roster!!!
Thank you!!!!