Transcript Document

Call of Duty
• The sixth chapter of the Call of Duty
series and the sequel to Call of Duty
4: Modern Warfare. (aka :CoD, MW2,
or just MW2)
• FPS video game
• Developed by Infinity Ward and
published by Activision for Xbox 360,
PlayStation 3 and Windows PC in
2009
• Previous games include Call of Duty,
Call of Duty 2, Call of Duty 3, Call of
Duty: World at War, Call of Duty: 4
Modern Warfare
Like in the previous game, you are an elite soldier in
multiple services ranging from the British SAS to being an
American Army Ranger. Your mission is prevent WWIII from
occurring. The single player storyline is infectious and gets
the players attention from the beginning. Intense cut
scenes and plotline results in adrenaline-pumping, heartracing storyline that makes the player want to keep going.
Players are able to identify with the characters and it
makes the game that much better. The story, in
combination with the online gameplay, makes it playable
for most anyone.
5 Reasons why Call of Duty: Modern Warfare 2
should be canonized
1) Broke sales records across multiple industries
2) Intuitive “Create-a-Class” for online play
3) Updated Killstreak rewards
4) Expanded the gaming industry
5) It’s an amazing game
Sales Record Demolition
• The total income from first day sales in
America and the UK was $310 million
(£214 million) which made Modern
Warfare 2 the biggest entertainment
launch in history
• After five days of sales, the game had
earned $550 million (£379 million)
worldwide and as of 18th January 2010, it
has taken over $1 billion in sales.
• This means that MW2 outsold any movie,
play, sporting event, album or hit single in
the recent history of the US
Create-a-Class
• Over 42 assault rifles, shotguns, submachine guns,
sniper rifles, handguns, launchers, light machine guns
• Creativity was encouraged with perks like “Bling”
which allowed you to have two primary weapon
attachments
• Different load-outs with different perks gave players
the chance to make their weapons fit their play style;
you could be stealthy or balls to the wall
• Gave MW2 a big advantage over comparable games
Updated Killstreak Rewards
• Killstreaks were tools that players could use once
they reached a certain number of kills in one life
(ex. UAV showed where the other team was)
• Previously you could only use the UAV, Airstrike,
and attack helicopter but in MW2 you could utilize
the Chopper Gunner, AC-130, Pave-Low, Harrier
Strike, Sentry Gun, Nuke, and many many more.
• Killstreaks were cumulative, so getting kills with
one led to the subsequent ones.
• This, like Create-a-Class, was very conducive to
players being able to customize their playing style
Expanded the Gaming Industry
• According to the NPD Group, Modern Warfare 2 sold
approximately 4.2 million units for the Xbox 360 and
1.87 million units for the PlayStation 3 in the U.S. during
the month of November 2009
• An unprecedented number of people played this game
ranging from all sorts of different ethnic backgrounds,
countries, ages and sexes. Everyone and their brother
was playing MW2 which did a lot of good for the gaming
industry and the gaming community as a whole.
No seriously, it’s an amazing game. Just watch this.
http://www.youtube.com/watch?v=e2CvAF3NTvk
&tracker=False&NR=1&feature=fvwp
That’s all Folks
The intuitive programmers and developers at Infinity
Ward and Activision have arguably created the best first
person shooter to ever grace a gaming console. The
reasons that I mentioned and a multitude of others all
lend themselves as to why this game should join the ranks
of those to be canonized.