3D Schrodinger Equation
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Transcript 3D Schrodinger Equation
3D Schrodinger Equation
• Simply substitute momentum operator
• do particle in box and H atom
• added dimensions give more quantum numbers.
Can have degeneracies (more than 1 state with
same energy). Added complexity. (We skipped
when doing perturbations).
• Quantization of angular momentum split between
E+R Chaps 7+8
p i or
2
2m
2
x 2
2
( x, y, z, t ) V ( x, y, z, t ) it
2
• Solve by separating variables
( x, y, z, t ) ( x, y, z ) (t )
2
2m
2 V ( x, y, z ) E
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• If V well-behaved can separate further: V(r) or
Vx(x)+Vy(y)+Vz(z). Looking at second one:
2
2m
2 (Vx ( x) V y ( y ) Vz ( z )) E
assum e ( x, y, z ) x ( x) y ( y ) z ( z )
(
2
x 2
) (Vx V y )
2
y 2
x y z
(
2
x 2
) x y
2
y 2
x y
1
2
x 2
z dz 2
x y
(
( E Vz )
x y z
2 z
(Vx V y )
• LHS depends on x,y
d 2 z
2
z 2
z z
2
E Vz
RHS depends on z
( E Vz ) S
2
y 2
) x y Vx V y S
• S = separation constant. Repeat for x and y
P460 - 3D S.E.
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d 2 x
x dx 2
d 2 y
y dy 2
d 2 z
z dz 2
Vx S ' E x
Vy S S ' E y
Vz E S E z
E x E y E z S ' ( S S ' ) ( E S ) E
• Example: 2D/3D particle in a Square Box
V
V 0
x 0, x a, y 0, y a
inside box
satisfies V Vx ( x ) V y Vz
( x, y ) x ( x) y ( y )
• solve 2 differential equations and get
E Ex E y
2 2
2 ma 2
(nx2 n y2 )
• symmetry as square. “broken” if rectangle
P460 - 3D S.E.
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E Ex E y
( x, y) A sin
2 2
2 ma 2
n x x
a
(n n )
2
x
sin
2
y
n y y
a
nx , n y 1,2..
2
|
|
dxdy 1 norm alization
• 2D gives 2 quantum numbers.
Level
nx
ny
Energy
1-1
1
1
2E0
1-2
1
2
5E0
2-1
2
1
5E0
2-2
2
2
8E0
• for degenerate levels, wave functions can mix
(unless “something” breaks degeneracy: external or
internal B/E field, deformation….)
12 A sin ax sin 2ay
21 A sin 2ax sin ay
mix 12 21 2 2 1
• this still satisfies S.E. with E=5E0
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Spherical Coordinates
• Can solve S.E. if V(r) function only of radial
coordinate
2
2M
V ( r ) E ( r , , )
2
2M
[ r 2r ( r 2
2
2
1
r 2 sin 2 2
r
)
1
r 2 sin
(sin
)
] ( r , , ) V ( r ) E
• volume element is
d (vol) dr(rd )(r sin d )
• solve by separation of variables
(r , , ) R(r )( )( )
( E V ) R 2 M
2
2
1
r 2 sin 2 2
(
r 2
r 2 r r
r 2 sin1 2
sin
) R
R
• multiply each side by
r sin
R
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2
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Spherical Coordinates-Phi
• Look at phi equation first
1 d2
d 2
( ) f (r , ) ml2
• constant (knowing answer allows form)
( ) e
iml
• must be single valued
( 2 ) ( )
e
iml ( 2 )
e
iml
ml 0,1,2.......
• the theta equation will add a constraint on the m
quantum number
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Spherical Coordinates-Theta
• Take phi equation, plug into (theta,r) and rearrange
1 d
R dr
ml2
sin 2
(
r 2 dR
dr
)
1
sin
2 M 2r 2
2
d
d
[ E V (r )]
( sindd ) constant l (l 1)
• knowing answer gives form of constant. Gives
theta equation which depends on 2 quantum
numbers.
2
m
sin
d
l
1 d
sin d
d
sin 2
(
)
l (l 1)
• Associated Legendre equation. Can use either
analytical (calculus) or algebraic (group theory) to
solve. Do analytical. Start with Legendre equation
(1 z )
2
d 2 Pl
dz 2
z cos
2z
dPl
dz
l (l 1) Pl 0
Pl Legendre function
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Spherical Coordinates-Theta
• Get associated Legendre functions by taking the
derivative of the Legendre function. Prove by
substitution into Legendre equation
|m |
2 |ml | / 2 d l Pl
lml (1 z )
dz |ml |
20 P2
21 (1 z )
2
22 (1 z )
2
1
2
dPz
dz
2 1
d 2 Pz
dz
• Note that power of P determines how many
derivatives one can do. Sets value on m quantum
number
• Solve Legendre equation by series solution
(1 z )
2
d 2 Pl
dz
2
2z
dPl
dz
Pl ak z k
k 0
2
d P
dz 2
l (l 1) Pl 0
dP
dz
ak kz k 1
k 1
ak k ( k 1) z k 2
k 2
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Solving Legendre Equation
• Plug series terms into Legendre equation
k 2
k
{
k
(
k
1
)
a
z
[
k
(
k
1
)
l
(
l
1
)]
a
z
} 0
k
k
• let k-1=j+2 in first part and k=j in second (think of
it as having two independent sums). Combine all
terms with same power
j
{(
j
2
)(
j
1
)
a
[
j
(
j
1
)
l
(
l
1
)]
a
}
z
0
j 2
j
• gives recursion relationship
a j 2
j ( j 1)l (l 1)
( j 2)( j 1)
aj
• series ends if a value equals 0
a j 2 0 j( j 1) l (l 1)
• end up with odd/even (Parity) series
a1 0, aeven 0 or a0 0, aodd 0
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Solving Legendre Equation
• Can start making Legendre polynomials. Be in
ascending power order
l 0, a0 1, a1 0 P0 1
l 1, a0 0, a1 1 P1 z
l 2, a0 1, a1 0, a2
06
21
j ( j 1) l ( l 1)
( j 2 )( j 1)
3 P2 1 3z 2
• can now form associated Legendre polynomials.
Can only have l derivatives of each Legendre
polynomial. Gives constraint on m (theta solution
constrains phi solution)
lml (1 z )
2 |ml | / 2 d |ml |
dz |ml |
Pl
| ml | l
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Spherical Harmonics
00 1
10 z
1, 1 (1 z )
2
1
2
20 1 3 z 2
1
2
2, 1 (1 z ) z
2
2, 2 (1 z 2 )
• The product of the theta and phi terms are called
Spherical Harmonics. Also occur in E&M.
• They hold whenever V is function of only r. They
are related to angular momentum (discuss later)
Ylm lm m
spherical harm onics
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