Transcript Slide 1
Your host: • Randall Sadler • The University of Illinois A call to virtual arms His Co-host •Randall Renoir •Second Life First, the bad news… Sadly, by the end of this presentation you’ll likely hear me say (again) “There are no easy answers.” Next, the good news… It is not too late to establish a set of guidelines for such ethical research practices Our conversation today is meant as a starting point in that process. If life were a “Real” Virtual World What is a virtual world? …an online environment Avatars representing “real” people Typically control own appearance: gender, shape, clothing, species??? May be similar or nearly identical to real world May be a cooperative environment OR a combative one—sometimes hard to tell which is which! A super brief history From MUDs (1978)—still available! telnet://british-legends.com:27750 To MOOs To WOOs To GMUKs …to assorted other animal-like sounds To true graphically-oriented Virtual Worlds (first MMORPG 1985—Habitat) A few of the most popular VWs Second Life: ◦ www.secondlife.com Active Worlds: ◦ www.activeworlds.com There: ◦ www.there.com Some Second Life facts (most from Gronstedt, 2007) 1.2 million logged in over last 60 days 60,599 logged in 8pm on Monday Users 60 % European (Germans outnumber Americans) 16 % from U.S. 13 % from Asia. 60 % men 40 % women ◦ 20% of F avatars are RL M ◦ Almost all M avatars are RL M. average age: 30s. What you see….is created primarily by users Why use one for teaching? …rich range of collaborative social activities around objects (Brown & Bell, 2004, p. 350) . Some students prefer, and thrive in, an online environments…allows them time to more completely formulate their thoughts…(Childress & Braswell, 2006, p. 188) . …provides educators with opportunities to develop learning activities which closely replicate real-world learning experience… (Childress & Braswell, 2006, p. 189) . ...they afford the communicative and constructivist opportunities of text-based, chattype applications such as…MOOs (Dickey, 2005). Second Life made PC Worlds’ Prestigious Top 10 list! #10 in “10 Biggest Web Annoyances” List Listed under “Boring Virtual Worlds” Why research in one? Sites of tremendous language practice …as Lave and Wenger (1991) argue, understanding the shape of learning in naturally occurring contexts and not just…classrooms is crucial if we are to forward educational theory and practice (Steinkuehler, 2004, . p. 522) . Virtual Worlds Natural? For our students, yes! A FEW Education-Related Current SL Applications U. Kansas Medical Center, Second Life medical clinic (Antonacci & Modaress, 2005). Distance Ed. Course in Instructional Tech (Childress & Braswell, 2006). English Village Campus (Paul Preibisch/Fire Centaur) Second Louvre Museum UC Davis, Virtual Hallucinations Project Language Lab of Virtual Worlds Distraction Factor Lack of teacher control Technical Requirements More serious-'cybersexing‘ p. 13 'age play' in virtual worlds Brundy, 2007, p. 13 Legal issues— university liability ◦ Bugeja, M. J. (2007) ◦ Carnevale, D. (2007). Two S.L. Examples for Ethical Discussion: (1) Orientation Island (2) English Village A couple studies to consider Yee, N., Bailenson, J., Urbanek, M., Chang, F., & Merget, D. (2007). “The unbearable likeness of being digital: The persistence of nonverbal social norms in online virtual environments.” CyberPsychology & Behavior, 10(1), 115-121. Dickey, M. D. (2005). "Three-dimensional virtual worlds and distance learning: Two case studies of Active Worlds as a medium for distance education." British Journal of Educational Technology 36(3): 439-451. Ethics: A definition Ethics refers to the character or conscience of a person in relation to a group… (Thomas, 1996, p. 108) . Ethical Disasters, etc. Laud Humphreys (1970) ◦ Tea Room Trade Rimm Cybersex study (1995) ◦ From Georgetown Law Journal to Congress! Finn and Lavitt's (1994) ◦ computer-based support groups for sexual abuse survivors Reid (1996) ◦ Even the best ethical intentions in a thesis…. Your first obligation…. Do no Harm (trickier than you might think!) (Allen, 1996; King, 1996; Herring, 1996; Polancic Boehlefeld, 1996; Reid, 1996; Thomas, 1996; Waskul & Douglas, 1996...) But….what is “harm”? How do we prevent it? Not so much agreement on the latter two items. Other obligations Check the policies in your field (e.g., APA, Anthropology, Linguistics, etc.) Do they even have a policy? Check your institution’s policy—human subjects’ review Obligation to future researchers Ethical Conundrum As discussed by King (1996), …the potential for harm for cyberspace participants is greatest in the situation where members remain unaware that their messages are being analyzed until the results of the research are published. [Covert observation] But….requesting permission from the group to conduct a study based on the messages that groups generate is often a gross disruption of the very process of interest to social sciences. (King,1996, p. 120) [Overt Observation] [Observer’s Paradox] And there’s the problem! The ease of covert observation, the occasional blurry distinction between public and private venues, and the difficulty of obtaining the informed consent of subjects make cyber research particularly vulnerable to ethical breaches by even the most scrupulous scholars. (Thomas, 1996, p. 108—slightly modified formatting) And Legal Conundrums! Need for consent? Two Viewpoints Online messages : published works & copyrighted. So, must give full citation: author, group/ source, date, etc. Or, you are violating copyright…and could be sued. (Cavazos, cited in Herring, 1996, p. 154) …once a cyber contributor has posted under his or her actual name, public recognition and attribution should follow. (Kitchin, 2003, p. 410) …public discourse on CMC… is not subject to 'Human Subject' restraints. More akin to the study of tombstone epitaphs, graffiti, or letters to the editor. Personal? -yes. Private? -no (Sheizaf Rafaeli, as quoted in Sudweeks & Rafaeli, 1995). Ethical Points to consider Group Accessibility Public vs. Private Spaces Perceived Privacy What is Group Accessibility? How difficult it is to gain entrance into and/or inhabit the space of a group. King (1996), discusses ◦ unmoderated Usenet bulletin board (BB) groups: very accessible, part of the public domain. ◦ private, closed e-mail group: subscription address not published, requirements to join, probably not in the public domain. ◦ Generally larger groups are more accessible In today’s world, different tools Different rules? Message Boards Blogs Wikis Chat Rooms Instant Messaging Virtual Worlds Consider: Text-based? Orally-based? Pictures included? Avatars? Do you need to be a member? Purpose of mode? Criteria to join? Public versus Private—RW examples The park bench (Waskul & Douglas,1996) And later that same day..in your SL house Point to consider. In RL you at least saw the audio and video recorder. How about in SL? What is the Perceived Privacy? Accessibility is one issue—that is the perspective of the outsider, to a large extent. Perceived Privacy is different: …the degree to which group members perceive their messages to be private to that group (King, 1996, p. 126). Your perception of privacy may be very different from that of the members!!! In General, larger groups have less Perceived Privacy (but what about “private” talk at a party?) . RW examples: Wikipedia versus Spousal Abuse Support Group in SL. Accessibility, Perceived Privacy, & Risk +accessible +accessible -accessible -accessible -perceived privacy +perceived privacy -perceived privacy +perceived privacy Lower risk (not “no risk”!) Higher risk Other questions: How important is the research topic? Is Informed Consent feasible? Do you focus on language or content? Is your methodology Positivistic, Interpretative, other? Can you truly make your subjects anonymous? Should you name the site? Where are your participants located (e.g., E.U. vs. US)? A few Research Issues Language and Gender VW outside of educational use Situated Learning Theory Communities of Practice (Lave & Wenger, 1991) Use of traditional methodologies in Virtual Worlds New teaching methodologies specifically for VWs Language Exchanges Conversation Analysis Pragmatics World Englishes Virtual Ethnography Some current research on VWs Dickey, M. D. (2005). "Three-dimensional virtual worlds and distance learning: Two case studies of Active Worlds as a medium for distance education." British Journal of Educational Technology 36(3): 439451. Childress, M. D. and R. Braswell (2006). "Using Massively Multiplayer Online Role-Playing Games for online learning." Distance Education 27(2): 187-196. Brown, B. and M. Bell (2004). CSCW at play: 'There' as a collaborative virtual environment. 2004 ACM Conference on Computer Supported Cooperative Work, Chicago, Illinois, Association for Computing Machinery. A Final Thought In all social research involving human subjects there is the potential for harm to come to those subjects. Guidelines for ethical behavior can never eliminate that potential; all they can do is attempt to minimize the risk. It would be disingenuous of researchers to pretend that such risks [are] nonexistent. We must face our moral and ethical dilemmas rather than side-stepping them. As researchers we can never be sure that our actions won't have adverse consequences for our subjects. (Reid, 1996, p. 173) …there are no easy answers! [email protected] www.eslweb.org (PowerPoint and a bibliography available there next week) SL name: Randall Renoir Active Worlds There Second Life British Legends Habitat