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Annual Meeting
April 15, 2003
Mandalay Bay Resort & Casino - Las Vegas, NV
Annual Meeting Agenda
Welcome & GSA Overview (3:00 - 3:15pm)
Roll Call, Approval of Minutes (3:15 – 3:20pm)
Treasurer’s Report and Review of 2003 Budget (3:20 – 3:30pm)
2002 Accomplishments (3:30 – 3:45pm)
Keynote speaker – Thomas Baker, IGT (3:45 – 4:15pm)
2003 Objectives (4:15 - 4:25pm)
Technical Update / Committee (4:25 – 5:00pm)
Inter-Operability Program (5:00 – 5:15pm)
Association Member Recognition (5:15 – 5:30pm)
Questions and Answers
Annual Meeting April 15, 2003
Platinum Members
Annual Meeting April 15, 2003
Other Members
Gold:
3M Touch Systems, Atronic Americas, Cashcode Company, ELO TouchSystems,
Foxwoods Resort Casino, JCM American, Konami Gaming, Mars Electronics, MIS
Group, Money Controls, Ontario Lottery & Gaming Corporation (OLGC), Shuffle
Master Gaming
Silver:
AstroSys International, Austrian Gaming Industries, Boyd Gaming, Coin Mechanisms,
Ensico, Global Payment Technologies, Gold Club, Himecs Company, IDX
Incorporated, Miami Tribe of Oklahoma Business Development Authority (MBDA),
Mikohn Gaming, Park Place Entertainment, Scientific Games, Sierra Design Group,
Sigma Game, Soanar, Spielo Gaming International, Station Casinos, TransAct
Technologies, Unidesa Gaming, Universal Distributing of Nevada
Affiliates:
Australian Gaming Machine Manufacturers Association (AGMMA), Casino
Management Association (CMA), European Gaming Organisation (EGO), Friedberg &
Associates, University of Nevada Las Vegas (UNLV)
Advisory:
Gaming Consultants International
BOLD: New Members since 2003
Annual Meeting April 15, 2003
Board Of Directors
Chair
Gregg Solomon
Mandalay Resort Group
Vice Chair
Rich Schneider
Acres Gaming
Secretary
Bruce Rowe
Harrah’s Entertainment
Treasurer
Fred Lychock
Shuffle Master Gaming
Julian Bucknall
Aristocrat Technologies
Joe Bailo
Atronic Americas
Mark Lipparelli
Bally Gaming & Systems
Val Levitan
CashCode Company
Ali Saffari
International Game Technology
Les McMackin
Isle of Capri
Thomas Nugent
JCM American
Steve Sutherland
Konami Gaming
Rob Siemasko
WMS Gaming
Annual Meeting April 15, 2003
Antitrust Reminder
Brian Herrington, Howard & Howard
Antitrust Highlights
Don't discuss with other members your own or your competitors' prices, or elements that might affect
prices such as costs, discounts, terms of sale, or profit margins.
Don't stay at a meeting where discussions concerning price are taking place.
Don't make public announcements or statements about your own prices or those of competitors at
Association functions.
Don't discuss what individual companies plan to do in particular geographic or product markets or
with particular customers.
Don't disclose to others any competitively sensitive information.
You Must conduct all GSA business meetings in accordance with Association rules. These rules
require that an Association staff member be present, the agenda be followed and minutes be kept.
You Must confer with counsel before bringing up any topic or making any statement with competitive
ramifications.
You Must send copies of all Association related documents and/or correspondence to the staff
member involved in the activity.
You Must alert the Association staff to any inaccuracies in proposed statements to be made by the
Association on behalf of the gaming industry, particularly statements to government officials.
Annual Meeting April 15, 2003
Org Chart
CAT
Annual Meeting April 15, 2003
Roll Call and Approval
2002 Annual Meeting Minutes
Michelle Olesiejuk - Executive Director GSA
Treasurer’s Report
and 2003 Budget
Fred Lychock - Treasurer GSA
2002 Treasurer’s Report
Revenues
$ 487,924
Expenses
$ 478,313
Retained Earnings
$ 124,069
GSA 2002 Finances independently audited by:
Cote & Company, APC - Certified Public Accountants
Annual Meeting April 15, 2003
2003 Budget
Expected Revenues
$ 682,700
Expenditure
$ 672,366
Operations
$ 503,380
Marketing & PR
$ 81,055
Technical
$ 52,130
Tradeshows / Meetings
$ 35,801
Net income
Annual Meeting April 15, 2003
$ 10,334
2002 Accomplishments
Gregg Solomon - Chairman GSA
Accomplishments 2002
Technology
GSA SAS™ 6.00 Specification adopted and released in August
GSA SAS™ 6.00 Toolkit and Test Scripts Contract awarded and under development
System to System (S2S) Protocol drafted
Reorganized committees, creating BOB, S2S and GDS Committees
BOB Protocol Development Plan approved and Protocol under development
Interoperability Center Agreement signed with Gaming Laboratories International, Inc.
Operations
Hired a President and a Vice President of Marketing
Hired a new association management firm
Increased fiscal reserve by $124,069
Member Growth to 36
New Members:
Gold Club
IDX Incorporated
Namitech
Scientific Games
TransAct Technologies
Annual Meeting April 15, 2003
The Future of Gaming and
the Role of Standards
G. Thomas Baker – CEO and President IGT
2003 Objectives
Peter DeRaedt – President GSA
2003 Objectives
Organization
Grow membership base by 10%
Develop Interoperability Center and ensure full operation by YE2003
Develop GSA Certification Program
Set organizational structure in place to support the associations objectives
Review and propose new IP policy
Technology
Obtain industry support and implementation for GSA SAS™ 6.00
Obtain funding to complete GSA SAS™ Toolkit by G2E
Increase industry awareness and support for BOB, GDS and S2S
Ensure BOB core standard by YE2003
Ensure GDS standard by YE2003 for Bill Acceptor, Coin Validator, Touch
Screen
Practical demonstration of GDS at G2E
Annual Meeting April 15, 2003
2003 Objectives - Update
New Members
3M Touch Systems
Australian Gaming Machine Manufacturers Association (AGMMA)
ELO TouchSystems
Foxwoods Resort Casino
Gaming Consultants International
Miami Tribe of Oklahoma Business Development Authority (MBDA)
Ontario Lottery & Gaming Corporation (OLGC)
Soanar, Ltd.
Universal Distributing of Nevada
Organization
ARO tools
Web conferencing
Gain industry support for new updated IP policy
Annual Meeting April 15, 2003
Membership Growth
50
47
45
40
38
Members
35
35
37
Platinum
30
Gold
25
Silver
22
20
Others
15
10
Total
8
5
0
1,998
1,999
2,000
2,001
Year
Annual Meeting April 15, 2003
2,002
2,003
Toolkit Funding Program
Sponsorship levels
Level 1: $25,000 and above
Level 2: $10,000 - $24,999
Level 3: $ 5,000 – $ 9,999
Toolkit cost
Sponsors
Free
Non-sponsor members
$5,000
Non-members
$7,500
Planned toolkits for 2003
GSA SAS™ 6.00
start 02/01/2003
delivery 8/28/2003
GDS
start 05/01/2003
delivery 9/12/2003
BOB
start July/2003
delivery January 2004
Annual Meeting April 15, 2003
Technical Committee
Updates
System-to-System
Committee
Steve Kastner – S2S Committee Chair
S2S Committee
Charter
The S2S workgroup is charged with designing standard casino systems
interface specifications, and assisting with their implementation, to reduce
the engineering efforts required in developing, maintaining and enhancing
customer specific casino configurations.
Annual Meeting April 15, 2003
S2S Committee
Accomplishments:
November, 2002
Inaugural Operator Advisory Committee meeting held
February, 2003
Publication of v1.0 of standard
Ratings
Player Profile
2003 Initiatives:
April
Initial Standardized Header format defined
Initial Error and Exception Messaging format defined
May
Initial Data Dictionary database created and published to website
June
Ticket Validation Kiosk Interface field trial and reduction to practice
Spring
Count Room Equipment Interface reduced to practice
Annual Meeting April 15, 2003
XML Sample Message
Proprietary
<STX>SRTG^12345678^000100000^
000050000^000020000<ETX>
S2S
<SlotRating>
<PlayerID>12345678</PlayerID>
<Machine>54321</Machine>
<CoinIn>1000.00</CoinIn>
<CoinOut>500.00</CoinOut>
<Jackpots>200.00</Jackpots>
</SlotRating>
Annual Meeting April 15, 2003
Game Device Standard
Committee
John Boesen – GDS Committee Chair
GDS Committee
Charter
The GSA GDS Committee will define the internal communication between
the processing units of an electronic gaming device and its peripheral
equipment.
Annual Meeting April 15, 2003
GDS Committee
2002 Accomplishments:
April
Concluded negotiations with Cypress Semiconductor
USB development kits made freely available to GSA member companies
July
Released software frameworks for the Cypress USB development kits
August
Released beta device drivers for Microsoft Windows™ Operating Systems
September
Demonstrated several USB device prototypes
November
Defined Phase I and II deliverables
December
Partitioned GDS committee into device-focused workgroups
Annual Meeting April 15, 2003
GDS Committee
2003 Goals / Accomplishments:
February
Established relationship between USB-IF and GSA GDS standards movement
April
Released Phase I draft specification
May
Deliver presentation to US regulatory bodies during Biloxi conference
July
Release Phase I beta test tools and cross platform device driver/API
September
Release Phase I final specification, test tools and driver/API
September
Demonstrate Phase I USB devices at G2E
November
Release Phase II draft specifications
Annual Meeting April 15, 2003
Best Of Breed
Committee
Jim Morrow/John Chamberlain – BOB Committee Co-Chairs
BOB Committee
Charter
The BOB Committee is charged with identifying and defining a worldwide
protocol for secure communication between gaming devices and gaming
systems, as well as providing tools and documentation which assist with
the implementation of the protocol.
Annual Meeting April 15, 2003
BOB Committee
2002 Accomplishments:
December
Reorganized the committee
Received renewed support and commitment from majority of member companies
Defined Phase I commands
Defined many of the Phase II commands
2003 Goals / Accomplishments:
March
Created three workgroups that will ensure specification progress
July
Release Phase Ia specification
September
Demonstrate Phase Ia at G2E in gaming machines and systems
December
Release Phase Ib specifications
2004 Goals
March
Release simulator and test tools
December
Release Phase II specifications
Annual Meeting April 15, 2003
GSA SAS™
Committee
John Chamberlain – SAS™ Committee Chair
GSA SAS™ Committee
2002 Accomplishments:
July
Released GSA SAS™ 6.00 specification
September
Released GSA SAS™ Operator Requirements Specification
December to date
Development of the Interoperability center process
2003 Goals:
May
Release GSA SAS™ 6.01
August
Release GSA SAS™ 6.01 test tools, including:
– Simulators
– Test Scripts
Annual Meeting April 15, 2003
Interoperability Testing
Program Overview
PJ Stegen – Stegen & Associates
Interoperability Testing Program
The primary purpose:
Impartial testing facility for integration testing of GSA standards
GSA certification compliance
GSA Interoperability Centers (IOC) will provide:
Self tests for GSA member and implementers
Compliance tests by GSA licensed testing agencies, such as GLI
Standards to be tested:
GSA SAS™
Best of Breed (BOB)
Gaming Device Standards (GDS)
System to System (S2S)
Future GSA technology standards
Three-phase rollout:
Phase I – GSA will work with single interoperability testing agency to get a solid toolkit
and test script product
Phase II - GSA will open the field to other testing agencies
Phase III – GSA will periodically evaluate the performance of licensed testing agencies
Annual Meeting April 15, 2003
Benefits of Interoperability Center
For GSA Members and the Gaming Industry
GSA-certified compliant products will enhance the speed of the regulatory process
Quick and efficient casino floor installations
Reduced follow up service calls
For Regulators
Standardized protocols reduce the quantity and variety of required testing
Reduced regulatory cycle through enhanced pre-testing during development
Enables better forensic analysis to resolve disputes
Annual Meeting April 15, 2003
Association Members
Recognition
Gregg Solomon and Peter DeRaedt
Five Year Membership Awards
Annual Meeting April 15, 2003
Additional Recognition
Gregg Solomon and Peter DeRaedt
Our Mission: GSA is an
international trade association
representing gaming
manufacturers, suppliers,
operators and regulators. We
facilitate the
Q &identification,
A
definition, development,
promotion, and implementation
of open standards to enable
innovation, education, and
communication for the benefit
of the entire industry.
Gregg Solomon and Peter DeRaedt
Looking forward to meeting
you all again at G2E