Line Judge Accreditation Program
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Transcript Line Judge Accreditation Program
Work Team Accreditation
Second Referee, 2013-2014
Second Referee Accreditation
This is a brief tutorial about the key
elements of being a second referee (R2)
It is intended for players serving as an R2
during USAV tournament play
This is not a certification as a first referee,
although it can be a good start towards
becoming a USAV certified first referee
This clinic will meet the IREVA Region
requirements for Second Referee
Second Referee Accreditation
The second referee (R2) is an important member of the
officiating team, along with the first referee (R1), scorer
(SK), assistant scorer (AS), and Line Judges (LJ)
The R2 is positioned on the floor between the net pole
and the scorer’s table, opposite the R1
Do NOT lean on the pole!
The R2 is primarily responsible for interacting with the
scoretable and both benches
During play, the R1 is focused on watching the half of
the court where the ball currently is, so the R2 should
be focused on watching the other half of the court
where the ball isn’t!
Responsibilities
At the beginning of the match:
Participate in the pre-match coin toss
Collect line-up sheets from the coaches / captains
Verify 1) Captain is listed, 2) Libero(s) identified on Set 1, and 3) Signature
Ensure that the scorer has everything she/he needs
Endure that the teams are on the court properly
During the set:
Authorize and control time outs (30 seconds) and substitutions (12)
Whistle certain faults during play and mimic R1 signals
Communicate with Scoretable and both benches (Head Coach only)
After each set is ended:
Get the game ball and put on the scorer table
Distribute and collect line-up sheets from coaches for next set
Responsibilities
Assure that both teams are in correct positions to
begin set (using line-up sheets – check receiving
team first, then the serving team)
Indicate Captain of each team to R1
Use hand face-down in front of midsection and then
point to the captain with an open hand
Then roll the ball to the server
When both the scorer and you are ready, give the
ready signal to the R1
Ready signal is two hands in the air, like Superman
about to fly off!
Responsibilities
Whistle and signal:
Position faults on the receiving team
Contact of a player with the top of net or
antenna above the top of net
Penetration into the opponent’s court and
space under the net only if it interferes with
play or causes a safety issue
Attack-hit or blocking faults of back-row
players
Watch the feet of attacking player on attack line
Responsibilities
Whistle and signal:
When a ball crosses the net outside the antenna
(except the serve or unless playing pursuit) or
touches the antenna on his/her side of the court
When a ball contacts an outside object that is out of
play, including the antenna or any part of the net or
support system outside the antenna.
When a foreign object enters the playing area and
either actually interferes with play or poses a safety
issue to the players
Key techniques
Positioning
Step back 3-6 feet from the pole and one step
sideways as space allows (do not hide directly behind
the pole)
Pay attention to receiving team side at service
Transition to blockers' side during rally – move
immediately on contact of service, and quickly backand-forth throughout rally
At end of match, help R1 remind both coaches (JO) /
captains (adults) to sign scoresheet
Key Techniques
Whistle and Signal:
Loud, clear, and long. Don’t be bashful!
Keep your whistle in your mouth when the
ball is in play; be ready to blow whistle when
you see a violation
When you see a violation, blow whistle
immediately, step to side of team at fault,
signal violation, then wait for and echo the
R1’s signal
Key Techniques
At the end of each rally when the R1
whistles
Step out from the pole on the side of the
team at fault
Echo R1’s signals (mirror or follow)
Signals do not need to be at the exact same time
When a team reaches set point for the
first time in each set, give the set point
signal (index finger to the shoulder)
Key Techniques
Control time outs and substitutions
Notify R1 of how many time outs are taken by each
team discreetly at the beginning of the timeout
Notify coach and R1 when the second timeout has
been used
Signal sequence is Timeout signal followed by two fingers
Notify captain/coach when team has reached 9, 10,
11, and 12 team substitutions
Also notify R1 when the 12th substitution is used
Signal sequence is Substitution signal followed by fingers
and fist to indicate how many substitutions have been used
Work with scorer and assistant scorer
Key Techniques
Substitution procedures
The actual request for substitution is the entrance of
the substitute player(s) into the substitution zone,
ready to play
DO NOT grant a substitution when coach/captain visually
signals or verbally asks for substitution
When a request is made, blow your whistle, signal
substitution, and administer subs from regular working
position
Subs meet between center line and attack line and
hesitate long enough for R2 to note the numbers
Release players onto the court as soon as you get their #s;
don’t make them stand there until the SK is done!
After releasing players, repeat substitute numbers to
scorekeeper, as needed
Key Techniques
Substitution procedures
One substitute at a time in the “sub zone”
Additional substitutes stand just outside the substitution zone
If the substitute has entered into the sub zone and you have blown
your whistle, and then the substitution is withdrawn, the team is
sanctioned for a delay
Team may make only one substitution request between completed
rallies (may not sub, take TO, and then sub again)
One substitution request may be for multiple players
A completed rally is one that ends with a point or sideout; not a replay
Signal ready to R1 after sub is completed, scorer is finished writing
on the scoresheet, and you are in the proper position with the
whistle in your mouth
If both teams request a substitution, pick one to handle first, and
then blow the whistle and signal again for the other team
Rules You Need to Know
Net
Contact with the net by a player is not a fault
unless it is made at the top of the net during
the act of playing the ball, or it interferes with
the play. Some actions of playing the ball
may include actions in which the players do
not actually touch the ball.
Rules You Need to Know
Net (continued)
FAULT: Touching the top band of the net or the top
80 cm of the antenna during his/her action of playing
the ball, or
FAULT: Taking support from the net simultaneously
with playing the ball, or
FAULT: Creating an advantage over the opponent, or
FAULT: Making actions which hinder an opponent’s
legitimate attempt to play the ball
Rules You Need to Know
Net (continued)
Contact with the net by a player is NOT a fault
unless it interferes with the play
Contact with the net that does NOT interfere with
play must be ignored
Players may touch the post, ropes, or any other
object outside the antennae, including the net itself,
provided that it does not interfere with play
Contacting cables outside the net is NOT a fault
Rules You Need to Know
Center line
***Rule change this year***
Contacting the opponent’s court with any
part of the body is not a fault, provided that
the action does not interfere with play or
cause a safety issue, as long as some body
part is on or above the center line.
This is now the same as the NCAA rule
Rules You Need to Know
Four contacts, ball handling, and ball
contacting floor
Discuss with R1 during pre-match conference
Discreetly signal 4 contacts (typically on
chest), do not signal “touch” (only show
faults, not safe signals)
Discreetly signal violations only if blocked
from R1’s view, such as “lift” or “2 hits”
If ball contacts floor, step out with ball down
signal, if R1 does not see your signal,
blow your whistle
Rules You Need to Know
Out of rotation
Players must be in rotation at time of service
(at the moment the server contacts the ball
for service)
Front row player must have one foot in contact
with the floor closer to net than corresponding
back row player
Right (left)-side player must be closer to sideline
than the center player in the corresponding row
Be certain a team is out of rotation before
whistling
Rules You Need to Know
Time out or lineup check requests
Only captain or coach may make request
Do not whistle if R1 has already beckoned for
service; it is an Improper Request
Lineup check may be requested after an
incomplete rally; TO or sub may only be
requested after a completed rally.
Always signal ready to the R1 at the end of
any interruption of play after the scorer is
ready and you are in the proper position with
your whistle in your mouth
Signals
In
Out
Signals
Touch
Ready signal: Two hands above head
tilted slightly forward, like Superman
flying away
Signals
Net
Center line
violation
Signals
Loss of rally
Out of rotation
Signals
Time out
Substitution
Second Referee Do’s
Bring your own whistle (also watch, if possible)
Present yourself to the R1 as early as possible
prior to the match
Attend the coin toss, if possible
Discuss responsibilities with the R1
Whistle immediately when you see a violation
Scan benches between rallies to be attentive to
time outs, substitutions, or other requests
Scan court and sidelines for potential safety issues
Report unsporting behavior immediately to R1
Second Referee Don’ts
Don’t squat under the net or lean on the
pole
Don’t use electronic devices while working
Don’t watch the serving team for out of
rotation violations; watch the receiving team
Don’t whistle 4 contacts or ball-handing
violations
Don’t follow the ball; stay focused on the
net and center line
Line Judge Responsibilities
Stand very close to the corner to the right of
either the R1 (LJ1) and R2 (LJ3), so that you
can clearly see both your end-line and sideline
Pay attention at all times!
Signal In, Out, or Touch with flags or hands
Watch for the ball hitting the antenna or
crossing the net out of bounds
Watch the server for a foot fault
Line Judge Responsibilities
Watch for other players not fully on the court at
the moment of service
Watch for the ball hitting the ceiling while
crossing the net or contacting any overhead
obstruction under 15 feet
Watch for potential “pancake” saves and signal
if you see the ball hit the floor
Get out of the way if the ball is being played
near you and you are about to get run over
Line Judge Responsibilities
If the server is serving near your corner, move in
back of the server so that you are out of the way
but can still see the sideline. Move back to your
corner quickly after the serve
During timeouts, go to the middle of your endline, opposite your partner
The LJ for the next serving team should have the ball
If you are screened and can’t see whether the ball
landed in or out, give the Judgment Impossible
signal (arms crossed in front of chest)
Line Judge Responsibilities
Move away from your corner temporarily if you
need to get a better view of a developing play
Safety first! If a ball rolls near or onto your court,
go get it so that no one gets hurt
If you are getting harrassed from the playing
teams or spectators, let the referee or your coach
know – they will take care of it!
The referee may overrule you, if he/she has a
better view of the play and disagrees with your
call – don’t get upset; just get ready for the next
rally
Ball Landing Near the Sideline
The line is part of the playable surface, so the
out-of-bounds starts just outside the outer edge
of the sideline. If the ball lands near a line, it is
in or out based on where the mid-point of the
ball first contacts the floor. It doesn’t matter if
part of the ball “hangs over” the line or if the
ball flattens out after the initial contact.
Junior R2 Certification
To be certified you must:
Complete the clinic
Take the R2 test and pass
10 questions – correct to 100%
Pass at least one practical demonstration
working as an R2 during a USAV tournament
The R1 will provide feedback and any suggestions
for improvement
IREVA will conditionally certify you in WebPoint
after you finish the clinic and test today, and will
subsequently verify that your performance at
tournaments is acceptable