Gatot Hari Priowirjanto, SEAMOLEC Best Practices in Support of

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Transcript Gatot Hari Priowirjanto, SEAMOLEC Best Practices in Support of

SEAMOLEC

BEST PRACTICES IN SUPPORT OF DISTANCE EDUCATION

Presented on The 24 th ICDE World Conference on Open and Distance Learning Bali, Indonesia November 2014

DR. GATOT HARI PRIOWIRJANTO

Director of SEAMEO SEAMOLEC

Background

     ICT has become a major issue concerned by SEAMEO, declared at the 41 st and 42 nd SEAMEO Council resolutions in 2006 and 2007.

ICT as enabling tools to expand and improve the quality of education across Southeast Asian region and support the ASEAN Community 2015.

ICT developments in the world has made "life easier". ICT changes the paradigm in teaching and learning. ICT gives impact to education system.

SEAMEO Regional Open Learning Centre (SEAMOLEC)      SEAMOLEC has been improving and expanding both quantity and quality of education services through Open and Distance Learning (ODL) Having cooperation with many educational institutions (schools/universities/others) Planning and designing the ODL system Conducting courses to develop information technology (IT) based teaching and learning materials Enhancing the IT-literacy of educators to enable them in integrating ICT into their teaching process

Information & Communication Technology Phone Radio Front-end TV Internet Digital Embedd ed Devices Video Equip ments Infra structure Services Systems Back-end

Future ICT Expectations for Edu?

• • • • • • • • The world in your FINGERS Mobile accessed Learning media & source of Information Effective, efficient, flexible (time, place) Global access Easy to update Available on-demand Independent study

ICT Development by SEAMOLEC

SEA EduNet 2.0

• Digital Simulation • SEA Language 1.0

for learning, communication, assessment Target: High School to Higher Education

SEA EduNet 2.0

Southeast Asian Education Network

e-Contents Delivery System Digital Age in Teaching & Learning e-Communication e-Assessments

      A “wow" factor in the digital world (attractive, interactive, communicative) will contribute to encourage learners to learn.

Language acquisition can occur both synchronously and asynchronously. Collaborative study and natural communication is promoted.

Improving self-directed study/willingness to learn independently. Social learning networks like Edmodo, Facebook, Twitter can be a good forum to communicate. Learning through a variety of mobile devices, such as mobile phone and tablet.

SEA EduNet 2.0

SEA Digital Simulation Language 1.0

• Online Communication • E-Learning (Virtual Class) • Video Presentation • Digital Book • Visual Simulation •App Inventor (Android)

SEA EduNet 2.0

• •

Video Presentation Uploaded & Embedded in YouTube

Edmodo Platform

Digital Book on smartphone/tablet devices Learning Resources

• • • • Video Lecturing Downloadable presentation Web references Visual Simulation • • • • •

Assessment & Communication for Collaboration Project

Assignments Exercise Formative test Competencies test Discussion Forum

SEAMOLEC Future ICT Dev for Edu

SEAEDUNET 2.0

OER OCW • Open Educational Resources – Open Course Ware MOOC • Massive Open Online Course

SEA EDUNET 2.0

Digital Age in Teaching & Learning e-Collaborative LEARNING

E-Collaborative Learning through SEA EduNet 2.0

Teacher Country-n Teacher Country-1

Edmodo

Students •

Project Based Learning 21 st Century Skills

Students • Discussion/ Communication Learning Resources: Digital Book, Mobile Apps, etc.

• Assessments

Activity Phases on SEA EduNet 2.0

Blended Leaning Method: 

A month online course

 Face-to-face workshop on e Collaborative Learning for educators.

Activity Phases on SEA EduNet 2.0

Blended Leaning Method:  A month online course 

Face-to-face workshop on e Collaborative Learning for educators.

SEA EduNet 2.0

ASEAN + Japan, China, Saudi Arabia, Egypt, Netherlands, Russia, Serbia, UK, France

Digital Age in Teaching & Learning

Blended Learning STIK-PTIK (Indonesian Police Science Univ.)

STIK-PTIK Distance Edu (Blended Learning)

Indonesian STIK-PTIK 30 Provinces : Blended Learning & ODL System Development

Virtual Class

Virtual Class (e-Learning) through Edmodo, http://www.edmodo.com

Delivery System (Contents, Communication, Assessments) Platform: EDMODO Social Media Networking & Learning: e-Collaborative Learning • • Interface: User Friendly No need server & software installation

Digital Book

Digital content (e-book: text, images, audio, video) for Android and iOS devices.

Mobile Android

SEA Language 1.0

• • • • • • • • • • • Tourism Guide Application City Tour (English) Vietnam English Indonesia Khmer Vietnam English Indonesia Khmer English Indonesia Tagalog English Indonesia Thailand English Indonesia Khmer English Indonesia Russian English Indonesia German English Indonesia and many more

OER / MOOC

Open Educational Resources / Massive Open Online Course

On line training and education, information, leisure, communication, collaboration, find resources, etc http://aseancybercourse.seamolec.org/

SEAMOLEC Web Conference

http://webinar1.seamolec.org

Online Training for Vocational High School Teachers

INDONESIA, 33 Provinces 10% 8% 5% 2% 2% 23% 50% Nusa Tenggara Papua Maluku Jawa Bali Sumatra sulawesi Kalimantan

Digital Simulation in 2013

INDONESIA 39 Location 363 Virtual Class 79 Digital Book 1.624 Participants 20 Visual Simulation

Workshop on Digital Simulation

35 SMK Teachers SMK and Community College Lecturers at SEAMOLEC, 10 June 2013 http://simulasidigital.seamolec.org/ http://simulasidigital.blogspot.com/

Teachers Workshop (33 Provinces)

on Digital Simulation

Competition in IT Creative at Cimahi, Indonesia ANIMATION On march 2014 followed by 103 students (SMP, SMA, SMK). Product Developed: Animation(Visual Simulation), App Inventor for Language, and Mobile Apps.

http://e-cimahiseamolec.blogspot.com/ APP INVENTOR MOBILE APPS (ANDROID)

Competition in IT Creative at Cimahi, Indonesia Android Development SEA LANGUAGE IMPLEMENTATION

Bandung Digital School

http://sekolahdigitalbdg.blogspot.com/ DIGITAL SCHOOL IMPLEMENTATION

Constrains in Blended Learning Implementations

Requires a  

paradigm shift

for both university and student. University in the concept of learning, the role of the lecturers, delivery system, and supporting units. Student in the perception and the pattern of learning habits: from face to face learning into the technology-mediated learning activities, learning is controlled and guided directly by faculty into learning activities that are completely determined by himself (self-directed learning), learning behaviors that are often dominated by a culture of hearing into learning that dominated by his own reading and accessing information from various sources learning in groups in a classroom into a learning in groups, in an online community.

SEAMOLEC Best Practices

• • • • SEA Edunet 2.0 program is perceived to be a popular alternative learning system for schools and higher education.

Requires the paradigm shift of teaching and learning from face-to face instruction into independent and/or technology-facilitated and mediated learning.

ICT-based learning program using web-based and mobile learning are demanded.

Educators need to be able to design, and develop learning management system for teaching and learning.

THANK YOU

Dr. Gatot Hari Priowirjanto [email protected]

[email protected]

SEAMEO SEAMOLEC Kompleks Universitas Terbuka Jl. Cabe Raya, Pondok Cabe, Pamulang Tangerang Selatan, INONESIA Phone: (62-21) 7423725, 7422154 Fax: (62-21) 7422276 Email: [email protected]

Website: http://www.seamolec.org