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DG7166 Autodesk Maya Certification Prep
Part 1
Steven Schain
Autodesk Certified Instructor
© 2011 Autodesk
Class Summary
Benchmark yourself with Autodesk Maya Certification. Certification Prep takes you
through a review of the certification process. Experience questions similar to those
in the exam, and learn about the materials available to help you be successful in
obtaining Maya Certification.
This is part 1 of a 2-part series.
© 2011 Autodesk
About the Speaker
 Trainer / Instructor
 Teaching 3ds since 3D Studio DOS Release 3.
 Autodesk Certified Instructor since 1998.
 Trainer - Spectralight Images, LLC (3ds Max / Maya)
 Author
 Autodesk Fundamentals Courseware
 CAD Learning online 3ds Max courseware
 Co-developer of Autodesk’s 3ds Max Fundamentals Standards
 Co-developer of Autodesk Certified Instructor Program
 www.the3dprofessor.com
© 2011 Autodesk
Learning Objectives
At the end of this class, you will be able to:
 Use
tips and tricks to prepare for the exam
 Practice questions similar to those in the exam
 Review the certification preparation roadmap
 Map learning objectives to study materials
© 2011 Autodesk
Introduction
This course will cover:
 Who
should get certified?
 Why get certified?

Validate your skills
 Certification
tips
© 2011 Autodesk
Introduction
This course will cover: (Part 1)
 Certification
topic review

Animation
 Cameras
 Compositing
 Data Management / Interoperability
 Dynamics / Simulation
 Effects
 Lighting
© 2011 Autodesk
Introduction
This course will cover: (Part 2)
 Certification
topic review

Materials / Shading
 Modeling
 Rendering
 Rigging / Setup
 Scene Assembly / Pipeline Integration
 Scripting
 UI / Object Management
© 2011 Autodesk
Who Should Get Certified?


Anyone wishing to validate knowledge and skills
Any employer wishing to validate knowledge and skills
© 2011 Autodesk
Certified Associate Exam

30 questions
 Multiple question styles

Multiple choice
 Select correct answers
 60
minute timer
 70% to pass
© 2011 Autodesk
Certified Professional Exam

20 questions
 Performance based question
 90 minute timer
 70% to pass
© 2011 Autodesk
Why become Certified?


41% of employers pay 100% of technical certification*
12% of employers share the cost with their employees*
*Data provided by Autodesk Certification and Testing
© 2011 Autodesk
Why become Certified?
 30%
of certified technical experts receive a job promotion within
the 1st year after earning certification*
 60% of those promoted believe their certification played a vital
role*
*Data provided by Autodesk Certification and Testing
© 2011 Autodesk
Why become Certified?
 On
average certified experts receive a 15% salary increase once
achieving certification*
*Data provided by Autodesk Certification and Testing
© 2011 Autodesk
The Competitive Advantage?


An edge over non certified users
Leverage the certification of company staff
© 2011 Autodesk
10 Strategies to Help You Pass
© 2011 Autodesk
10 Strategies to Help You Pass
 Take
the tutorial and get comfortable
 Always, Always, Always read carefully!
 Use a process of elimination
 If you’re unsure, mark it and move on
 Make sure you answer ALL the questions
© 2011 Autodesk
10 Strategies to Help You Pass
 Use
ALL the time you have
 Use the software to find the answers
 Copy and Paste
 Open the correct file
 Open 3ds Max before you start the exam
© 2011 Autodesk
Animation
© 2011 Autodesk
Animation Objectives
 Certified
Associate

Constrain an object to a path
 Edit animation curves using the Graph Editor
© 2011 Autodesk
Animation Objectives (Cont’d)
 Certified
Professional

Create a path animation and evaluate an object along the path
 Analyze the animation of an object using the Curve Editor
 Identify the constraint used for an animation
 Locate the value of keys in the Time Slider
 Use animation passes and animation editors
© 2011 Autodesk
Cameras
© 2011 Autodesk
Sample Question
What is one type of Camera available in Maya?
A) Camera and Target
B) Physical
C) Camera and Aim
D) Optical
© 2011 Autodesk
Cameras Objectives

Differentiate camera types
 Edit FOV (Field of View)
 Explain Near and Far Clip Plane for your camera
 Identify controls for transforming the camera
© 2011 Autodesk
Compositing
© 2011 Autodesk
Compositing Objectives

Describe how to composite multiple layers together
© 2011 Autodesk
Data Management / Interoperability
© 2011 Autodesk
Data Management / Interoperability Objectives

Differentiate common file types and usages
 Use the import feature to import model data
© 2011 Autodesk
Data Management / Interoperability Objectives

Common Import file types

DWG
 FBX
 DXF
© 2011 Autodesk
Data Management / Interoperability Objectives

Common Export file types

FBX
© 2011 Autodesk
Data Management / Interoperability Objectives

Image output file types





TGA
PNG
TIF
JPG
OpenEXR
© 2011 Autodesk
Dynamics
© 2011 Autodesk
Dynamics Objectives
 Explain
how to control a Soft Body simulation
 Identify and describe the behavior of a Soft Body
 Identify nConstraint membership properties
 Use soft body simulation tools
 Differentiate rigid body dynamics from alternate animation
techniques
 Identify rigid body properties
© 2011 Autodesk
Effects
© 2011 Autodesk
Effects Objectives
 Identify
important attributes of OpticalFx
 Identify an atmosphere effect
 Identify an event
 Identify and use physical fields
 Identify particle render types
 Identify particle systems
 Use particle system tools
© 2011 Autodesk
Lighting
© 2011 Autodesk
Lighting Objectives
 Describe
Focus Attributes on Depth Map
 Describe how to use Look Through Selected to place lights in a
scene
 Identify the specular component of a light
© 2011 Autodesk
Additional Resources
URL: http://www.autodesk.com/certification
Email: [email protected]
Purchase & Register:
ATC Training:
http://autodesk.starttest.com
http://www.autodesk.com/atc
© 2011 Autodesk
Autodesk, AutoCAD* [*if/when mentioned in the pertinent material, followed by an alphabetical list of all other trademarks mentioned in the material] are registered trademarks or trademarks of Autodesk, Inc., and/or its subsidiaries and/or affiliates in the USA and/or other countries. All other brand names, product names, or trademarks belong to their respective holders. Autodesk reserves the right to alter product and
services offerings, and specifications and pricing at any time without notice, and is not responsible for typographical or graphical errors that may appear in this document. © 2011 Autodesk, Inc. All rights reserved.
© 2011 Autodesk