SnVYSA Referee Clinic

Download Report

Transcript SnVYSA Referee Clinic

SnVYSA Referee Clinic
FIFA – Laws of the Game
Charlie Gifford
Ed Eldredge
– Referee Coordinator
– FIFA Referee, Grade 6
District II rep, EKCSRA Assignor
Law 1 – Field of Play
 Refer to dimensions on Handout
 U12 and U13 may play on larger fields
than 50yds. x 90yds.
 McDonald Park, Centennial, Snoq. Ridge
 Field Markings are normally present upon
your arrival.
Law 2 – The Ball
 U6-U8 – use a #3 ball
 U9 - U12 use a #4 ball
 U13 - #5 Ball (Full Size)
 Home Team provides game ball
 Check for adequate pressure and quality
 Ok to use a ball from visiting team if
home team cannot provide
 Back-up balls should also be checked
Law 3 – Number of Players
 Refer to Handout
 U6-U7: 3 (no goalie), U8: 4, U9: 5, U10: 6,
U11: 9
 Substitutes must wait for referee’s signal prior
to entering field
 Injured players not subbed may re-enter
during dynamic play if not subbed (with
referee’s permission).
 Sent Off (Red card) players may not be
replaced, team plays 1 player short
 Enter/Leave field without permission (caution)
 Goalkeeper sub procedures – must ask, check
for goalie subs at halftime
Law 4 – Players’ Equipment
 Shin Guards are mandatory – must be
covered with socks to keep in place
 Matching shirts – color
 Part of Pregame inspection
 No Jewelry, no Casts – no exceptions
except medical alert (taped down)
 You “can” send a player off for
equipment or jewelry removal during
dynamic play. Player must ask to return.
 Goalkeepers’ shirt color – different
Law 5 – The Referee
 Safety is #1
 Enforces the Laws
 Advantage Call (Law 12) – up to 3 seconds!
 May change decision only “before” restart – get
the call right!
 Referee is the only Timekeeper
 A Player bleeding or with blood on uniform
must leave match and get bleeding stopped
 Coaching – when and where – not next to goal
 Coach Behavior – dismissal / warnings
Law 6 – The Assistant Referees
 Not Applicable in Association Play
 May use Linesman/Volunteers at U11
to U13 to signal ball out of bounds
only
 Role is assistance – referee call is final
 Only flags direction on balls out of play
 Do Not Flag Offsides
 Do Not Flag Fouls
 *Review their role in Pre-Game
Law 7 – Duration of Match
 Refer to Handout/Quick Reference Guide
 Half time is 5 minutes
 Extending time –
 Subs, Injury, wasting time
 Must extend time for Penalty Kicks if
clock expires (U11 – U13)
 Don’t start and stop your game watch –
its too easy to forget to restart it
Law 8 – Start and Restart of Play
 Coin Toss (start or overtime)
 Kick-Off (forward!) – 1st / 2nd half




Yardage from ball – use center circle radius
Referee signals – whistle
2nd touch by same player (Indirect FK)
Scoring U6–U10 (cannot score) vs. U11 and
up (can score) on kickoff
 Drop Balls – procedures
 Move out to closest spot on goal area line
Law 9 – The Ball in and Out of Play
 All of the Ball over all of the line
 Simultaneous touches – best guess,
note direction/spin of ball, signal with
confidence!
 Goal posts, corner posts and referees
are in-play
 Play the referee’s whistle!
Law 10 – Method of Scoring
 Quiz
 Can you score against yourself on a ?
And what’s the proper restart?:




Goalkick?
Throw In?
Kick Off?
Free Kick?
Law 11 - Offside
 Definition: An offside position exists when
a player is in the opponents' half of the
field, nearer the opponents’ goal line than
the next-to-last opponent, and is ahead of
the ball.
 Offside position, and participating in
play
 You cannot be offside:
 On your own defensive ½ of the field
 Throw ins, Corner Kicks, Goal Kicks
Law 12 – Fouls and Misconduct
 No Slide Tackling in association play –
restart is Indirect Free Kick (IFK)
 For U12 and higher teams playing as
guests in another association, that
association’s rule applies (e.g.
Eastside YSA allows slide tackling)
 Slide Show
Law 13 – Free Kicks
 Indirect Free Kicks (IFK)
 For U6-U9 levels, all free kicks are indirect
 Ball must be touched by another player before it
can go into the goal
 Arm signal: straight up in the air until ball is
kicked
 Direct Free Kicks (DFK)
 For U10 and higher levels – physical contact foul
 Arm signal: pointing at 45 degree angle towards
the offensive team’s goal until ball is kicked
 Distance away for defending players: center
circle radius
Law 14 – The Penalty Kick
 Location of the foul and not the ball
 to signal: blow whistle and point at the penalty mark
 Player positioning on kick
 All players except kicker and goalie outside
penalty area including the penalty arc (10 yards)
 Signal – whistle (mandatory)
 Keeper – on line facing field
 Can move sideways before the kick, but not
towards kicker
 Kicker – one continuous motion, no fakes
 Encroachment penalties
Law 15 – Throw In
 Location – within 1 yard of where the ball
left the field over the touch line
 Signal: Point at 45 degree angle in direction
of the throw for offensive team
 Legal Throw
 Can it Spin?
 When is it in play? Not in play?
 Opponent distance – 2 yards
 What’s the restart if you throw it in your
own goal? Opponents goal?
Law 16 – The Goal Kick
 Refer to Field Layouts Handout
 U11 and up has Goal Area and Penalty Area.
U6–U10 just goal area line across entire
width of field
 Position ball anywhere in goal area
 For U6-U10, encourage placement on the
line to ensure ball leaves goal area
 Opponent Positioning – all outside area
 Ball must leave the goal/penalty area before
being touched by another player –if not, allow
a re-kick
Law 17 – The Corner Kick
 Ball Placement
 In Play when ball moves
 No player is in a offside position until
after the initial touch/possession by
1st player