Transcript Stereopsis
Binocular Vision Outline • • • • Convergence of the eye as a cue to depth Binocular disparity as a cue to depth Limitations on stereopsis The computational problem of stereopsis Binocular Convergence Left retinal image Right retinal image Binocular Disparity + - - D=a-b A. B. C. D. Horopter Positive disparities = Uncrossed disparities Negative disparities = Crossed disparities Stereo fusion • Objects are “fused” when brain interprets disparate images in the two eyes as being the same object and perceives the depth of the objects Stereo fusion • Objects are “fused” when brain interprets disparate images in the two eyes as being the same object and perceives the depth of the objects • When disparity gets too large – Double vision, – or brain ignores input from one eye Panum’s fusional area • Range of depth’s that can be “fused” Panum’s fusional area Size of Panum’s fusional area • Disparity limit = 10 - 60 minutes of arc Size of Panum’s fusional area • Foveal Disparity limit = 10 - 60 minutes – for fixation at arm’s length, depth range = five inches or so Size of Panum’s fusional area • Foveal Disparity limit = 10 - 60 minutes – for fixation at arm’s length, depth range = five inches or so – limit increases with “size” of texture Size of Panum’s fusional area • Foveal Disparity limit = 10 - 60 minutes – for fixation at arm’s length, depth range = five inches or so – limit increases with “size” of texture – limit is larger for slowly moving objects Size of Panum’s fusional area • Foveal Disparity limit = 10 - 60 minutes – for fixation at arm’s length, depth range = five inches or so – limit increases with “size” of texture – limit is larger for slowly moving objects • Limit is larger in periphery than in fovea – As large as 3 degrees Arrangement of wires Fiz at ion Wire Arrangement of wires Displaced Wire Virtual world Fizat ion Wire Displaced Wire Comput er Screen Occluder Front view of comput er display Disparity acuity • Disparity acuity in fovea - as small as .05 minutes of arc. Disparity acuity • Disparity acuity in fovea - as small as .05 minutes of arc – depth resolution = .036 cm at arm’s length Disparity acuity • Disparity acuity in fovea - as small as .05 minutes of arc – depth resolution = .036 cm at arm’s length • Acuity is much better in fovea than in periphery Why fovea/periphery differences • Range of disparities in natural scenes. • Fovea - high depth acuity. • Periphery - provides coarse information about where to make convergence eye movements. Two Computational Problems of Stereopsis • How does brain compute depth from disparity? • How does it know what in the left image to match to what in the right image? Two Computational Problems of Stereopsis • How does brain compute depth from disparity? • How does it know what in the left image to match to what in the right image? D=a-b ∆Z Z D=a-b ∆Z D = ∆Z * I / Z2 Z I D=a-b ∆Z D = ∆Z * I / Z2 Z I D=a-b ∆Z = D * Z2 / I • What happens to depth acuity as vergence depth increases? • What happens to the range of fusable depths (Panum’s fusional area) as the vergence depth increases? Two Computational Problems of Stereopsis • How does brain compute depth from disparity? • How does it know what in the left image to match to what in the right image? Midline of retinal image Left retinal image Right retinal image The Correspondence Problem - Many possible matches for each point The Correspondence Problem - Why not this interpretation? The Correspondence Problem - Why not this interpretation? The Correspondence Problem - Why not this interpretation? Solution • Constraints on objects in the world – objects are solid and opaque – objects are for the most part are smooth Solution • Impose constraints from the world – objects are solid – objects are for the most part are smooth • Matching constraints – Uniqueness – Ordering The Correspondence Problem - Why not this interpretation? Matching Constraints • • • • Uniqueness Ordering Smoothness Compatibility – If no compatible parts of two images are find, one gets binocular rivalry. The double nail illusion Line up two nails so that one is directly behind the other, and you will often see three nails. Physiology • Many cells in V1 are disparity selective – – – – – Tuned, zero-disparity cells Tuned, near cells (tuned to crossed disparities) Tuned, far cells (tuned to uncrossed disparities) Untuned Near cells Untuned Far cells • Disparity tuning – spatial offset of receptive fields for left and right eyes.