Modeling Computation - University of Virginia

Download Report

Transcript Modeling Computation - University of Virginia

Lecture 2: Modeling Computers

cs302: Theory of Computation University of Virginia Computer Science David Evans http://www.cs.virginia.edu/evans

Menu

• Modeling Computers • Course Organization • Finite Automata

Lecture 2: Modeling Computation 2

What can computers do?

What is a “computer”?

Lecture 2: Modeling Computation 4

How should we model a Computer?

Colossus (1944) Cray-1 (1976) Apollo Guidance Computer (1969)

Lecture 2: Modeling Computation

IBM 5100 (1975)

5

Turing invented his model in 1936. What “computer” was he modeling?

“Computers” before WWII

Lecture 2: Modeling Computation 6

Mechanical Computing

Lecture 2: Modeling Computation 7

Modeling Pencil and Paper

...

# C S S A 7 2 3 ...

How long should the tape be?

“Computing is normally done by writing certain symbols on paper. We may suppose this paper is divided into squares like a child’s arithmetic book.” Alan Turing, On computable numbers, with an application to the Entscheidungsproblem, 1936

Lecture 2: Modeling Computation 8

Modeling Brains

•Rules for steps •Remember a little

9

“For the present I shall only say that the justification lies in the fact that the human memory is necessarily limited.” Alan Turing

Lecture 2: Modeling Computation

Turing’s Model

...

0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 ...

Input: 0 Write: 1 Move:  Start

A

Input: 0 Write: 1 Move: 

B

Lecture 2: Modeling Computation

Input: 1 Write: 1 Move:  Input: 1 Write: 1 Move:

Halt

H

10

What makes a good model?

Ptolomy

Lecture 2: Modeling Computation

Copernicus F = GM 1

M

2 / R 2 Newton

11

Questions about Computing Model

• How well does it match “real” computers?

– Can it do everything they can do?

– Can they do everything it can do?

• Does it help us understand and reason about computing?

– What problems can computers solve?

– How long will it take?

Lecture 2: Modeling Computation 12

Universal Turing Machine

Input: 2 Write: 1 Move:  Input: 0 Write: 1 Move:  Input: 1 Write: 2 Move:  Start

A

Input: 2 Write: 1 Move: 

B

Input: 1 Write: 2 Move:  Input: 0 Write: 2 Move: 

Lecture 2: Modeling Computation 13

Course Organization

Lecture 2: Modeling Computation 14

Assignments

• Reading: mostly from Sipser, some additional readings later • Problem Sets (6 – first is due in 1 week) • Exams (2 + final) • Extra credit: – Challenge Problems – Communication Efforts

Lecture 2: Modeling Computation 15

Help Available

• David Evans – Office hours (Olsson 236A): Mondays, 2-3pm – Coffee Hours (Wilsdorf): Wednesdays, 9:30-10:30am – Other times: open office door, or send email to arrange • Assistants: Suzanne Collier, Qi Mi, Joe Talbott, Wuttisak Trongsiriwat – Problem-Solving Sessions (Olsson 226D) – Mondays 5:30-6:30pm, Wednesdays 6-7pm First coffee hours and problem-solving session tomorrow

Lecture 2: Modeling Computation 16

Honor Code

Please don’t cheat! – If you’re not sure if what you are about to do is cheating, ask first • On most problem sets: “Gilligan’s Island” collaboration policy – Encourages discussion in groups, but ensures you understand everything yourself – Don’t use found solutions • On most exams: work alone, one page of notes allowed

Lecture 2: Modeling Computation 17

Main Question

What

problems machines

solve?

can particular What is a problem ?

What is a machine ?

What does it mean for a machine to solve a problem ?

Lecture 2: Modeling Computation 18

Finite Problems Problems with a finite number of possible inputs Uninteresting: can be solved by a lookup machine Except for trick questions, all problems we are interested in in this class have infinitely many possible inputs.

Lecture 2: Modeling Computation 19

Outputs

• How many possible outputs do you need for an interesting problem?

2 – “Yes” or “No” Most problems can be framed as decision problems: What is 1+1?

vs.

Is 1+1 = 3?

Lecture 2: Modeling Computation 20

Decidable problems

(problems that can be solved by some TM)

Undecidable Problems Tractable problems

(problems that can be solved by some TM in reasonable time)

Regular Languages

(can be recognized by a DFA)

Context-Free Languages

(can be recognized by a PDA)

Lecture 2: Modeling Computation 21

Finite Automata (Finite State Machines)

Lecture 2: Modeling Computation 22

Informal Example

• Recognize binary strings with an even number of “1”s What is a language?

What does it mean to recognize a language?

Lecture 2: Modeling Computation 23

Designing DFAs

• Example: design a DFA that recognizes the language of binary strings that are divisible by 3 • Design tips: – Think about what the states represent (e.g., what is the current remainder) – Walk through what the machine should do on example inputs

Lecture 2: Modeling Computation 24

Formal Definition

A finite automaton is a 5-tuple:

Q

finite set (“states”)  

Q

x

q

0

F

 

Q Q

  finite set (“alphabet”)

Q

(“transition function”) start state set of accepting states

Lecture 2: Modeling Computation 25

Computation Model

• Define  * as the “extended transition function”  *: Q x  *  Q Basis:  *(q, ε) = q Induction: w = ax a   , x   *  *(q, w) =  *(  (q, a), x) • w  L(A) iff  *(q 0 , w)  F

Lecture 2: Modeling Computation 26

Inductive Definitions

code example: State nextState(State q, String w) { if (w.length() == 0) return q; else return (nextState (transition (q, w.charAt(0)), w.substring(1)); }

Lecture 2: Modeling Computation 27

Regular Languages

• Definition: A language is a regular language if there is some Finite Automaton that recognizes it.

Lecture 2: Modeling Computation 28

Complement Proof

• Prove: the set of regular languages is closed under complement.

Lecture 2: Modeling Computation 29

Charge

• Remember to submit registration survey • PS1 is posted on course website: due 1 week (- 73 minutes) from now • Coffee hours tomorrow (9:30am) • Problem-solving session tomorrow (6pm)

Lecture 2: Modeling Computation 30