Transcript modules

C questions

A great programmer codes excellent code in C and Java. The code does video decoding. Java code works faster then C on my computer. how come?

I write a function pointer to file. I later read it as char *. I cast to func pointer and try to run. will it work?

Example for question 2

} { int hello() int i= 8 ; { return } typedef int ++i; (*hello_t)() ; int main( int argc, char * argv[]) int fd; char buf[ 2000 ]; int size = abs (&(main) - &(hello)); fd= open ( "./hello.bin" , O_RDWR | O_CREAT fchmod(fd, S_IRWXU ); | O_TRUNC | O_EXCL ); write(fd, ( void close (fd); *)&hello, size); fd= open ( "./hello.bin" , O_RDWR ); int n = read(fd,buf, 2000 ); hello_t func= buf; int i=(func)(); close (fd); return 0 ;

Yet another C question

what does the following code do?

int main(int argc, char * argv[])

{

char a[10];

int i;

for (i=-5 ; i < 10 ; ++i )

a[i]=’\0’;

return 0;

}

More lkmpg

Sysfs (missing chapter)

As /proc became a twisty maze of passages, all-alike....

Sysfs was built to represent the kernel module structure (and only the kernel module structure) We can change parameters and communicate with KM using sysfs

sysfs - references

http://www.kernel.org/pub/linux/kernel/p eople/mochel/doc/papers/ols 2005/mochel.pdf

http://docs.blackfin.uclinux.org/doku.ph

p?id=kernel_objects#kernel_object_sysf s_example

sysfs - structure

Internal External

Kernel Objects Directories Object Attributes Regular Files Object Relationships Symbolic Links

sysfs - API

int sysfs_create_dir(struct kobject ∗ void sysfs_remove_dir(struct kobject ∗ k); k); int sysfs_rename_dir(struct kobject ∗ , const char ∗ new_name) int sysfs_create_file(struct kobject ∗ , const struct attribute ∗ ); void sysfs_remove_file(struct kobject ∗ , const struct attribute ∗ ); int sysfs_update_file(struct kobject ∗ , const struct attribute ∗ ); int device_create_file(struct device ∗ device, struct device_attribute ∗ entry); void device_remove_file(struct device ∗ dev, struct device_attribute ∗ attr); struct device_attribute { struct attribute attr; ssize_t ( ∗ show)(struct device ∗ dev, char ∗ buf); ssize_t ( ∗ store)(struct device ∗ dev, const char ∗ buf, size_t count); } ; struct attribute { char ∗ name; struct module ∗ owner; mode_t mode; }

Example

review : http://docs.blackfin.uclinux.org/doku.ph

p?id=kernel_objects#kernel_object_sysf s_example

Working with /proc

/proc is not supposed to be used for communication with modules. use /sys for that.

API

• • create_proc_entry(PROC_ENTRY_FILENAME, 0644, NULL); remove_proc_entry(PROC_ENTRY_FILENAME, &proc_root); Our_Proc_File->read_proc = procfile_read ssize_t procfile_read(char *buffer,

char **buffer_location, off_t offset, int buffer_length, int *eof, void *data)

Chapter 9 - blocking processes

We can cause a process to block by calling

wait_event_interruptible

wait_event_interruptible

puts the calling process in an event queue until something (specified in the second argument) happens.

blocking process - partial example

while (Already_Open) { int i, is_sig = 0; /* * This function puts the current process, including any system right * calls, such as us, to sleep. Execution will be resumed * after the function call, either because somebody called * wake_up(&WaitQ) (only module_close does that, when the file * is closed) or when a signal, such as Ctrl-C, is sent * to the process */ wait_event_interruptible(WaitQ, !Already_Open); blocking, /* * If we woke up because we got a signal we're not * return -EINTR (fail the system call). This allows processes * to be killed or stopped.

work queues

We can scheduale work to be done periodically or within a certain time using

queue_delayed_work

API’s

• •

init :

• static struct work_struct Task; • static DECLARE_WORK(Task, intrpt_routine, NULL); • static void intrpt_routine(void *irrelevant)

register :

• my_workqueue = create_workqueue(MY_WORK_QUEUE_NAME); • • queue_delayed_work(my_workqueue, &Task, 100);

unregister :

• cancel_delayed_work(&Task); /* no "new ones" */

flush_workqueue(my_workqueue); destroy_workqueue(my_workqueue);

And a little bit about linking

Static libs Dynamic libs Linker configuration

Static libs

static libraries are created using ar(1) we can create library using ar crv

Exercise

create some objects create library using ar(1) ar crl mylib.a *.o

ranlib mylib.a

Create source that use your objects Link with library with -L and -lmylib.a

use nm(1) for names

dylib

use libtool -dynamic -o *.o

default extension on the mac is .dylib

default on linux is so default on windows is .dll

reading names from library

We can read the names exported by library using nm(1) We can also see what dynamic libraries are used by using nm -mg Try running nm on libc and on iTunes

Striping binaries

we can remove symbols using strip(1) command This will prevent debugging We can also save striped info to file

More info on object files

Almost everything you may want is done using nm(1), strip(1), libtool(1), otool(1) and ar(1).

You can spy on any system call being used using strace(1) - stack trace. Examine the man page for more information

Dynamic libs

Linked at compile time and used at runtime. Loaded on the project startup We can also load a lib completely dynamically using dlopen (same as loadLibrary)

dlopen(2)

NAME dlopen -- load and link a dynamic library or bundleSYNOPSIS #include void* dlopen(const char* path, int mode);

dlsym(3)

NAME dlsym -- get address of a symbolSYNOPSIS #include void* dlsym(void* handle, const char* symbol);

dlclose(3)

NAME dlclose -- close a dynamic library or bundleSYNOPSIS #include int dlclose(void* handle);

dlerror(2)

NAME dlerror -- get diagnostic informationSYNOPSIS #include const char* dlerror(void);

Display all Linked Library loaded

export DYLD_PRINT_LIBRARIES=1 (or setenv DYLD_PRINT_LIBRARIES 1) start your app Start iTunes (/Applications/iTunes.app/Content/Mac OS/iTunes

Preferring static linking

When give the choice (using -L and -l flag) the linker will prefer DYNAMIC linking If you want to force linking with static lib give the library name directly to the linker (give complete path to .a file just like another .o file)

What code runs before main?

What code runs before main()

constructors to static/global objects. (PTHREAD_MUTEX_INITIALIZER) dll_main()/XXX_init.